From 22f0c04d2b5f8245ccaee6caee8e5adebea4aea0 Mon Sep 17 00:00:00 2001 From: David Siher <32305650+dsiher@users.noreply.github.com> Date: Thu, 27 Jan 2022 11:53:58 -0500 Subject: Update heterogeneous-hello-world to use gfx changes + delete shader.cpp (#2085) * Update heterogeneous-hello-world to use gfx changes + delete shader.cpp * Remove "experimental feature" tag from premake * Add placeholder executeComputation_0() to shader.cpp * Add shader.cpp to heterogeneous-hello-world files in premake * Added project "heterogeneous-first-gen" to address first time build issues * Re-add "experimental feature" tag, clean up generated file structure Co-authored-by: jsmall-nvidia --- examples/heterogeneous-hello-world/shader.cpp | 1 - 1 file changed, 1 deletion(-) delete mode 100644 examples/heterogeneous-hello-world/shader.cpp (limited to 'examples/heterogeneous-hello-world/shader.cpp') diff --git a/examples/heterogeneous-hello-world/shader.cpp b/examples/heterogeneous-hello-world/shader.cpp deleted file mode 100644 index b1fff29f6..000000000 --- a/examples/heterogeneous-hello-world/shader.cpp +++ /dev/null @@ -1 +0,0 @@ -// This is a placeholder. The contents will be generated during build. \ No newline at end of file -- cgit v1.2.3