From 90d6a401ee0d6327b068e58a64a10f620300a38e Mon Sep 17 00:00:00 2001 From: Tim Foley Date: Wed, 14 Jun 2017 09:10:22 -0700 Subject: AppVeyor: Run tests as part of AppVeyor builds This includes a bunch of related changes: - `slang-test` - Add a notion of an "output mode" that specifies whether we output to console (the default), or invoke the apprpriate AppVeyor command to update test status - Add a notion of test categories, so that tests can be tagged with categories, and then we can invoke only those tets in a given category, or choose to *exclude* tests with specific categories - Allow the `OSProcessSpawner` to look up an executable by "path" (meaning a full path is expected) or by "name" (meaning it should be allowed to look in the current directory, `PATH` environment variable, etc.). This was important to make sure that I can run `appveyor` without having to know its absolute path. - AppVeyor configuration - Change badge to reflect new build account for organization (rather than a single-user account) - Remove attempt to set AppVeyor build version in a clever way, since it breaks links from GitHub to AppVeyor - Change order or configurations in the build matrix to front-load the Release build (which has the main tests) - Turn on `fast_finish` flag so we don't have to wait as long for failed builds - Turn on `parallel` builds - Set `verbosity: minimal` to avoid getting build spew about Xamarin stuff I'm not using - Add custom `test_script` to invoke `test.bat` - Sets the test category based on teh build configuration, so we don't run the full test suite on every input. - `test.bat` - Allow for `-platform` and `-configuration` arguments - Rewrute a platform of `Win32` over to `x86` to match how the output directories are named - Futz around with how the directories are being passed along to work around annoying `.bat` file quoting behavior (I still don't get how batch files work) - Tests - Mark a bunch of tests as `smoke` tests - Mark the relevant tests as `render` tests (these get filtered out for AppVeyor builds) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index 63608bda6..33bff684c 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # Slang -[![AppVeyor build status](https://ci.appveyor.com/api/projects/status/kt9ch5niwkslk5p4/branch/master?svg=true)](https://ci.appveyor.com/project/tangent-vector/slang/branch/master) +[![AppVeyor build status](https://ci.appveyor.com/api/projects/status/3jptgsry13k6wdwp/branch/master?svg=true)](https://ci.appveyor.com/project/shader-slang/slang/branch/master) Slang is a library for compiling real-time shader code. It can be used with either existing HLSL or GLSL code, or with code written directly in Slang. -- cgit v1.2.3