From 7c7fbd572874bdbb3e6f965da3abb918013e1ac8 Mon Sep 17 00:00:00 2001 From: Yong He Date: Mon, 11 Mar 2024 14:52:16 -0700 Subject: Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shaders. (#3731) * Add `-fvk-use-dx-position-w`. * Fix ordering of OutputVertices and output primitive type decoration in spirv. * Fix. * fix * Fix. * Move test around. --- docs/user-guide/08-compiling.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/user-guide/08-compiling.md b/docs/user-guide/08-compiling.md index fb9d8de6c..ba772d620 100644 --- a/docs/user-guide/08-compiling.md +++ b/docs/user-guide/08-compiling.md @@ -660,6 +660,7 @@ meanings of their `CompilerOptionValue` encodings. | VulkanBindShift | Specifies the `-fvk-bind-shift` option. `intValue0` (higher 8 bits): kind, `intValue0` (lower bits): set; `intValue1`: shift. | | VulkanBindGlobals | Specifies the `-fvk-bind-globals` option. `intValue0`: index, `intValue`: set. | | VulkanInvertY | Specifies the `-fvk-invert-y` option. `intValue0` specifies a bool value for the setting. | +| VulkanUseDxPositionW | Specifies the `-fvk-use-dx-position-w` option. `intValue0` specifies a bool value for the setting. | | VulkanUseEntryPointName | When set, will keep the original name of entrypoints as they are defined in the source instead of renaming them to `main`. `intValue0` specifies a bool value for the setting. | | VulkanUseGLLayout | When set, will use std430 layout instead of D3D buffer layout for raw buffer load/stores. `intValue0` specifies a bool value for the setting. | | VulkanEmitReflection | Specifies the `-fspv-reflect` option. When set will include additional reflection instructions in the output SPIRV. `intValue0` specifies a bool value for the setting. | -- cgit v1.2.3