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path: root/tools/render-test/shader-input-layout.cpp
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2017-10-25add new test mode: COMPARE_RENDER_COMPUTE, which runs a input ↵YONGH\yongh
vertex/fragment shader pair, but instead of comparing the resulting framebuffer, it expects the test shader to write results into a UAV, and compares the pixel shader UAV output to the reference output.
2017-10-25finish up opengl renderer implementation for input resource binding.YONGH\yongh
2017-10-23Work in-progress: simple compute test passed. (d3d renderer)Yong He
2017-10-20in-progress work: allow render-test to generate and bind various resource ↵YONGH\yongh
inputs for running test shaders with arbitrary parameter definitions. This commit contains the parser of the resource input definition.