From 90d8af888b40c83b33f9f0c037bd2ab8c19a35f4 Mon Sep 17 00:00:00 2001 From: Yong He Date: Tue, 7 Dec 2021 13:45:49 -0800 Subject: gfx: D3D12 and VK Fence implementation. (#2048) * gfx: D3D12 and VK Fence implementation. * Fix. * Update project files. * Revert project file changes. * Remove project files Co-authored-by: Yong He --- examples/example-base/example-base.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'examples/example-base/example-base.cpp') diff --git a/examples/example-base/example-base.cpp b/examples/example-base/example-base.cpp index a7a8e7673..2a50c12db 100644 --- a/examples/example-base/example-base.cpp +++ b/examples/example-base/example-base.cpp @@ -155,7 +155,7 @@ void WindowedAppBase::createSwapchainFramebuffers() void WindowedAppBase::windowSizeChanged() { // Wait for the GPU to finish. - gQueue->wait(); + gQueue->waitOnHost(); auto clientRect = gWindow->getClientRect(); if (clientRect.width > 0 && clientRect.height > 0) -- cgit v1.2.3