| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-10-29 | format | Ellie Hermaszewska | |
| * format * Minor test fixes * enable checking cpp format in ci | |||
| 2022-10-12 | Add gfx debug layer trampoline for D3D12 interfaces. (#2445) | Yong He | |
| Co-authored-by: Yong He <yhe@nvidia.com> | |||
| 2022-09-28 | Fix gfx debug layer crashes. (#2416) | Yong He | |
| Co-authored-by: Yong He <yhe@nvidia.com> | |||
| 2022-08-04 | Split debug-layer into smaller files (#2344) | lucy96chen | |
| * checkpoint commit * debug-layer split, does not compile * Almost compiles, rebasing before making any further changes * everything compiles and passes tests locally * Added tools/gfx/debug-layer to premake and ran premake Co-authored-by: Yong He <yonghe@outlook.com> | |||
