| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Optimize d3d12 mutable shader object implementation. (#2138) | Yong He | 2022-02-19 |
| | | | | | | | | | | | | | | * Optimize d3d12 mutable shader object implementation. * Disable mismatched clear value warning message from d3d sdk. * Fix. * Fix. * gfx: Avoid redundant d3d12 QueryInterface call. Co-authored-by: Yong He <yhe@nvidia.com> | ||
| * | Various gfx fixes. (#2132) | Yong He | 2022-02-16 |
| * Various gfx fixes. * Fix test case. * Fix crash. * Trigger build * Trigger build 2 * Fix vulkan unit tests. Co-authored-by: Yong He <yhe@nvidia.com> | |||
