| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-03-31 | `gfx` explicit transient resource management. (#1774) | Yong He | |
| 2021-03-04 | Refactor `gfx` to surface `CommandBuffer` interface. (#1735) | Yong He | |
| * Refactor `gfx` to surface `CommandBuffer` interface. * Fixes. * Fix code review issues, and make vulkan runnable on devices without VK_EXT_extended_dynamic_states. * Update solution files * Move out-of-date examples to examples/experimental Co-authored-by: Yong He <yhe@nvidia.com> | |||
| 2019-09-13 | Refactor render-test to make cross platform (#1053) | jsmall-nvidia | |
| * First pass of render-test refactor. * Make window construction a function that can choose an implementation. * Remove OpenGL as currently has windows dependency. * Disable Vulkan as Renderer impl has dependency on windows. * Pass Window in as parameter of 'update'. * Add win-window.cpp as was missing. * Fix warning on windows about signs during comparison. | |||
