From deba0d8dd5a2580ecbffd6db00307a4ee022a58b Mon Sep 17 00:00:00 2001 From: Yong He Date: Mon, 23 Oct 2017 23:08:12 -0400 Subject: test 5 --- tools/render-test/render-d3d11.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/tools/render-test/render-d3d11.cpp b/tools/render-test/render-d3d11.cpp index e534be306..8b930182d 100644 --- a/tools/render-test/render-d3d11.cpp +++ b/tools/render-test/render-d3d11.cpp @@ -386,8 +386,9 @@ public: D3D11_TEXTURE2D_DESC textureDesc; dxBackBufferTexture->GetDesc(&textureDesc); textureDesc.ArraySize = 1; + textureDesc.MipLevels = 1; textureDesc.BindFlags = D3D11_BIND_RENDER_TARGET; - textureDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ | D3D11_CPU_ACCESS_WRITE; + textureDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; textureDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; textureDesc.Usage = D3D11_USAGE_DEFAULT; textureDesc.MiscFlags = 0; @@ -429,7 +430,7 @@ public: virtual void clearFrame() override { - for (auto i = 0u; i < dxRenderTargetViews.Count(); i++) + for (auto i = 0u; i < 1; i++) dxImmediateContext->ClearRenderTargetView( dxRenderTargetViews[i], clearColor); -- cgit v1.2.3