| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-10-25 | add new test mode: COMPARE_RENDER_COMPUTE, which runs a input ↵ | YONGH\yongh | |
| vertex/fragment shader pair, but instead of comparing the resulting framebuffer, it expects the test shader to write results into a UAV, and compares the pixel shader UAV output to the reference output. | |||
| 2017-10-25 | finish up opengl renderer implementation for input resource binding. | YONGH\yongh | |
| 2017-10-23 | Work in-progress: simple compute test passed. (d3d renderer) | Yong He | |
| 2017-10-20 | in-progress work: allow render-test to generate and bind various resource ↵ | YONGH\yongh | |
| inputs for running test shaders with arbitrary parameter definitions. This commit contains the parser of the resource input definition. | |||
