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2025-05-16Fix broken -emit-spirv-via-glsl test option (#7091)sricker-nvidia
Fixes issue #6898 The -emit-spirv-via-glsl slang-test option has been broken for some amount of time. Tests that were using it were operating as if using -emit-spirv-directly, leading to many duplicated tests. After fixing the test option, there were an number of errors that appeared as a result. This change fixes the broken test option and the resulting test errors. Some of the test errors revealed some legitimate issues, such as: -The GLSL bitCount instrinsic only supports 32-bit integers and requires emulation for other bit widths. -Emitting GLSL 8-bit and 16-bit glsl integer types did not emit the proper extension requirements -Emitting GLSL and casting for 16-bit integers was missing a closing parenthesis. -Missing profile for GL_EXT_shader_explicit_arithmetic_types -Missing toType cases for UInt8/Int8 for the kIROp_BitCast case in tryEmitInstExprImpl.
2025-05-12Ensure to emit 32-bit type for bitfield operations for SPIRV (#7046)kaizhangNV
Close #7014
2024-12-12Bit extract (#5847)kaizhangNV
* promoting bitfield extraction and insertion to become intrinsics for internal compiler use * removing duplicate intrinsics from glsl.meta.slang * refactor: update function signatures of bitfield extraction and insertion to use uint as the parameter type for offset and bits. --------- Co-authored-by: Nate Morrical <natemorrical@gmail.com> Co-authored-by: Yong He <yonghe@outlook.com>
2024-06-13Metal: misc fixes and enable more tests. (#4374)Yong He
* Fix and enable tests for metal. * Fix. * Fix. * Fix tests. * Fix warnings. * Fix. --------- Co-authored-by: Yong He <yonghe@Yongs-Mac-mini.local>
2024-06-07Metal compute tests (#4292)skallweitNV
2024-03-01Add support for bitfields (#3639)Ellie Hermaszewska
* Add support for bitfields Closes https://github.com/shader-slang/slang/issues/3559 * Set scopes for syntsized bitfield accessors * Simplify generated code for bitfield accessors * spelling * regenerate vs project * warnings