From 1296c7bb55b14db24308f31cacdda7f7a71fc937 Mon Sep 17 00:00:00 2001 From: Yong He Date: Sun, 17 Jan 2021 22:00:49 -0800 Subject: Make `gfx` compile to a DLL. (#1660) * Make `gfx` compile to a DLL. * Fix cuda * Fix cuda build * Bug gl screen capture bug. --- examples/model-viewer/main.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'examples/model-viewer') diff --git a/examples/model-viewer/main.cpp b/examples/model-viewer/main.cpp index 387ec7293..720d421e2 100644 --- a/examples/model-viewer/main.cpp +++ b/examples/model-viewer/main.cpp @@ -18,7 +18,6 @@ // #include "graphics-app-framework/model.h" #include "gfx/render.h" -#include "gfx/d3d11/render-d3d11.h" #include "graphics-app-framework/vector-math.h" #include "graphics-app-framework/window.h" #include "graphics-app-framework/gui.h" @@ -2051,7 +2050,7 @@ Result initialize() windowDesc.userData = this; gWindow = createWindow(windowDesc); - createD3D11Renderer(gRenderer.writeRef()); + gfxGetCreateFunc(gfx::RendererType::DirectX11)(gRenderer.writeRef()); IRenderer::Desc rendererDesc; rendererDesc.width = gWindowWidth; rendererDesc.height = gWindowHeight; -- cgit v1.2.3