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* format
* Minor test fixes
* enable checking cpp format in ci
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* Fixed math errors in SBT creation causing a ray tracing test to fail with a fully zero output when given a non-zero raygen shader index
* Removed unnecessary code
* raygen memcpy now copies the 32 bytes from srcHandle and zeroes out the remaining 32 bytes due to 64 byte alignment
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* Support `class` types.
* Ignore class-keyword test
* Fix codereview comments and warnings.
Co-authored-by: Yong He <yhe@nvidia.com>
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that uses these shaders; Fixed a bug in Vulkan's RayTracingCommandEncoder::dispatchRays() where the supplied raygen shader index wasn't being used (#2290)
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* checkpoint commit
* Simple ray tracing test works
* Removed unnecessary shaders and code but image is completely black
* Simple ray tracing test for a 2x2 texture working; Added new helper functions to gfx-test-texture-util for stripping padding from texture resource readback and dumping textures to disk
* Renamed variables
* Ignore test if ray tracing isn't supported
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