From c3557978cf0184aaf75c27c309bc87e84fd6ab79 Mon Sep 17 00:00:00 2001 From: Bruce Mitchener Date: Fri, 29 Nov 2024 14:02:19 +0700 Subject: docs: Reduce typo count (#5671) Co-authored-by: Ellie Hermaszewska --- docs/gpu-feature/derivatives-in-compute/derivatives-in-compute.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'docs/gpu-feature') diff --git a/docs/gpu-feature/derivatives-in-compute/derivatives-in-compute.md b/docs/gpu-feature/derivatives-in-compute/derivatives-in-compute.md index 139111365..038ea148e 100644 --- a/docs/gpu-feature/derivatives-in-compute/derivatives-in-compute.md +++ b/docs/gpu-feature/derivatives-in-compute/derivatives-in-compute.md @@ -1,9 +1,9 @@ ### Derivatives In Compute -An entry point may be decorated with `[DerivativeGroupQuad]` or `[DerivativeGroupLinear]` to specifiy how to use derivatives in compute shaders. +An entry point may be decorated with `[DerivativeGroupQuad]` or `[DerivativeGroupLinear]` to specify how to use derivatives in compute shaders. -GLSL syntax may also be used, but is not reccomended (`derivative_group_quadsNV`/`derivative_group_linearNV`). +GLSL syntax may also be used, but is not recommended (`derivative_group_quadsNV`/`derivative_group_linearNV`). Targets: * **_SPIRV:_** Enables `DerivativeGroupQuadsNV` or `DerivativeGroupLinearNV`. * **_GLSL:_** Enables `derivative_group_quadsNV` or `derivative_group_LinearNV`. -* **_HLSL:_** Does nothing. `sm_6_6` is required to use derivatives in compute shaders. HLSL uses an equivlent of `DerivativeGroupQuad`. +* **_HLSL:_** Does nothing. `sm_6_6` is required to use derivatives in compute shaders. HLSL uses an equivalent of `DerivativeGroupQuad`. -- cgit v1.2.3