| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-10-20 | in-progress work: allow render-test to generate and bind various resource ↵ | YONGH\yongh | |
| inputs for running test shaders with arbitrary parameter definitions. This commit contains the parser of the resource input definition. | |||
| 2017-09-25 | Fixup: deal with hitting `.obj` size limits for VS | Tim Foley | |
| When using the lumped/"unity" build approach for Slang, the resulting `.obj` files run into number-of-sections limits in the VS linker. For now I'm using the `/bigobj` command-line flag to work around this for the `hello` example, just so I can be sure the lumped build still works, but longer term it seems like we need to just drop that approach anyway. The `render-test` application was switched to link against `slang.dll` since there is no reason to have multiple apps use the lumped approach. | |||
| 2017-06-09 | Initial import of code. | Tim Foley | |
