| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-10-02 | Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252) | Yong He | |
| * Add SPIRV intrinsics for ShaderExecutionReordering. * Add intrinsics for `Buffer` and `RWBuffer`. * Various spirv fixes. * Marshal bool vector type. * Inline global constants + OpFOrdNotEqual->OpFUnordNotEqual. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com> | |||
