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path: root/tools/gfx-unit-test/existing-device-handle-test.cpp
AgeCommit message (Collapse)Author
2021-10-08Basic VK buffer barrier test (#1967)Kai Yao
* Allow specifying entry point name in gfx unit test util * Add buffer barrier test
2021-10-04Get native handles for TextureResource and BufferResource (#1960)lucy96chen
* Added getNativeHandle() to TextureResource and BufferResource; Implemented getNativeHandle() in Vulkan and D3D12; Added new unit test files for the aforementioned implementation * Added missing getNativeHandle() implementations to renderer-shared.cpp and CUDA * Finished new getNativeHandle() unit tests for ITextureResource and IBufferResource; Modified ICommandQueue and ICommandBuffer unit tests to call QueryInterface to convert to IUnknown then back and compare resulting pointers for equality * Unit tests updated and pass locally * Cast m_buffer.m_buffer and m_image to uint64_t
2021-09-24Add existing device handle support unit test (#1946)lucy96chen