From b3dfe383c6d31ff3dbd76dcfb32de8d536382f3e Mon Sep 17 00:00:00 2001
From: lucy96chen <47800040+lucy96chen@users.noreply.github.com>
Date: Mon, 4 Oct 2021 09:46:33 -0700
Subject: Get native handles for TextureResource and BufferResource (#1960)
* Added getNativeHandle() to TextureResource and BufferResource; Implemented getNativeHandle() in Vulkan and D3D12; Added new unit test files for the aforementioned implementation
* Added missing getNativeHandle() implementations to renderer-shared.cpp and CUDA
* Finished new getNativeHandle() unit tests for ITextureResource and IBufferResource; Modified ICommandQueue and ICommandBuffer unit tests to call QueryInterface to convert to IUnknown then back and compare resulting pointers for equality
* Unit tests updated and pass locally
* Cast m_buffer.m_buffer and m_image to uint64_t
---
.../gfx-unit-test-tool/gfx-unit-test-tool.vcxproj | 6 +-
.../gfx-unit-test-tool.vcxproj.filters | 10 +-
slang-gfx.h | 9 ++
.../gfx-unit-test/existing-device-handle-test.cpp | 8 +-
tools/gfx-unit-test/get-buffer-handle-test.cpp | 98 --------------------
.../get-buffer-resource-handle-test.cpp | 102 +++++++++++++++++++++
tools/gfx-unit-test/get-cmd-buffer-handle-test.cpp | 100 ++++++++++++++++++++
tools/gfx-unit-test/get-cmd-queue-handle-test.cpp | 84 +++++++++++++++++
tools/gfx-unit-test/get-queue-handle-test.cpp | 82 -----------------
.../get-texture-resource-handle-test.cpp | 94 +++++++++++++++++++
tools/gfx/cuda/render-cuda.cpp | 12 +++
tools/gfx/d3d12/render-d3d12.cpp | 12 +++
tools/gfx/debug-layer.cpp | 10 ++
tools/gfx/debug-layer.h | 2 +
tools/gfx/renderer-shared.cpp | 11 +++
tools/gfx/renderer-shared.h | 2 +
tools/gfx/vulkan/render-vk.cpp | 12 +++
17 files changed, 466 insertions(+), 188 deletions(-)
delete mode 100644 tools/gfx-unit-test/get-buffer-handle-test.cpp
create mode 100644 tools/gfx-unit-test/get-buffer-resource-handle-test.cpp
create mode 100644 tools/gfx-unit-test/get-cmd-buffer-handle-test.cpp
create mode 100644 tools/gfx-unit-test/get-cmd-queue-handle-test.cpp
delete mode 100644 tools/gfx-unit-test/get-queue-handle-test.cpp
create mode 100644 tools/gfx-unit-test/get-texture-resource-handle-test.cpp
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj
index ec0c7f3c5..b5be6aaa7 100644
--- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj
+++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj
@@ -274,8 +274,10 @@
-
-
+
+
+
+
diff --git a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters
index 73763e62b..ccbb1a482 100644
--- a/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters
+++ b/build/visual-studio/gfx-unit-test-tool/gfx-unit-test-tool.vcxproj.filters
@@ -23,10 +23,16 @@
Source Files
-
+
Source Files
-
+
+ Source Files
+
+
+ Source Files
+
+
Source Files
diff --git a/slang-gfx.h b/slang-gfx.h
index ac2b7b774..1b587fd9f 100644
--- a/slang-gfx.h
+++ b/slang-gfx.h
@@ -304,8 +304,13 @@ public:
int elementSize = 0; ///< Get the element stride. If > 0, this is a structured buffer
Format format = Format::Unknown;
};
+
+ // Pointer to the buffer resource.
+ typedef uint64_t NativeHandle;
+
virtual SLANG_NO_THROW Desc* SLANG_MCALL getDesc() = 0;
virtual SLANG_NO_THROW DeviceAddress SLANG_MCALL getDeviceAddress() = 0;
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) = 0;
};
#define SLANG_UUID_IBufferResource \
{ \
@@ -401,7 +406,11 @@ public:
int64_t strideZ;
};
+ // A pointer to the resource if D3D12.
+ typedef uint64_t NativeHandle;
+
virtual SLANG_NO_THROW Desc* SLANG_MCALL getDesc() = 0;
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) = 0;
};
#define SLANG_UUID_ITextureResource \
{ \
diff --git a/tools/gfx-unit-test/existing-device-handle-test.cpp b/tools/gfx-unit-test/existing-device-handle-test.cpp
index a8ebb67c9..2a4ffea26 100644
--- a/tools/gfx-unit-test/existing-device-handle-test.cpp
+++ b/tools/gfx-unit-test/existing-device-handle-test.cpp
@@ -100,7 +100,7 @@ namespace gfx_test
{
if ((api & context->enabledApis) == 0)
{
- return SLANG_IGNORE_TEST;
+ SLANG_IGNORE_TEST;
}
Slang::ComPtr device;
IDevice::Desc deviceDesc = {};
@@ -116,7 +116,7 @@ namespace gfx_test
deviceDesc.deviceType = gfx::DeviceType::Vulkan;
break;
default:
- return SLANG_IGNORE_TEST;
+ SLANG_IGNORE_TEST;
}
deviceDesc.slang.slangGlobalSession = context->slangGlobalSession;
const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" };
@@ -125,7 +125,7 @@ namespace gfx_test
auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef());
if (SLANG_FAILED(createDeviceResult))
{
- return SLANG_IGNORE_TEST;
+ SLANG_IGNORE_TEST;
}
IDevice::NativeHandle handle = {};
@@ -136,7 +136,7 @@ namespace gfx_test
auto createTestDeviceResult = gfxCreateDevice(&testDeviceDesc, testDevice.writeRef());
if (SLANG_FAILED(createTestDeviceResult))
{
- return SLANG_IGNORE_TEST;
+ SLANG_IGNORE_TEST;
}
existingDeviceHandleTestImpl(testDevice, context);
diff --git a/tools/gfx-unit-test/get-buffer-handle-test.cpp b/tools/gfx-unit-test/get-buffer-handle-test.cpp
deleted file mode 100644
index c8bd9bca5..000000000
--- a/tools/gfx-unit-test/get-buffer-handle-test.cpp
+++ /dev/null
@@ -1,98 +0,0 @@
-#include "tools/unit-test/slang-unit-test.h"
-
-#include "slang-gfx.h"
-#include "gfx-test-util.h"
-#include "tools/gfx-util/shader-cursor.h"
-#include "source/core/slang-basic.h"
-
-#if SLANG_WINDOWS_FAMILY
-#include
-#endif
-
-using namespace gfx;
-
-namespace gfx_test
-{
- void getBufferHandleTestImpl(IDevice* device, UnitTestContext* context)
- {
- // We need to create a transient heap in order to create a command buffer.
- Slang::ComPtr transientHeap;
- ITransientResourceHeap::Desc transientHeapDesc = {};
- transientHeapDesc.constantBufferSize = 4096;
- GFX_CHECK_CALL_ABORT(
- device->createTransientResourceHeap(transientHeapDesc, transientHeap.writeRef()));
-
- auto commandBuffer = transientHeap->createCommandBuffer();
- struct CloseComandBufferRAII
- {
- ICommandBuffer* m_commandBuffer;
- ~CloseComandBufferRAII()
- {
- m_commandBuffer->close();
- }
- } closeCommandBufferRAII{ commandBuffer };
- ICommandBuffer::NativeHandle handle = 0;
- GFX_CHECK_CALL_ABORT(commandBuffer->getNativeHandle(&handle));
- if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan)
- {
- // Check that the handle is not null, which is defined as 0.
- SLANG_CHECK(handle != 0);
- }
-#if SLANG_WINDOWS_FAMILY
- else
- {
- auto d3d12Handle = (ID3D12GraphicsCommandList*)handle;
- Slang::ComPtr testHandle;
- GFX_CHECK_CALL_ABORT(d3d12Handle->QueryInterface(testHandle.writeRef()));
- }
-#endif
- }
-
- void getBufferHandleTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum api)
- {
- if ((api & context->enabledApis) == 0)
- {
- SLANG_IGNORE_TEST;
- }
- Slang::ComPtr device;
- IDevice::Desc deviceDesc = {};
- switch (api)
- {
- case Slang::RenderApiFlag::D3D11:
- deviceDesc.deviceType = gfx::DeviceType::DirectX11;
- break;
- case Slang::RenderApiFlag::D3D12:
- deviceDesc.deviceType = gfx::DeviceType::DirectX12;
- break;
- case Slang::RenderApiFlag::Vulkan:
- deviceDesc.deviceType = gfx::DeviceType::Vulkan;
- break;
- default:
- SLANG_IGNORE_TEST;
- }
- deviceDesc.slang.slangGlobalSession = context->slangGlobalSession;
- const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" };
- deviceDesc.slang.searchPathCount = (SlangInt)SLANG_COUNT_OF(searchPaths);
- deviceDesc.slang.searchPaths = searchPaths;
- auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef());
- if (SLANG_FAILED(createDeviceResult))
- {
- SLANG_IGNORE_TEST;
- }
-
- getBufferHandleTestImpl(device, context);
- }
-
-#if SLANG_WINDOWS_FAMILY
- SLANG_UNIT_TEST(getBufferHandleD3D12)
- {
- return getBufferHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12);
- }
-#endif
-
- SLANG_UNIT_TEST(getBufferHandleVulkan)
- {
- return getBufferHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan);
- }
-
-}
diff --git a/tools/gfx-unit-test/get-buffer-resource-handle-test.cpp b/tools/gfx-unit-test/get-buffer-resource-handle-test.cpp
new file mode 100644
index 000000000..35ad167f2
--- /dev/null
+++ b/tools/gfx-unit-test/get-buffer-resource-handle-test.cpp
@@ -0,0 +1,102 @@
+#include "tools/unit-test/slang-unit-test.h"
+
+#include "slang-gfx.h"
+#include "gfx-test-util.h"
+#include "tools/gfx-util/shader-cursor.h"
+#include "source/core/slang-basic.h"
+
+#if SLANG_WINDOWS_FAMILY
+#include
+#endif
+
+using namespace gfx;
+
+namespace gfx_test
+{
+ void getBufferResourceHandleTestImpl(IDevice* device, UnitTestContext* context)
+ {
+ const int numberCount = 1;
+ float initialData[] = { 0.0f };
+ IBufferResource::Desc bufferDesc = {};
+ bufferDesc.sizeInBytes = numberCount * sizeof(float);
+ bufferDesc.format = gfx::Format::Unknown;
+ bufferDesc.elementSize = sizeof(float);
+ bufferDesc.allowedStates = ResourceStateSet(
+ ResourceState::ShaderResource,
+ ResourceState::UnorderedAccess,
+ ResourceState::CopyDestination,
+ ResourceState::CopySource);
+ bufferDesc.defaultState = ResourceState::UnorderedAccess;
+ bufferDesc.cpuAccessFlags = AccessFlag::Write | AccessFlag::Read;
+
+ ComPtr buffer;
+ GFX_CHECK_CALL_ABORT(device->createBufferResource(
+ bufferDesc,
+ (void*)initialData,
+ buffer.writeRef()));
+
+ IBufferResource::NativeHandle handle;
+ GFX_CHECK_CALL_ABORT(buffer->getNativeHandle(&handle));
+ if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan)
+ {
+ SLANG_CHECK(handle != NULL);
+ }
+#if SLANG_WINDOWS_FAMILY
+ else
+ {
+ auto d3d12Handle = (ID3D12Resource*)handle;
+ Slang::ComPtr testHandle1;
+ GFX_CHECK_CALL_ABORT(d3d12Handle->QueryInterface(testHandle1.writeRef()));
+ Slang::ComPtr testHandle2;
+ GFX_CHECK_CALL_ABORT(testHandle1->QueryInterface(testHandle2.writeRef()));
+ SLANG_CHECK(d3d12Handle == testHandle2.get());
+ }
+#endif
+ }
+
+ void getBufferResourceHandleTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum api)
+ {
+ if ((api & context->enabledApis) == 0)
+ {
+ SLANG_IGNORE_TEST;
+ }
+ Slang::ComPtr device;
+ IDevice::Desc deviceDesc = {};
+ switch (api)
+ {
+ case Slang::RenderApiFlag::D3D11:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX11;
+ break;
+ case Slang::RenderApiFlag::D3D12:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX12;
+ break;
+ case Slang::RenderApiFlag::Vulkan:
+ deviceDesc.deviceType = gfx::DeviceType::Vulkan;
+ break;
+ default:
+ SLANG_IGNORE_TEST;
+ }
+ deviceDesc.slang.slangGlobalSession = context->slangGlobalSession;
+ const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" };
+ deviceDesc.slang.searchPathCount = (SlangInt)SLANG_COUNT_OF(searchPaths);
+ deviceDesc.slang.searchPaths = searchPaths;
+ auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef());
+ if (SLANG_FAILED(createDeviceResult))
+ {
+ SLANG_IGNORE_TEST;
+ }
+
+ getBufferResourceHandleTestImpl(device, context);
+ }
+
+ SLANG_UNIT_TEST(getBufferResourceHandleD3D12)
+ {
+ return getBufferResourceHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12);
+ }
+
+ SLANG_UNIT_TEST(getBufferResourceHandleVulkan)
+ {
+ return getBufferResourceHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan);
+ }
+
+}
diff --git a/tools/gfx-unit-test/get-cmd-buffer-handle-test.cpp b/tools/gfx-unit-test/get-cmd-buffer-handle-test.cpp
new file mode 100644
index 000000000..62a00c3c2
--- /dev/null
+++ b/tools/gfx-unit-test/get-cmd-buffer-handle-test.cpp
@@ -0,0 +1,100 @@
+#include "tools/unit-test/slang-unit-test.h"
+
+#include "slang-gfx.h"
+#include "gfx-test-util.h"
+#include "tools/gfx-util/shader-cursor.h"
+#include "source/core/slang-basic.h"
+
+#if SLANG_WINDOWS_FAMILY
+#include
+#endif
+
+using namespace gfx;
+
+namespace gfx_test
+{
+ void getBufferHandleTestImpl(IDevice* device, UnitTestContext* context)
+ {
+ // We need to create a transient heap in order to create a command buffer.
+ Slang::ComPtr transientHeap;
+ ITransientResourceHeap::Desc transientHeapDesc = {};
+ transientHeapDesc.constantBufferSize = 4096;
+ GFX_CHECK_CALL_ABORT(
+ device->createTransientResourceHeap(transientHeapDesc, transientHeap.writeRef()));
+
+ auto commandBuffer = transientHeap->createCommandBuffer();
+ struct CloseComandBufferRAII
+ {
+ ICommandBuffer* m_commandBuffer;
+ ~CloseComandBufferRAII()
+ {
+ m_commandBuffer->close();
+ }
+ } closeCommandBufferRAII{ commandBuffer };
+ ICommandBuffer::NativeHandle handle = 0;
+ GFX_CHECK_CALL_ABORT(commandBuffer->getNativeHandle(&handle));
+ if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan)
+ {
+ SLANG_CHECK(handle != NULL);
+ }
+#if SLANG_WINDOWS_FAMILY
+ else
+ {
+ auto d3d12Handle = (ID3D12GraphicsCommandList*)handle;
+ Slang::ComPtr testHandle1;
+ GFX_CHECK_CALL_ABORT(d3d12Handle->QueryInterface(testHandle1.writeRef()));
+ Slang::ComPtr testHandle2;
+ GFX_CHECK_CALL_ABORT(d3d12Handle->QueryInterface(testHandle2.writeRef()));
+ SLANG_CHECK(d3d12Handle == testHandle2.get());
+ }
+#endif
+ }
+
+ void getBufferHandleTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum api)
+ {
+ if ((api & context->enabledApis) == 0)
+ {
+ SLANG_IGNORE_TEST;
+ }
+ Slang::ComPtr device;
+ IDevice::Desc deviceDesc = {};
+ switch (api)
+ {
+ case Slang::RenderApiFlag::D3D11:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX11;
+ break;
+ case Slang::RenderApiFlag::D3D12:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX12;
+ break;
+ case Slang::RenderApiFlag::Vulkan:
+ deviceDesc.deviceType = gfx::DeviceType::Vulkan;
+ break;
+ default:
+ SLANG_IGNORE_TEST;
+ }
+ deviceDesc.slang.slangGlobalSession = context->slangGlobalSession;
+ const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" };
+ deviceDesc.slang.searchPathCount = (SlangInt)SLANG_COUNT_OF(searchPaths);
+ deviceDesc.slang.searchPaths = searchPaths;
+ auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef());
+ if (SLANG_FAILED(createDeviceResult))
+ {
+ SLANG_IGNORE_TEST;
+ }
+
+ getBufferHandleTestImpl(device, context);
+ }
+
+#if SLANG_WINDOWS_FAMILY
+ SLANG_UNIT_TEST(getCmdBufferHandleD3D12)
+ {
+ return getBufferHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12);
+ }
+#endif
+
+ SLANG_UNIT_TEST(getCmdBufferHandleVulkan)
+ {
+ return getBufferHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan);
+ }
+
+}
diff --git a/tools/gfx-unit-test/get-cmd-queue-handle-test.cpp b/tools/gfx-unit-test/get-cmd-queue-handle-test.cpp
new file mode 100644
index 000000000..5e530e3f2
--- /dev/null
+++ b/tools/gfx-unit-test/get-cmd-queue-handle-test.cpp
@@ -0,0 +1,84 @@
+#include "tools/unit-test/slang-unit-test.h"
+
+#include "slang-gfx.h"
+#include "gfx-test-util.h"
+#include "tools/gfx-util/shader-cursor.h"
+#include "source/core/slang-basic.h"
+
+#if SLANG_WINDOWS_FAMILY
+#include
+#endif
+
+using namespace gfx;
+
+namespace gfx_test
+{
+ void getQueueHandleTestImpl(IDevice* device, UnitTestContext* context)
+ {
+ ICommandQueue::Desc queueDesc = { ICommandQueue::QueueType::Graphics };
+ auto queue = device->createCommandQueue(queueDesc);
+ ICommandQueue::NativeHandle handle;
+ GFX_CHECK_CALL_ABORT(queue->getNativeHandle(&handle));
+ if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan)
+ {
+ SLANG_CHECK(handle != NULL);
+ }
+#if SLANG_WINDOWS_FAMILY
+ else
+ {
+ auto d3d12Queue = (ID3D12CommandQueue*)handle;
+ Slang::ComPtr testHandle1;
+ GFX_CHECK_CALL_ABORT(d3d12Queue->QueryInterface(testHandle1.writeRef()));
+ Slang::ComPtr testHandle2;
+ GFX_CHECK_CALL_ABORT(testHandle1->QueryInterface(testHandle2.writeRef()));
+ SLANG_CHECK(d3d12Queue == testHandle2.get());
+ }
+#endif
+ }
+
+ void getQueueHandleTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum api)
+ {
+ if ((api & context->enabledApis) == 0)
+ {
+ SLANG_IGNORE_TEST;
+ }
+ Slang::ComPtr device;
+ IDevice::Desc deviceDesc = {};
+ switch (api)
+ {
+ case Slang::RenderApiFlag::D3D11:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX11;
+ break;
+ case Slang::RenderApiFlag::D3D12:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX12;
+ break;
+ case Slang::RenderApiFlag::Vulkan:
+ deviceDesc.deviceType = gfx::DeviceType::Vulkan;
+ break;
+ default:
+ SLANG_IGNORE_TEST;
+ }
+ deviceDesc.slang.slangGlobalSession = context->slangGlobalSession;
+ const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" };
+ deviceDesc.slang.searchPathCount = (SlangInt)SLANG_COUNT_OF(searchPaths);
+ deviceDesc.slang.searchPaths = searchPaths;
+ auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef());
+ if (SLANG_FAILED(createDeviceResult))
+ {
+ SLANG_IGNORE_TEST;
+ }
+
+ getQueueHandleTestImpl(device, context);
+ }
+
+ SLANG_UNIT_TEST(getCmdQueueHandleD3D12)
+ {
+ return getQueueHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12);
+ }
+
+ SLANG_UNIT_TEST(getCmdQueueHandleVulkan)
+ {
+ return getQueueHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan);
+ }
+
+}
diff --git a/tools/gfx-unit-test/get-queue-handle-test.cpp b/tools/gfx-unit-test/get-queue-handle-test.cpp
deleted file mode 100644
index f16e740bf..000000000
--- a/tools/gfx-unit-test/get-queue-handle-test.cpp
+++ /dev/null
@@ -1,82 +0,0 @@
-#include "tools/unit-test/slang-unit-test.h"
-
-#include "slang-gfx.h"
-#include "gfx-test-util.h"
-#include "tools/gfx-util/shader-cursor.h"
-#include "source/core/slang-basic.h"
-
-#if SLANG_WINDOWS_FAMILY
-#include
-#endif
-
-using namespace gfx;
-
-namespace gfx_test
-{
- void getQueueHandleTestImpl(IDevice* device, UnitTestContext* context)
- {
- ICommandQueue::Desc queueDesc = { ICommandQueue::QueueType::Graphics };
- auto queue = device->createCommandQueue(queueDesc);
- ICommandQueue::NativeHandle handle;
- GFX_CHECK_CALL_ABORT(queue->getNativeHandle(&handle));
- if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan)
- {
- // Check that the handle is not null, which is defined as 0.
- SLANG_CHECK(handle != 0);
- }
-#if SLANG_WINDOWS_FAMILY
- else
- {
- auto d3d12Queue = (ID3D12CommandQueue*)handle;
- Slang::ComPtr testHandle;
- GFX_CHECK_CALL_ABORT(d3d12Queue->QueryInterface(testHandle.writeRef()));
- }
-#endif
- }
-
- void getQueueHandleTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum api)
- {
- if ((api & context->enabledApis) == 0)
- {
- SLANG_IGNORE_TEST;
- }
- Slang::ComPtr device;
- IDevice::Desc deviceDesc = {};
- switch (api)
- {
- case Slang::RenderApiFlag::D3D11:
- deviceDesc.deviceType = gfx::DeviceType::DirectX11;
- break;
- case Slang::RenderApiFlag::D3D12:
- deviceDesc.deviceType = gfx::DeviceType::DirectX12;
- break;
- case Slang::RenderApiFlag::Vulkan:
- deviceDesc.deviceType = gfx::DeviceType::Vulkan;
- break;
- default:
- SLANG_IGNORE_TEST;
- }
- deviceDesc.slang.slangGlobalSession = context->slangGlobalSession;
- const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" };
- deviceDesc.slang.searchPathCount = (SlangInt)SLANG_COUNT_OF(searchPaths);
- deviceDesc.slang.searchPaths = searchPaths;
- auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef());
- if (SLANG_FAILED(createDeviceResult))
- {
- SLANG_IGNORE_TEST;
- }
-
- getQueueHandleTestImpl(device, context);
- }
-
- SLANG_UNIT_TEST(getQueueHandleD3D12)
- {
- return getQueueHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12);
- }
-
- SLANG_UNIT_TEST(getQueueHandleVulkan)
- {
- return getQueueHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan);
- }
-
-}
diff --git a/tools/gfx-unit-test/get-texture-resource-handle-test.cpp b/tools/gfx-unit-test/get-texture-resource-handle-test.cpp
new file mode 100644
index 000000000..4883a28bd
--- /dev/null
+++ b/tools/gfx-unit-test/get-texture-resource-handle-test.cpp
@@ -0,0 +1,94 @@
+#include "tools/unit-test/slang-unit-test.h"
+
+#include "slang-gfx.h"
+#include "gfx-test-util.h"
+#include "tools/gfx-util/shader-cursor.h"
+#include "source/core/slang-basic.h"
+
+#if SLANG_WINDOWS_FAMILY
+#include
+#endif
+
+using namespace gfx;
+
+namespace gfx_test
+{
+ void getTextureResourceHandleTestImpl(IDevice* device, UnitTestContext* context)
+ {
+ ITextureResource::Desc desc = {};
+ desc.type = IResource::Type::Texture2D;
+ desc.numMipLevels = 1;
+ desc.size.width = 1;
+ desc.size.height = 1;
+ desc.size.depth = 1;
+ desc.defaultState = ResourceState::UnorderedAccess;
+ desc.format = Format::RGBA_Float16;
+
+ Slang::ComPtr buffer;
+ buffer = device->createTextureResource(desc);
+
+ ITextureResource::NativeHandle handle;
+ GFX_CHECK_CALL_ABORT(buffer->getNativeHandle(&handle));
+ if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan)
+ {
+ SLANG_CHECK(handle != NULL);
+ }
+#if SLANG_WINDOWS_FAMILY
+ else
+ {
+ auto d3d12Handle = (ID3D12Resource*)handle;
+ Slang::ComPtr testHandle1;
+ GFX_CHECK_CALL_ABORT(d3d12Handle->QueryInterface(testHandle1.writeRef()));
+ Slang::ComPtr testHandle2;
+ GFX_CHECK_CALL_ABORT(testHandle1->QueryInterface(testHandle2.writeRef()));
+ SLANG_CHECK(d3d12Handle == testHandle2.get());
+ }
+#endif
+ }
+
+ void getTextureResourceHandleTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum api)
+ {
+ if ((api & context->enabledApis) == 0)
+ {
+ SLANG_IGNORE_TEST;
+ }
+ Slang::ComPtr device;
+ IDevice::Desc deviceDesc = {};
+ switch (api)
+ {
+ case Slang::RenderApiFlag::D3D11:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX11;
+ break;
+ case Slang::RenderApiFlag::D3D12:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX12;
+ break;
+ case Slang::RenderApiFlag::Vulkan:
+ deviceDesc.deviceType = gfx::DeviceType::Vulkan;
+ break;
+ default:
+ SLANG_IGNORE_TEST;
+ }
+ deviceDesc.slang.slangGlobalSession = context->slangGlobalSession;
+ const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" };
+ deviceDesc.slang.searchPathCount = (SlangInt)SLANG_COUNT_OF(searchPaths);
+ deviceDesc.slang.searchPaths = searchPaths;
+ auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef());
+ if (SLANG_FAILED(createDeviceResult))
+ {
+ SLANG_IGNORE_TEST;
+ }
+
+ getTextureResourceHandleTestImpl(device, context);
+ }
+
+ SLANG_UNIT_TEST(getTextureResourceHandleD3D12)
+ {
+ return getTextureResourceHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12);
+ }
+
+ SLANG_UNIT_TEST(getTextureResourceHandleVulkan)
+ {
+ return getTextureResourceHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan);
+ }
+
+}
diff --git a/tools/gfx/cuda/render-cuda.cpp b/tools/gfx/cuda/render-cuda.cpp
index ec6f1212a..788baed0d 100644
--- a/tools/gfx/cuda/render-cuda.cpp
+++ b/tools/gfx/cuda/render-cuda.cpp
@@ -193,6 +193,12 @@ public:
{
return (DeviceAddress)m_cudaMemory;
}
+
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) override
+ {
+ *outHandle = getBindlessHandle();
+ return SLANG_OK;
+ }
};
class TextureCUDAResource : public TextureResource
@@ -234,6 +240,12 @@ public:
CUmipmappedArray m_cudaMipMappedArray = CUmipmappedArray();
RefPtr m_cudaContext;
+
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) override
+ {
+ *outHandle = getBindlessHandle();
+ return SLANG_OK;
+ }
};
class CUDAResourceView : public ResourceViewBase
diff --git a/tools/gfx/d3d12/render-d3d12.cpp b/tools/gfx/d3d12/render-d3d12.cpp
index 2d8c5fa10..4002450f3 100644
--- a/tools/gfx/d3d12/render-d3d12.cpp
+++ b/tools/gfx/d3d12/render-d3d12.cpp
@@ -219,6 +219,12 @@ public:
{
return (DeviceAddress)m_resource.getResource()->GetGPUVirtualAddress();
}
+
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) override
+ {
+ *outHandle = (uint64_t)m_resource.getResource();
+ return SLANG_OK;
+ }
};
class TextureResourceImpl: public TextureResource
@@ -234,6 +240,12 @@ public:
D3D12Resource m_resource;
D3D12_RESOURCE_STATES m_defaultState;
+
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) override
+ {
+ *outHandle = (uint64_t)m_resource.getResource();
+ return SLANG_OK;
+ }
};
class SamplerStateImpl : public ISamplerState, public ComObject
diff --git a/tools/gfx/debug-layer.cpp b/tools/gfx/debug-layer.cpp
index 74b319a08..869a93411 100644
--- a/tools/gfx/debug-layer.cpp
+++ b/tools/gfx/debug-layer.cpp
@@ -692,6 +692,11 @@ DeviceAddress DebugBufferResource::getDeviceAddress()
return baseObject->getDeviceAddress();
}
+Result DebugBufferResource::getNativeHandle(NativeHandle* outHandle)
+{
+ return baseObject->getNativeHandle(outHandle);
+}
+
IResource::Type DebugTextureResource::getType()
{
SLANG_GFX_API_FUNC;
@@ -704,6 +709,11 @@ ITextureResource::Desc* DebugTextureResource::getDesc()
return baseObject->getDesc();
}
+Result DebugTextureResource::getNativeHandle(NativeHandle* outHandle)
+{
+ return baseObject->getNativeHandle(outHandle);
+}
+
DebugCommandBuffer::DebugCommandBuffer()
{
SLANG_GFX_API_FUNC;
diff --git a/tools/gfx/debug-layer.h b/tools/gfx/debug-layer.h
index 88e0e5ecd..2f0bc76ce 100644
--- a/tools/gfx/debug-layer.h
+++ b/tools/gfx/debug-layer.h
@@ -144,6 +144,7 @@ public:
virtual SLANG_NO_THROW Type SLANG_MCALL getType() override;
virtual SLANG_NO_THROW Desc* SLANG_MCALL getDesc() override;
virtual SLANG_NO_THROW DeviceAddress SLANG_MCALL getDeviceAddress() override;
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) override;
};
class DebugTextureResource : public DebugObject
@@ -155,6 +156,7 @@ public:
ITextureResource* getInterface(const Slang::Guid& guid);
virtual SLANG_NO_THROW Type SLANG_MCALL getType() override;
virtual SLANG_NO_THROW Desc* SLANG_MCALL getDesc() override;
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) override;
};
class DebugResourceView : public DebugObject
diff --git a/tools/gfx/renderer-shared.cpp b/tools/gfx/renderer-shared.cpp
index 18f99ad1b..c5a0c826d 100644
--- a/tools/gfx/renderer-shared.cpp
+++ b/tools/gfx/renderer-shared.cpp
@@ -74,6 +74,11 @@ IResource* BufferResource::getInterface(const Slang::Guid& guid)
SLANG_NO_THROW IResource::Type SLANG_MCALL BufferResource::getType() { return m_type; }
SLANG_NO_THROW IBufferResource::Desc* SLANG_MCALL BufferResource::getDesc() { return &m_desc; }
+Result BufferResource::getNativeHandle(NativeHandle* outHandle)
+{
+ *outHandle = NULL;
+ return SLANG_OK;
+}
IResource* TextureResource::getInterface(const Slang::Guid& guid)
{
@@ -86,6 +91,12 @@ IResource* TextureResource::getInterface(const Slang::Guid& guid)
SLANG_NO_THROW IResource::Type SLANG_MCALL TextureResource::getType() { return m_type; }
SLANG_NO_THROW ITextureResource::Desc* SLANG_MCALL TextureResource::getDesc() { return &m_desc; }
+Result TextureResource::getNativeHandle(NativeHandle* outHandle)
+{
+ *outHandle = NULL;
+ return SLANG_OK;
+}
+
StageType mapStage(SlangStage stage)
{
switch( stage )
diff --git a/tools/gfx/renderer-shared.h b/tools/gfx/renderer-shared.h
index 5710bc74e..5df3ee92b 100644
--- a/tools/gfx/renderer-shared.h
+++ b/tools/gfx/renderer-shared.h
@@ -218,6 +218,7 @@ public:
virtual SLANG_NO_THROW IResource::Type SLANG_MCALL getType() SLANG_OVERRIDE;
virtual SLANG_NO_THROW IBufferResource::Desc* SLANG_MCALL getDesc() SLANG_OVERRIDE;
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) SLANG_OVERRIDE;
protected:
Desc m_desc;
@@ -240,6 +241,7 @@ public:
virtual SLANG_NO_THROW IResource::Type SLANG_MCALL getType() SLANG_OVERRIDE;
virtual SLANG_NO_THROW ITextureResource::Desc* SLANG_MCALL getDesc() SLANG_OVERRIDE;
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) SLANG_OVERRIDE;
protected:
Desc m_desc;
diff --git a/tools/gfx/vulkan/render-vk.cpp b/tools/gfx/vulkan/render-vk.cpp
index 7af7d086f..d2cbd6790 100644
--- a/tools/gfx/vulkan/render-vk.cpp
+++ b/tools/gfx/vulkan/render-vk.cpp
@@ -203,6 +203,12 @@ public:
return (DeviceAddress)m_buffer.m_api->vkGetBufferDeviceAddress(
m_buffer.m_api->m_device, &info);
}
+
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) override
+ {
+ *outHandle = (uint64_t)m_buffer.m_buffer;
+ return SLANG_OK;
+ }
};
class TextureResourceImpl : public TextureResource
@@ -229,6 +235,12 @@ public:
VkDeviceMemory m_imageMemory = VK_NULL_HANDLE;
bool m_isWeakImageReference = false;
RefPtr m_device;
+
+ virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle(NativeHandle* outHandle) override
+ {
+ *outHandle = (uint64_t)m_image;
+ return SLANG_OK;
+ }
};
class SamplerStateImpl : public ISamplerState, public ComObject
--
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