| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-09-26 | Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411) | Yong He | |
| * Use d3d12/vk debug layer when gfx debug layer is enabled. * Fix. Co-authored-by: Yong He <yhe@nvidia.com> | |||
| 2022-08-04 | Split debug-layer into smaller files (#2344) | lucy96chen | |
| * checkpoint commit * debug-layer split, does not compile * Almost compiles, rebasing before making any further changes * everything compiles and passes tests locally * Added tools/gfx/debug-layer to premake and ran premake Co-authored-by: Yong He <yonghe@outlook.com> | |||
