summaryrefslogtreecommitdiffstats
path: root/tools/slang-unit-test/unit-test-persistent-cache.cpp
Commit message (Collapse)AuthorAge
* Correct include dir for libslang (#5539)Ellie Hermaszewska2024-11-13
| | | | | | | | This stops adding the repo root to the include path for anything linking with slang. This enabled a bunch of convenient includes, but might lead to confusing behavior for anyone including slang. Not to mention differences including it from an install vs source. Co-authored-by: Yong He <yonghe@outlook.com>
* formatEllie Hermaszewska2024-10-29
| | | | | | | * format * Minor test fixes * enable checking cpp format in ci
* Fix GLSL code gen around RayQuery and HitObject types. (#3173)Yong He2023-09-01
| | | | | | | | | | | | | | | | | | | | | | | * Update slang-llvm. * Fix. * fix. * Fix unit tests for multi-thread execution. * Fix tests. * fixes. * update tests. * Add gfx-smoke to linux expected failure list. * Try fix test. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Downgrade github runner to 20.04 (#2792)Ellie Hermaszewska2023-04-12
| | | | | | | | | | | | | * Downgrade github runner to 20.04 Specify gcc10 also * Select gcc with update-alternatives * Ignore persistent cache test on linux. --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Shader cache improvements (#2564)skallweitNV2022-12-14
| | | | | | | | | | | | | | | * Make shader cache tests check the output buffer * Add shader cache eviction test * Cleanup comments * Improve TestReporter thread safety * Split lockFile test into two tests * Cleanup PersistentCache tests * Disable multi-threaded tests on aarch64
* Refactor shader cache (#2558)skallweitNV2022-12-12
* Fix a bug in Path::find * Fix code formatting * Fix LockFile and add LockFileGuard * Add PersistentCache and unit test * Replace file path dependency list with source file dependency list * Add note on ordering in Module/FileDependencyList * Remove old shader cache code * Refactor shader cache implementation * Temporarily skip unit tests reading/writing files * Fix warning * Reenable lock file test * Rename shader cache tests and disable crashing test * Testing * Stop using Path::getCanonical * Fix persistent cache lock and test * Fix threading issues * Move adding file dependency hashes to getEntryPointHash() * Fix handling of #include files * Allow specifying additional search paths for gfx testing device * Work on shader cache tests * Update project files * Revive shader cache graphics tests * Split graphics pipeline test * Fix compilation