From 44dc5ea202ac43cd4f18c268e95143c2a23f5d26 Mon Sep 17 00:00:00 2001 From: Ellie Hermaszewska Date: Wed, 30 Oct 2024 10:15:14 +0800 Subject: Put debug symbols in releases (#5370) --- docs/building.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'docs/building.md') diff --git a/docs/building.md b/docs/building.md index a6bbd080d..d74a65ac8 100644 --- a/docs/building.md +++ b/docs/building.md @@ -42,14 +42,14 @@ git clone https://github.com/shader-slang/slang --recursive For a Ninja based build system (all platforms) run: ```bash cmake --preset default -cmake --build --preset release # or --preset debug +cmake --build --preset releaseWithDebugInfo # or --preset debug, or --preset release ``` For Visual Studio run: ```bash cmake --preset vs2022 # or 'vs2019' or `vs2022-dev` start devenv ./build/slang.sln # to optionally open the project in Visual Studio -cmake --build --preset release # to build from the CLI +cmake --build --preset releaseWithDebugInfo # to build from the CLI, could also use --preset release or --preset debug ``` There also exists a `vs2022-dev` preset which turns on features to aid -- cgit v1.2.3