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path: root/tools/gfx/cuda/render-cuda.cpp
AgeCommit message (Expand)Author
2021-03-12Add a CPU renderer implementation (#1750)Tim Foley
2021-03-11Change representation of initial data for textures (#1747)Tim Foley
2021-03-10Swapchain resize and rename to `IDevice` (#1741)Yong He
2021-03-04Refactor `gfx` to surface `CommandBuffer` interface. (#1735)Yong He
2021-02-26Shader object specialization work-in-progress (#1728)Tim Foley
2021-02-24Explicit swapchain interface in `gfx`. (#1726)Yong He
2021-02-19Make gfx library visible to external user. (#1719)Yong He
2021-02-17Streamline shader object creation (#1717)Tim Foley
2021-02-16Fixes to get shader-object example working on CUDA (#1708)Tim Foley
2021-02-05Shader-Object example (#1694)Yong He
2021-02-04[gfx] Shader-object driven shader compilation. (#1688)Yong He
2021-01-27Make own a slang session. (#1678)Yong He
2021-01-26Integrate reflection more deeply into gfx layer (#1677)Tim Foley
2021-01-17Make `gfx` compile to a DLL. (#1660)Yong He
2021-01-15Convert more tests to use shader objects (#1659)Tim Foley
2021-01-14COM-ify all slang-gfx interfaces. (#1656)Yong He
2021-01-11Make `gfx::Renderer` a COM interface. (#1653)Yong He
2021-01-06Refactor GUI/Window utils out of gfx library (#1649)Yong He
2020-12-15Cleanup CUDA renderer. (#1644)Yong He
2020-12-11Implements CUDA renderer in gfx. (#1637)Yong He