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2024-08-27Explicitly detach derivative when forming a non-differentiable struct out of ↵Sai Praveen Bangaru
differentiable args (#4901) * Explicitly detach derivative when forming a non-differentiable struct out of differentiable args This fixes an issue where initializer lists get optimized out and lose information about non-differentiability. There are 2 places where this could have been fixed: 1. When coercing initializer-list exprs, we can check for non-differentiable aggregate types and use a detach derivative on all the args. 2. Add an extra case in the peephole optimization step that adds detach-derivative when simplifying a make-struct of a non-differentiable type. Even though solution 2 is more elegant, this PR goes with solution 1 simply to avoid having to use a differentiable-type-conformance-context that is used in the auto-diff IR passes to check for differentiability. * Change test name + add expected vals
2024-08-26Fix Varying Variable Location Assignments With Hull Shaders (#4915)ArielG-NV
* Fix Varying Variable Location Assignments With Hull Shaders Fixes: #4913 Fixes: #4540 Changes: 1. Added `kIROp_ControlBarrier` to HLSL/GLSL emitting. 2. Added a method to track 'used' and 'unused' varyings for when legalizing GLSL. This allows us to assign correct offsets to automatically added varyings * Added a `ZeroLSB` check to UIntSet for this purpose * add missing return * code comment adjustment * cleanup * comment and HLSL controlBarrier mistake * assume space for glsl/spriv varying is irrelevant
2024-08-26Correct the `generic-jvp.slang` test (#4900)ArielG-NV
Fixes: #4899 Fixes invalid test results since `{...}` was differentiating the constructor of `myvector` when it should not (see #4877). This change modifies the test so it is correct so other PRs may be merged if indirectly/directly fixing the old use-case for this test.
2024-08-26Implement `-fvk-use-dx-layout` (#4912)ArielG-NV
* Implement `-fvk-use-dx-layout` Fixes: #4126 Changes: * Added fvk-use-dx-layout * Modified `HLSLConstantBufferLayoutRulesImpl` for correctness (ex: Array is always 16 byte aligned) * Added kFXCShaderResourceLayoutRulesFamilyImpl and kFXCConstantBufferLayoutRulesFamilyImpl to handle fvk-use-dx-layout * Added `ConstantBufferLayoutRules` to manage constant buffer rules * Added `alignCompositeElementOfNonAggregate`/`alignCompositeElementOfAggregate` to handle forced alignment of composites for ConstantBuffers * `StructuredBuffer` rules are mostly equal to `scalar` layout, not much was needed to be changed to support this behavior. * seperate legacy constant buffer and how Slang does constant-buffer normally * undo an addition * remove accidental test * Address review and fix Address review and remove GLSL support since GLSL requires a seperate legalization (need to linearlize structs like with `legalizeMetalIR` to assign explicit offsets) * comments * remove aggregate and non-aggregate logic We don't need this distinction for the logic --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-26Feature/record unit test (#4910)kaizhangNV
* Fix the slang-test bug Since we reorganize the build directory, now the libraries are located at different directory with executables in non-Windows platform, we have to change the code on how to find the dll directory. * Integrate the record/replay test into slang-unit-test We create a unit-test-record-replay.cpp to run the converted slang examples in child process as our tests for the record-replay layer. * Disable the test on Apple Due to the limitation of current examples, we temporarily disable them on apples. Change the ci to make this test only be run on the gpu-equipped runners, for other runners we add a white-list file "expected-failure-record-replay-tests.txt". * Remove 'hello-world' example from unit test "hello-world" doesn't use gfx abstract library, instead it uses vk directly, it's not a preferable way. So we will drop this test, instead, we will use cpu-hello-world example.
2024-08-23Make variadic generics work with interfaces and forward autodiff. (#4905)Yong He
2024-08-22Fix a false failure when using the latest SPIR-V (#4904)Jay Kwak
* Fix a false failure when using the latest SPIR-V --------- Co-authored-by: Ellie Hermaszewska <github@sub.monoid.al> Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
2024-08-20Support dependent generic constraints. (#4870)Yong He
* Support dependent generic constraints. * Fix warning. * Update comment. * Fix. * Add a test case to verify fix of #3804. * Address review.
2024-08-20Fix `tests\autodiff\reverse-while-loop-3.slang` test (#4886)ArielG-NV
* Fix `tests\autodiff\reverse-while-loop-3.slang` test Fixes: #4876 Fix `tests\autodiff\reverse-while-loop-3.slang` test to have correct listed output values * set default to 1 (different val) --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-19Tuple swizzling, concat, comparison and `countof`. (#4856)Yong He
* Tuple swizzling and element access. * Update proposal status. * Cleanup. * Fix merrge error. * Address review.
2024-08-18Variadic Generics Part 2: IR lowering and specialization. (#4849)Yong He
* Variadic Generics Part 2: IR lowering and specialization. * Update design doc status. * Update design doc. * Resolve review comments.
2024-08-18Make sure to resolve overloaded expr for call args. (#4864)Yong He
2024-08-16Avoiding the use of the global AST builder in DeclRefType::create (#4866)venkataram-nv
2024-08-16Include inout cast operation as an aliasing instruction (#4859)venkataram-nv
Previously, the warnings were: ``` environment.slang(22): warning 41022: inout parameter 'seed' is never written to public float3 environment_sample(StructuredBuffer <Environment_sample_data> sample_buffer, inout int seed) ^~~~~~~~~~~~~~~~~~ hit.slang(5): warning 41022: inout parameter 'seed' is never written to float3 sample_lights(inout uint seed) ^~~~~~~~~~~~~ ``` With this commit they should not be emitted.
2024-08-15Refactoring benchmark CI pipeline (#4855)venkataram-nv
* Refactoring benchmark CI pipeline * Combine setup and run steps
2024-08-14Do not zero-initialize groupshared and rayquery variables (#4838)ArielG-NV
* Do not zero-initialize groupshared and rayquery variables Fixes: #4824 `-zero-initialize` option will explicitly not: 1. Set any groupshared values to defaults 2. Set any rayQuery object to a default state (currently invalid code generation) * grammer * disallow groupshared initializers disallow groupshared initializers & adjust tests accordingly * remove disallowed groupshared-init expression * do not default init if non-copyable --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-14Issue/legalize resource (#4769)kaizhangNV
* Fix the issue that NonUniformResourceIndex is ignored Fix the issue that after `specializeFunctionCalls`, `NonUniformResourceIndex` is ignored in the generated specialized function. The reason is that if the function has a non-uniform resource parameter, we will legalize it by replacing the resource parameter with a index, and indexing of the resource will be moved inside the specialized function. e.g. ``` void func(ResourceType resource) { ... } func(resource[NonUniformResourceIndex(0)]) ``` will be specialized into ``` void func(int index) { resource[index]; } func(0); ``` In this case, inside the function, we will loose the information about whether the resource is a non-uniform. So we add the handling for this corner case by adding insert a `NonUniformResourceIndex` into the specialized function: ``` void func(int index) { int nonUniformIdx = NonUniformResourceIndex(index); resource[nonUniformIdx]; } ``` * Fix the issue that arguments mismatch after specilization callsite specializeCall() call could cause arguments mismatch with the parameters of the specialized function. For example, if the function parameter contains a resource type ``` void func(ResourceType res) { ... } int index = ... func(resources[index]); ``` This will be specialized into ``` void func(int index) { resources[index] } int index = ... func(index); ``` However, if we have more than 1 call sites, and the other call site doesn't use `int` as the index, e.g. ``` uint index = ... func(resources[index]); ``` this call site will be specialized into ``` uint index = ... func(index); ``` this will be invalid, because the argument doesn't match the parameter. so we just add the data type of the new arguments into the function key such that For the uniformity info, we add a new attribute "IROp_NonUniformAttr", so we will form a IRAttributedType that encodes both uniformity and data type, and use it as the key of call info. So if there is call site using the different data type for the resource index, we will specialize a new function for this. * Handle the intCast and uintCast operation Since after intCast/uintCast of nonuniformIndex, it's still a nonuniformIndex. So we will handle this case as well. Also, add a new test to cover this.
2024-08-13GitHub action benchmark (#4804)venkataram-nv
Adds a new Github CI action for benchmarking the slangc compiler on the MDL shaders. For now, the results are only dumped to the output of the CI, which can be later viewed through raw logs. The next step is to use github-action-benchmark to push these results into a page which will show the benchmark results over time as commits are pushed.
2024-08-12Emit memory qualifier once for GLSL targets (#4819)ArielG-NV
Fixes #4818 Emit memory qualifier once for GLSL targets. Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-12Support unicode identifier names. (#4772)Yong He
* Support unicode identifier names. * Fix. * Fix language server. * Fix build errors. * Fix. * Fix offset translation in language server.
2024-08-12Warn when inout parameter is never written (#4777)venkataram-nv
Addresses #4698 as one approach to diagnose the potential problem. Emit warnings when a user marks a parameter as `inout` but never writes to it in the function. A new intrinsic function `unmodified(out T)` has been added to explicitly indicate that an `inout` variable will not be modified in the function. This is only one way to address the specific validation error in #4698. In general it seems that DXC does some more extensive checks on actual struct fields (as opposed to observing arbitrary struct writes), so that will be the next step.
2024-08-06Fix auto-diff synthesized method naming conventions (#4714)Sai Praveen Bangaru
* Fix auto-diff synthesized method naming conventions * Update tests; remove unused var
2024-08-06Support an Upper-case variant of [NumThreads] and [Shader] (#4780)Jay Kwak
Closes #4746. This commit adds a support for "NumThreads" and "Shader" attribute keyword, which is in CamelCasing starting with an upper case letter. The attribute keywords in HLSL are case-insensitive. As an example, one of D3D documents says, "The attribute name "Shader" is case insensitive." https://microsoft.github.io/DirectX-Specs/d3d/WorkGraphs.html Slang, however, doesn't support the case-insensitivity. They should be all lower-case or CamelCasing starting with an upper case.
2024-08-05Initial support for precompiled DXIL in slang-modules (#4755)cheneym2
* Add embedded precompiled binary IR ops Add IR operations to embed precompiled DXIL or SPIR-V blobs into IR. Adds a BlobLit literal that is mostly identical to StringLit except for its inability to be displayed, e.g. in dumped IR. In the future, the blob might be dumped as hexadecimal, but for now it is summarized as "<binary blob>". * EmbeddedDXIL and SPIR-V options The options, '-embed-dxil' and '-embed-spirv' in slangc, will cause a target dxil or spirv to be compiled and stored in the translation unit IR when written to a slang-module. Subsequent changes actually implement the options. * Per-translation unit DXIL precompilation When -embed-dxil is specified, perform a precompilation to DXIL of each TU, linked only with stdlib. Embed the resulting DXIL for the TU in a IR op. Being part of IR, the precompiled DXIL can be serialized to disk in a slang-module. Upon loading slang-modules, the new IR op will be searched for and the precompiled DXIL blob is saved with the loaded Module. During linking, if all the Modules have precompiled blobs they will be sent to the downstream compile commands as libraries instead of source, skipping the downstream compilation, using DXC only for linking. Fixes Issue #4580 * Remove placeholder embedded SPIRV support Code was added only to sketch out how other precompiled bins will be supported. * Remove the rest of the SPIRV placeholder support * Fix warnings, test error on non-windows * Remove lib_6_6 hack, add dxil_lib capability * Allocate blob value from irmodule memarena * Add null check after memarena allocation * Restore the request->e2erequest code path for generatewholeprogram * Update capability handling, move EmbedDXIL enum to end to preserve abi * Remove lib_6_6 hack * Move ICompileRequest functions to end
2024-08-01Allow a enum case to reference a previously defined value. (#4768)Yong He
2024-08-01Perform type legalization on StructuredBuffer element. (#4767)Yong He
2024-08-01Allow implicit 'uniform' entrypoint parameters. (#4765)Yong He
* Allow impliocit 'uniform' entrypoint parameters. * Fix. * Fix. * Fix. * Fix.
2024-07-31Allow generic type deduction from ParameterBlock arguments. (#4766)Yong He
* Allow generic type deduction from ParameterBlock arguments. * Fix test. * Update expected failure list. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2024-07-31Warnings target switch intrinsic asm (#4727)venkataram-nv
* Proper warning generation for target switches and intrinsic asm * Relaxing terminators * Fix compiler warnings * Rectified target switch reachability check * Simplify target switch reachability check * Refactoring variable names * Using getBlocks * Moving ad hoc special case to diagnostics source * Using the LINE directive for testing * Simplifying reliance on target switches * Skipping IR generation for empty target switches --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-07-31Fix IR lowering for generic interface types. (#4761)Yong He
* Fix IR lowering for generic interface types. * Fix. * Fix.
2024-07-30Fixes for Metal ParameterBlock support. (#4752)Yong He
2024-07-30Move SPIRV global variables into a context variable (#4741)ArielG-NV
2024-07-30Fix invalid code generation for when using nested resource specialization ↵ArielG-NV
(#4751)
2024-07-30Set `nullptr` to the default value of the target VarDeclBase (#4757)ArielG-NV
2024-07-30Fix SPIRV emit for small-integer texture types. (#4753)Yong He
* Fix SPIRV emit for small-integer texture types. * Disable -emit-spirv-via-glsl test.
2024-07-26Allow passing sized array to unsized array parameter. (#4744)Yong He
2024-07-26Disable warnings for input global variables (#4745)venkataram-nv
* Disable warnings for input global variables * Update comment to reflect actual check Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> * Update comments in uninitialized-globals.slang * Update uninitialized-globals.slang * Refactoring test variable * Typo in test --------- Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com>
2024-07-25Disallow multi-dim vector subscript in slang IR (#4277)Sriram Murali
Fixes bug #3180 This test verifies the check for illegal swizzle on vector types, whose element is not a basic Type (int, float). The check captures the failure within swizzle access on a nested vector subscript element. vector<vector<int, 2>, 2> a int b = a[0].x; // illegal Co-authored-by: Yong He <yonghe@outlook.com>
2024-07-25Add `_Internal`/`External` atom enforcement and validation. (#4702)ArielG-NV
* Add `_Internal`/`External` atom validation and use enforcement. Fixes: #4676 Changes: * Added `validateInternalAtomExternalAtomPair` to the capability generator to ensure all `_Internal` atoms have a corresponding `External` atom. * Validation of 'RequireCapabilityAttribute' warns if a user uses an '_Internal' atom. * Added 'External' atoms to atoms with an already existing '_Internal' atom. * Printing an atom removes '_'. * Fixed some incorrect which were checking for the incorrect warning/error (capability4.slang, capability5.slang, capability6.slang). * switch capability name to use `UnownedStringSlice` instead of `const char*` switch capability name to use `UnownedStringSlice` instead of `const char*`, this includes using functions like `.startsWith`. * grammer --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-07-25Overhaul IR lowering of pointer types. (#4710)Yong He
* Overhaul IR lowering of pointer types. * Propagate address space in IRBuilder. * Fixup. * Fix. * Fix. * Change how Ptr type is printed to text. * Fix.
2024-07-25Fix around extensions and `IDifferentiable` requirement synthesis. (#4729)Yong He
* Check extensions before function parameters. Fix decl ref formation for synthesized differentiable requirements that are inside an extension. * Fix clang errors. * More clang fix. * Fix warnings. * Fix build error. * Fix. * Fix typo.
2024-07-25Allow implicitly casting enum types to bool. (#4739)Yong He
* Allow implicitly casting enum types to bool. * Fix.
2024-07-24Support 1-dimensional matrix for HLSL (#4728)Jay Kwak
Closes #4395 This commit allows Slang to use 1-dimensional matrix when targetting HLSL. The 1-dimensional matrix is supported by DXC natively. GLSL/Vulkan doesn't support the 1-dimensional matrix natively. It is not trivial for Slang to convert all of matrix functions to vector or scalar at the emitting step. We can implement this later if there are needs. This commit disallows the use of 1-dimensional matrix for targetting GLSL/Vulkan by the capability system; in other words, the new 1-dimentional functions have "[require(hlsl)]".
2024-07-24Add generic descriptor indexing intrinsic (#4389)dubiousconst282
* Add ResourceArray intrinsic type * Move aliased parameter generation to GLSL legalization * Add DynamicResourceEntry type for proxying layout of GenericResourceArray * Reimplement as DynamicResource * Add reflection test * Don't reuse alias cache between different parameters * Add dynamic cast extensions for buffer types * Minor format fix * Fix VarDecl diagnostics after finding non-appliable initializer candidates --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-07-24Fix checking of var with matrix layout modifier. (#4737)Yong He
2024-07-23Allow only specific spv storage classes for binding decoration (#4713)kaizhangNV
* Allow only specific spv storage classes for binding decoration In https://registry.khronos.org/vulkan/specs/1.3/html/chap37.html#VUID-StandaloneSpirv-DescriptorSet-06491 it states that If a variable is decorated by DescriptorSet or Binding, the Storage class must be UniformConstant, Uniform and StorageBuffer. So apply this rule to our emit-spirv logic. * Add a unit test * Address few comments
2024-07-23Fix for `ConstantBuffer<T[...]>` causing a segfault (#4705)ArielG-NV
Fixes: #4704 Change the type we assign when getting the member variable of a legalized `ConstantBuffer<T[...]>`.
2024-07-23Warn if providing explicit bindings to a object using uniform locations (#4708)ArielG-NV
fixes: #4700 Changes: * If a uniform object (which uses uniform locations) has explicit bindings we will warn to use `ConstantBuffer<T>` instead. We check for a warning specifically when we know an object uses uniform layouts because objects may not use a uniform-layout register even if tagged with `uniform`. A good example of this is `uniform ConstantBuffer<T>`.
2024-07-23Simplify `CapabilitySet` Diagnostic Printing (#4678)ArielG-NV
Fixes: #4675 Fixes: #4683 Fixes: #4443 Fixes: #4585 Fixes: #4172 Made the following changes: 1. All capability diagnostic printing logic tries to simplify before printing. This means that we do not print atoms which imply another atom. 2. Do not print the `_` prefix part of atom names since it is misleading users on what they should use to solve a capability issue encountered. (`_Internal` `External` atom changes are not in this PR) 3. Bundle together printing of all sets which contain exactly the same atoms (excluding abstract atoms). This allows printing the following `vertex/fragment/hull/domain/... + glsl` instead of `vertex + glsl | fragment + glsl | hull + glsl | domain + glsl | ....` 4. Rework how entry-point errors are reported to users (example at bottom of PR comment) 5. Rework how atom-provenance data is collected to be leaner and more useful so we can rework the errors. There are 2 notable changes here: * We no longer store a list which describes where the first of an `CapabilityAtom` comes from. This heavily simplifies AST logic for the capability system. AST parsing of capabilities is much faster. The trade-off is faster AST parsing and correct AST node data for slower diagnostics if an error is found * atom-provenance data now stores a reference to an atom's use-site to provide information on **where** and **what** is wrong with user code versus only sharing **what** and not where.
2024-07-19Fix for invalid swizzle causing crash (#4690)ArielG-NV
* Fix for invalid swizzle causing crash Fixes #4689 If swizzle code is provided 5+ element swizzle the checkSwizzleExpr code will do an out of bounds array access and crash. * switch test to check for to ensure no crash * cleanup swizzle errors to only emit once --------- Co-authored-by: Yong He <yonghe@outlook.com>