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* gfx: d3d12 performance optimizations. (#2140)Yong He2022-02-23
| | | | | | | | | | | * gfx: d3d12 performance optimizations. * Fix. * Fix unit test bug. * Add gfx interface for directly allocating GPU descriptor tables. Co-authored-by: Yong He <yhe@nvidia.com>
* Optimize d3d12 mutable shader object implementation. (#2138)Yong He2022-02-19
| | | | | | | | | | | | | * Optimize d3d12 mutable shader object implementation. * Disable mismatched clear value warning message from d3d sdk. * Fix. * Fix. * gfx: Avoid redundant d3d12 QueryInterface call. Co-authored-by: Yong He <yhe@nvidia.com>
* Various fixes to gfx. (#2120)Yong He2022-02-09
| | | | | | | | | | | * Various fixes to gfx. * Fix. * Fixes. * Fix. Co-authored-by: Yong He <yhe@nvidia.com>
* Various fixes to GFX, nested parameter block test for d3d12. (#2081)Yong He2022-01-14
* Various fixes. * Add nested parameter block test. * Remove slang-llvm licence info * Ingore slang-llvm/ directory. * Fixup. Co-authored-by: Yong He <yhe@nvidia.com>