| Age | Commit message (Collapse) | Author |
|
* Various dxc/fxc compatibility fixes.
* Cleanup.
* Fix test cases.
* Fix comments.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* WIP CommandOptions
* Fix some output issues.
* Simplify word wrapping.
* Add file extensions.
* Change how lookup takes place.
Add appendSplit functions to StringUtil.
Make Categories hold the index range of their options.
* Small improvement.
* Lookup with partial option names.
* Associate user values.
* Encoding flags in the name.
* Refactor setting up of command options.
* Use CommandOptions in slang-options.
* Remove old help text.
* Cache the CommandOptions on the Session.
* Range checking.
Fix bug in the Options handling.
* Extra checks for validity.
* Get categories directly.
* Slight improvements over output.
* Added NameValue types.
* Fix typo.
Remove some now unused diagnostics.
Fix diagnostic in testing, as output has changed.
* Add minimal usage message.
* Remove platform executable extension from diagnostics output.
* Some improvements around getting names from NameValue types.
* Improve some option descriptions.
* Small fixes.
|
|
* Add warning for returning without initializing out parameter
* Add unused prelude function to squash uninitialized out variable warnings
|
|
* Implement deprecated attribute
* Prevent duplicate deprecated diagnostic on non-overloaded functions
* Use FileCheck for deprecation test
* formatting
|
|
* Diagnose on using uninitialized `out` param.
* Hack to allow `out Vertices<T>`.
* Fix.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
|
|
* Add missing expected.txt for test
* Diagnostics -> StdWriters in render test
* Allow specifying several test prefixes to run
`slang-test -- tests/foo tests/bar`
* Squash warnings in some tests
* Enable gfx debug layer in gfx test util
Makes this issue present consistently: https://github.com/shader-slang/slang/issues/2766
* Allow DebugDevice to return interfaces instantiated by the debugged object
* Check that we actaully have a shader cache for shader cache tests
* Implement FileCheck tests for several test commands
- SIMPLE, SIMPLE_EX
- SIMPLE_LINE
- REFLECTION, CPU_REFLECTION
- CROSS_COMPILE
It does not currently support the render tests or the COMPARE_COMPUTE commands
It is invoked by adding `(filecheck=MY_FILECHECK_PREFIX)` to the test command, for example
TEST:CROSS_COMPILE(filecheck=SPIRV): -target spirv-assembly
* Move LLVM FileCheck interface to slang-llvm
* Neaten slang-test tests
* Refine handling of expected output in slang-test
* Add example FileCheck buffer test
* Add cuda-kernel-export tests
Which were waiting on FileCheck
* Bump vs project files
* Make createLLVMFileCheck_V1 return a void* rather than specifically an IFileCheck
* Remove use of CharSlice from filecheck interface
* Bump slang-llvm version
---------
Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
|
|
* Diagnose on attempt to specialize with interface type.
Fixes ##1445.
* Enable fixed test.
* Fix test.
* Fix.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
Fixes #1685
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* Fix IRArrayType emit logic.
* Fix test.
* Fix ast constant folding.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
(#2681)
|
|
* More control flow and Phi param simplifications.
* Fix.
* Fix gcc error.
* Fix.
* More IR cleanup.
* Fix bug in phi param dce + ifelse simplify.
* Propagate and DCE side-effect-free functions.
* Enhance CFG simplifcation to remove loops with no side effects.
* Fix.
* Fixes.
* Fix tests. Add [__AlwaysFoldIntoUseSite] for rayPayloadLocation.
* More cleanup.
* Fixes.
* Fix.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* Fix differentiable type registration
* Fix use of non-differentiable return value in a differentiable func.
* Fix use of primal inst that does not dominate the diff block.
* Fix primal inst hoisting, and add missing type legalization logic.
* Make `detach` defined on all differentiable T.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
|
|
|
|
|
|
* Clean up type checking of higher order expressions.
* Replace `goto` with `break` to pacify clang.
* Fix.
* Fixes.
* Fix more tests.
* Fix lowerWitnessTable parameter error.
* Exclude attributes from ast printing.
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* Add syntax for multi-level break.
* Fix.
* Fix.
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* Language feature: pointer sized int types.
* Fix.
* small change to test.
* Fix stdlib.
* Fix.
* Fix.
* Add typedef for `size_t` in stdlib.
* Fix test.
* Add `intptr_t::size` constant.
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* Multi parameter `__subscript`
* Fix.
* Fix bugs.
* Fix.
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* Warning on bool to float conversion.
* Fix test cases.
* Improve.
* LanguageServer: don't show constant value for non constant variables.
* Fix tests.
* Fix warnings in tests.
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* Support `class` types.
* Ignore class-keyword test
* Fix codereview comments and warnings.
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* Major language server features.
* Include slangd in binary release.
* Fix compiler issues.
* Fix compiler error.
* Completion resolve.
* Various improvements.
* Update diagnostic test expected output.
* Bug fix for source locations.
* Adjust diagnostic update frequency.
* Update github actions to store artifacts.
* Fix infinite parser loop.
* Fix parser recovery.
* Fix parser recovery.
* Update test.
* Fix test.
* Disable IR gen for language server.
* Allow commit characters in auto completion.
* Fix lookup for invoke exprs.
* More parser robustness fixes.
* update solution file
Co-authored-by: Yong He <yhe@nvidia.com>
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* Disable class keyword.
* Add class keyword test.
* Fix test diagnostic.
|
|
An earlier refactoring pass over the compiler codebase split the
type that had been called `CompileRequest` into three distinct
pieces:
* `FrontEndCompileRequest` which was supposed to own state and
options related to running the compiler front end and producing
IR + reflection (e.g., what translation units and source
files/strings are included).
* `BackEndCompileRequest` which was supposed to own state and options
related to running the compiler back end to translate the IR
for a `ComponentType` (program) into output code. (Note that the
`BackEndCompileRequest` was conceived of as orthogonal to the
`TargetRequest`s, which store per-target and target-specific
options.)
* `EndToEndCompileRequest` which was an umbrella object that owns
separate front-end and back-end requests, plus any state that is
only relevant when doing a true end-to-end compile (such as the
kinds of compiles initiated with `slangc`). As originally conceived,
the only state that this type was supposed to own was stuff related
to "pass-through" compilation, as well as state related to writing
of generated code to output files.
That refactoring work was very useful at the time, because it allowed
us to "scrub" the back end compilation steps to remove all
dependencies on front-end and AST state (this was important for our
goals of enabling linking and codegen from serialized Slang IR).
At this point, however, it is clear that the hierarchy that was built
up serves very little purpose:
* The `BackEndCompileRequest` type is only used in two places:
* As part of an `EndToEndCompileRequest`, where the settings on
the `BackEndCompileRequest` can be configured, but only through
the `EndToEndCompileRequest`
* As part of on-demand code generation through the `IComponentType`
APIs. In this case, the settings stored on the
`BackEndCompileRequest` are not accessible to the application
at all, and will always use their default values, so that
instantiating a "request" object doesn't really make any sense.
* The `FrontEndCompileRequest` type has a similar situation:
* Front-end compilation as part of an `EndToEndCompileRequest`
supports user configuration of `FrontEndCompileRequest` settings,
but only through the `EndToEndCompileRequest`
* Front-end compilation triggered by an `import` or a `loadModule()`
call does not support user configuration of settings at all. It
will always derive all relevant settings from thsoe on the
session ("linkage").
In addition, subsequent changes have been made to the compiler that
show a bit of a "code smell" and/or forward-looking worries for this
decomposition:
* In some cases we've had to add the same setting to multiple types
in the breakdown (front-end, back-end, end-to-end, linkage, target,
etc.) which makes it harder for us to validate that all the possible
mixtures of state work correctly.
* Related to the above, in some cases we have manual logic that copies
state from one of the objects in the breakdown to another, in order
to ensure that the user's intention is actually followed.
* As a forward-looking concern, it seems that developers have sometimes
added new configuration options and state to places that don't really
make sense according to the rationale of the original decomposition
(e.g., we probably don't want to have a lot of state that is only
available via end-to-end requests, given that the API structure is
meant to push users *away* from end-to-end compiles).
As a result of all of the above, I've been planning a large refactor
with the following big-picture goals:
* Eliminate `BackEndCompileRequest`
* Move all relevant state/options from the back-end request to
the end-to-end request, since that is the only place they could
be set anyway.
* Introduce a transient "context" type to be used for the duration
of code generation that serves the main functions that back-end
requests really served in the codebase
* Make `EndToEndCompileRequest` be a subclass of
`FrontEndCompileRequest`
* Consider addding a transient "context" type for front-end
compiles that can be used in `import`-like cases rather than
needing a full front-end request object. If this works, then
eliminate `FrontEndCompileRequest` and be back to world with
just a single `CompileRequest` type
* Move *all* compiler configuration options to a distinct type (named
something like `CompilerConfig` or `CompilerOptions` or whatever)
which stores setting as key-value pairs, and has a notion of
"inheritance" such that one configuration can extend or build on top
of another. Make all the relevant types use this catch-all structure
instead of redundantly storing flags in many places.
This change deals with the first of those bullets: removeal of
`BackEndCompileRequest`. The addition of the `CodeGenContext` type is
perhaps an unncessary additional step, but making that change helps
clean up a bunch of the code related to per-target code generation,
so I think it is the right choice.
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
Improved the type printing function to include the generic substitutions and parent types.
Added a test for it, mismatching-types.slang
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* Fix for = {} initialization with a field that is generic type parameter.
* Handling for if a non type is passed to a generic parameter which requires a type.
* Small comment improvements.
Fix some tab issues.
* This fixes the matrix.slang issue. Move the matrix.slang test into bugs as generic-default-matrix.slang
|
|
* Diagnostic for no type conformance + bug fix.
* Fixes.
* Fix.
* Include heterogeneous example only with --enable-experimental-projects premake flag
Co-authored-by: Yong He <yhe@nvidia.com>
Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* First integration with 'slang-llvm'.
* Fix project.
* Fix test output.
* First pass assert support.
* Add inline impls for min and max.
* Add abs inline abs impl for llvm.
* Make abs not use ternary op
* Fix typo in slang-llvm.h
* Sundary fixes to make remaining tests using llvm backend pass.
|
|
* Include a "stack trace" with nested-import errors
When errors occur in nested `#include` files it is often helpful to have a "stack trace" / traceback of the `#include` chain that led from a root translation unit to the file with an error.
This change implements a similar feature for `import`s.
It is worth noting that `import`s don't really *require* this kind of compiler support the way `#include`s do because the intention is that the meaning of an `import`ed file does not depend on the order or nesting of `import`s. As such, when trying to *fix* an error in an `import`ed file, you usually don't care how it came to be `import`ed into your shaders.
The use case here is somebody adapting a large body of Slang code to use in a different codebase, such that they have certain `.slang` files they don't actually intend to have compile correctly, and they want to be able to diagnose how they came to include those files when/if they cause problems.
The actual feature implementation is pretty simple because we already track a stack of active `import`s so that we can detect and diagnose recursive `import`s. This change simply changes the disagnostics when there is an error in imported code so that instead of just noting the inner-most `import` site it lists all the `import` sites that were active at the time.
The change includes a test case to confirm that the behavior works (at least for the case of a parse error).
* fixup: test outputs
Co-authored-by: Yong He <yonghe@outlook.com>
Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* Added SourceLoc handling for command line parsing.
* Fix typo in debug.
* Fix issue around the DiagnosticSink used in options parsing not having a writer available - by having DiagnosticSink parenting.
* Small rename for clarity.
* WIP extracting command line args for downstream tools.
* Unit tests/bug fixes around extracting args.
* Use DownstreamArgs in the EndToEndCompileRequest
* Passing downstream compiler options downstream.
* Fix issue with endToEndReq being nullptr.
* Fix issue with diagnostics number change.
* Small improvements to how the source line is displayed if it's too long.
Default to 120, as suggested in previous review.
* Make render test use x-args parsing and CommandArgReader.
* Added missing diagnostics.
* More DownstreamArgs to linkage so can be seen by 'components'.
Added dxc-x-arg test.
* Used combination of name and args instead of two Lists, which whilst equivalent was perhaps a little confusing.
* Added documentation for -X support.
* Added test for x-args parsing diagnostic. Improved diagnostic with list of known names.
* Fix issues from merge.
* Fix lookup for -matrix-layout-column-major in render test.
* Remove commented out line.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* Added SourceLoc handling for command line parsing.
* Fix typo in debug.
* Fix issue around the DiagnosticSink used in options parsing not having a writer available - by having DiagnosticSink parenting.
* Small rename for clarity.
* WIP extracting command line args for downstream tools.
* Unit tests/bug fixes around extracting args.
* Use DownstreamArgs in the EndToEndCompileRequest
* Passing downstream compiler options downstream.
* Fix issue with endToEndReq being nullptr.
* Fix issue with diagnostics number change.
* Small improvements to how the source line is displayed if it's too long.
Default to 120, as suggested in previous review.
Co-authored-by: T. Foley <tfoleyNV@users.noreply.github.com>
|
|
* Overhaul the preprocessor
The old Slang preprocessor was based on a simple mental model that tried to unify two parts of macro expansion:
* Scanning for macro invocations in a sequence of tokens
* Producing the expanded tokens for a macro expansion by substituting arguments into its body
The basic was that substitution of macro arguments into a macro definition is superficially similar to top-level macro expansion, just with an environment where the macro arguments act like `#define`s for the corresponding parameter names. That approach was "clever" and could conceivably have been extended to include a lot of advanced preprocessor features (e.g., a preprocessor-level `lambda` would be easy to support!), but it was basically impossible to make it correctly handle all the corner cases of the full C/C++ preprocessor.
The fundamental problem with the old approach was that it conflated the two parts of expansion listed above into one implementation, while the various special cases of the C/C++ preprocessor rely on treating the two cases very differently. The new approach here (which is somewhere between a refactor and a full rewrite of the preprocessor) changes things up in a few key ways:
* The abstraction still cares a lot about streams of tokens, but it now treats the top level streams (`InputFile`s) as fairly different from the lower-level streams (`InputStream`s)
* Macro expansion is handled as a dedicated type of stream that wraps another stream. This allows macro expansion to be applied to anything, and supports cases where multiple rounds of macro expansion are required by the spec.
* Macro *invocations* and the substitution of their arguments are now handled by a completely new system.
* Macro arguments are no longer treated as if they were `#define`s
* The macro body/definition is analyzed at definition time to detect various kinds of issues, and to derive a list of "ops" that make it easier to "play back" the definition at substitution time
* Token pasting and stringizing are now only handled in macro definitions (rather than being allowed anywhere), and their use cases are restricted to only those that make sense (e.g., you can't stringize anythign except a macro parameter, because anything else wouldn't make sense)
The key new types here are the `ExpansionInputStream` which handles scanning for macro invocations, and the `MacroInvocation` type, which handles playing back the macro body with substitutions.
The `ExpansionInputStream` is the easier of the two to understand. By refactoring it to use a single token of lookahead, the one major detail it had to deal with before (abandoning expansion of a function-like macro if the macro name was not followed by `(`) is significantly easier to manage.
The more subtle part is the `MacroInvocation` type, and most of the complexity there is around handling of token pasting, and the fact that either or both of the operands to a token paste might be empty.
Many of the test cases that exposed the problems in the preprocessor have been moved from `current-bugs` to `preprocessor` since they now work correctly.
* debugging: enable extractor command line dump
* fixup
* fixup
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* Added SourceLoc handling for command line parsing.
* Fix typo in debug.
* Fix issue around the DiagnosticSink used in options parsing not having a writer available - by having DiagnosticSink parenting.
* Small rename for clarity.
Co-authored-by: T. Foley <tfoleyNV@users.noreply.github.com>
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* Split out AST 'printing'.
* Replace listener with List<Section>
* Section -> Part.
* Kind -> Type Flags -> Kind for ASTPrinter::Part
* Improve comments around ASTPrinter.
* toString -> toText on Val derived types. toText appends to a StringBuilder.
* Added toSlice free function.
Added operator<< for Val derived types.
Use << where appropriate in doing toText.
* More work at mark down output.
* Fill in sourceloc for enum case.
Add more sophisticated location determination for EnumCase.
Refactored documentation output into DocMarkdownWriter.
* Improvements for sig output.
* Split up slang-doc into extractor and writer.
* WIP generic support for doc support.
* Some refactoring to make DocExtractor have potential to be used without Decls.
* Made doc extraction work without Decls.
* Output generic parameters.
* Add generic parameter extraction.
* Added writing variables.
* Add an interface test.
* Fix toArray.
* Support for extensions, and inheritance.
* Disable the doc test.
* Added flags to compileStdLib.
* More work around handling generics in markdown output.
* More improvements around associated type handling.
* List method names only once.
Output in/out/inout/const
* Fix namespace printing.
* WIP summarizing doc output.
* Small fixes and improvements for doc output.
* Output all stdlib in single doc file.
* Remove compile flags from addBuiltinSource.
* Find only unique signatures.
First pass at trying to get requirements.
* First pass at requirements for stdlib docs.
* Remove __ function/methods
* Added Target Availability
* Add markup access.
Make sections of stdlib hidden.
* MarkdownAccess -> Visibility
Add isVisible methods
Use ASTPrinter to print decl name.
* Add current stdlib doc output.
* Disable doc test for now.
* Fix clang issue.
* Don't use bullets and numbering , just use numbering.
* Put methods in source order.
* Fix bad-operator-call.slang test that fails because it now outputs out parameters as such.
* Refactor MarkDownWriter to separate 'extraction' from output.
* Fix typo around @ lines.
* Fix issue with extracting 'before' when preceeded by complex attributes/modifiers.
* Fix handling of generics with the same name.
* Work around for having overloading with generics - we don't want to output generic params as part of name.
* Remove generic paramters from name.
* Simplify handling of outputting overridable names.
|
|
This change originally started with the simple goal of allowing generic functions with default argument values on their parameters to work:
```
void someFunction<T>(T value, int optional = 0);
```
The core problem there was that the compiler code was (correctly) anticipate the case where the default argument value for a parameter depends on a generic parameter, such as:
```
interface IDefaultable { static This getDefault(); }
void anotherFunction<T : IDefaultable>(T first, T second = T.getDefault());
```
Supporting this latter case requires some kind of ability to apply subsitutions to an `Expr`, but our compiler logic simply errored out in that case. The first major fix that went into this change was to add a new `SubstExpr<T>` type that behaves a lot like `DeclRef<T>` in that it stores a `T*` plus a set of substititions that need to be applied to it.
In addition, it was found that even if `anotherFunction<ConcreteType>(...)` might work, when generic argument inference was used for just `anotherFunction(...)` would fail because it includes a strict match on the number of arguments/parameters in the call expression.
The next problem that arose was that the test I'd created used an interace with an `__init` requirement, and it appeared that our code generation didn't work for that case:
```
interface IStuff { __init(int val); }
void f<T : IStuff>(T x = T(0));
```
In this case, the `T(0)` initialization would get compiled to `(ConcreteType) 0` in the output rather than calling the function generated for the `__init` inside `ConcreteType`. The basic problem there was a bit of crufty old logic we have in place to work around the large number of `__init` declarations in the stdlib that don't have proper `__intrinsic_op` modifiers on them. We really need to fix the underlying problem there, but I worked around it by having the IR lowering pass only do its workaround magic on stdlib declarations.
The next problem down this line was that my test had two different `__init` declarations in the concrete type and the logic for checking interface conformance was picking the wrong one to satisfying an interface requirement despite it being obviously wrong (not even the right number of parameter).
This last problem led me down the rabbit-hole of trying to actually get our semantic checking for interface requirements right. There were a few pieces to that work:
* Actually checking that the parameter and result types for two callables match is the simple part. If that was all that would be required we would have implement this logic a long time ago.
* Next we have to deal with functions that make use of the `This` type, associated types, etc. We have to know that when the interface uses `This`, we want to treat that as equivalent to `ConcreteType`, and similarly for associated types. Getting that working is mostly a matter of setting up a this-type subsitution for the interface member being checked.
* Finally, when comparing generic declarations like `IBase::doThing<T>` and `Derived::doThing<U>` we need to deal with the way that `T` and `U` represent the "same" logical type parameter, but are distinct `Decl`s. This is handled by specializing the base declaration to the parameters of the derived one (e.g., forming `IBase::doThing<U>` using the `U` from `Derived::doThing`).
The result seems to be passing our tests, but there are still a few gotchas lurking, I'm sure.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP: First pass in supporting output of line error information.
* Add support for lexing to better be able to indicate SourceLocation information.
* Fix lexer usage in DiagnosticSink in C++ extractor.
* Update diagnostics tests to have line location info.
* Fixed test expected output that now have source location information in them.
* Better handling of tab.
* Fix test expected results for tabbing change.
* DiagnosticLexer -> DiagnosticSink::SourceLocationLexer
Added line continuation tests.
* Fix typo.
* Added String::appendRepeatedChar
* Change to rerun tests.
* Added source locations to IR dumping.
* Output column for IR dump source loc.
* Add support for closing brace location to AST.
Use closing brace location in lowering when adding return void.
* Set the source location through SourceLoc - simplifies identifying if current loc is valid.
* Copy terminator sloc.
* Test for improved #line handling.
* Made writer the last parameter for dumpIR.
Small improvements to comments.
* Disable sloc output on dump IR by default.
* Fix issue with #line and inlining.
* Fix for output with improved #line output.
* Small comment change - mainly to kick off TC build.
Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP: First pass in supporting output of line error information.
* Add support for lexing to better be able to indicate SourceLocation information.
* Fix lexer usage in DiagnosticSink in C++ extractor.
* Update diagnostics tests to have line location info.
* Fixed test expected output that now have source location information in them.
* Better handling of tab.
* Fix test expected results for tabbing change.
* DiagnosticLexer -> DiagnosticSink::SourceLocationLexer
Added line continuation tests.
* Fix typo.
* Added String::appendRepeatedChar
* Change to rerun tests.
Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* Copy source loc information when inlining.
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP diagnostics for line number output.
* Small param naming change
* Use x macro for pass through compile human name lookup/getting.
* WIP on parsing downstream compiler output.
* Split out parsing into ParseDiagnosticUtil.
Added test result of single line.
* Dump out the std output on fail to parse diagnostics.
* Change test type for syntax-error-intrinsic.slang be TEST not TEST_DIAGNOSTIC
* Use Index for StringUtil.
* WIP: First pass support for parsing Slang diagnostics.
* WIP Testing comparing with ParseDiagnosticUtil with previous ad-hoc mechanism.
* Use the new parsing mechanism for diagnostic comparisons.
* Fix layout on GLSL, doesn't have CR so runs into main.
* Split out switch on outputting intrinsic 'specials'.
Output code around intrinsic as emit - so that we get the appropriate indenting (and potentially other benefits).
* Improvements to diagnostics parsing.
Better error handling, and fallback handling.
Added ability to parse downstream compilers without a prefix.
Added ability to parse Slang with a prefix.
* DownstreamDiagnostic::Type -> Severity and related fixes.
* Small fixes around moving from DownstreamDiagnostic::Type -> Severity
* Fix handling of 'special intrinsic' expansion
* Split out the handling of intrinsic expansion into it's own type and files.
* Fixes to reading expected output - for SimpleLine test.
* Test using += to check #line output.
* A test around += and return.
* Small comment fixes.
Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP diagnostics for line number output.
* Small param naming change
* Use x macro for pass through compile human name lookup/getting.
* WIP on parsing downstream compiler output.
* Split out parsing into ParseDiagnosticUtil.
Added test result of single line.
* Dump out the std output on fail to parse diagnostics.
* Change test type for syntax-error-intrinsic.slang be TEST not TEST_DIAGNOSTIC
|
|
* #include an absolute path didn't work - because paths were taken to always be relative.
* Improve diagnostic for token pasting.
* Token paste location test.
* Output include hierarchy.
* WIP on includes hierarchy.
* Improved include hierarchy output - to handle source files without tokens.
Improved test case.
* Small comment improvements.
Fixed a typo with not returning a reference.
* Slight simplification of the ViewInitiatingHierarchy, by adding GetOrAddValue to Dictionary.
* Remove the need for ViewInitiatingHierarchy type.
* Improve output of path in diagnostic for includes hierarchy.
* Remove comment in diagnostic for token-paste-location.slang
* Update command line docs to include `-output-includes`
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
* Enable lower-generics pass universally.
* Exclude builtin interfaces and functions from lower-generics pass.
* Update stdlib.
* Fixup.
* Fixes handling of nested intrinsic generic functions.
* Fixes.
* Fixes.
|
|
* Fix premake5.lua so it uses the new path needed for OpenCLDebugInfo100.h
* Keep including the includes directory.
* Added the spirv-tools-generated files.
* We don't need to include the spirv/unified1 path because the files needed are actually in the spirv-tools-generated folder.
* Put the build_info.h glslang generated files in external/glslang-generated. Alter premake5.lua to pick up that header.
* First pass at documenting how to build glslang and spirv-tools.
* Improved glsl/spir-v tools README.md
* Added revision.h
* Change how gResources is calculated.
Update about revision.h
* Update docs a little.
* Split out spirv-tools into a separate project for building glslang. This was not necessary on linux, but *is* necessary on windows, because there is a file disassemble.cpp in spirv-tools and in glslang, and this leads to VS choosing only one. With the separate library, the problem is resolved.
* Fix direct-spirv-emit output.
* Update to latest version of spirv headers and spirv-tools.
* Upgrade submodule version of glslang in external.
* Add fPIC to build options of slang-spirv-tools
* WIP adding support for InterlockedAddFp32
* Upgrade slang-binaries to have new glslang.
* Fix issues with Windows slang-glslang binaries, via update of slang-binaries used.
* WIP - atomicAdd. This solution can't work as we can't do (float*) in glsl.
* WIP on atomic float ops.
* Added checking for multiple decls that takes into account __target_intrinsic and __specialized_for_target.
First pass impl of atomic add on float for glsl.
* Split __atomicAdd so extensions are applied appropriately.
* Made Dxc/Fxc support includes.
Use HLSL prelude to pass the path to nvapi
Added -nv-api-path
* Refactor around IncludeHandler and impl of IncludeSystem
* slang-include-handler -> slang-include-system
Have IncludeHandler/Impl defined in slang-preprocessor
* Small comment improvements.
* Document atomic float add addition in target-compatibility.md.
* CUDA float atomic support on RWByteAddressBuffer.
* Add atomic-float-byte-address-buffer-cross.slang
* Removed inappropriate-once.slang - the test is no longer valid when a file is loaded and has a unique identity by default. A test could be made, but would require an API call to create the file (so no unique id).
Improved handling of loadFile - uses uniqueId if has one.
* Work around for testing target overlaps - to avoid exceptions on adding targets.
Simplify PathInfo setup.
Modify single-target-intrinsic.slang - it no longer failed because there were no longer multiple definitions for the same target.
Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
|
|
* AnyValue packing/unpacking pass.
* Add diagnostic for types that does not fit in required AnyValueSize.
* Add expected test result
* Fix warnings.
|
|
There are two main bug fixes here:
* We were failing to diagnose when code calls a `[mutating]` method on a value that doesn't support mutation (that is an r-value instead of an l-value).
* We had a bug in the synthesis logic for interface requirements where we used the *result* type of the requirement in place of each of the *parameter* types.
The second bug made synthesis often produce incorrect signatures with `void` parameters.
The first bug meant that even though a `[mutating]` method should not be able to satisfy a non-`[mutating]` method (and we had code to enforce this for the "exact match" case), when we go on to try and synthesize a non-`[mutating]` method that satisfies the requirement by delegating to the user-written one, it would end up succeeding, because nothing was stopping a non-`[mutating]` method from calling a `[mutating]` one.
In each case this code adds a fix and a test case to confirm it.
|
|
During semantic checking, the compiler used to link together `ExtensionDecl`s into a singly-linked list dangling off of the `AggTypeDecl` that they applied to. This approach made lookup relatively easy, because given a `DeclRef` to an `AggTypeDecl` one could easily find and walk the list of candidate extensions.
Unfortunately, the simple approach has two major strikes against it:
* First, as we recently ran into, it creates a lifetime/ownership problem, in cases where the `ExtensionDecl` is outlived by the `AggTypeDecl` it applies to. This creates the one and only place in the compiler today where an "old" AST node might point to a "new" AST node, and it resulted in use-after-free problems in client code.
* Second, the scoping of `extension`s ends up being completely wrong. All of the `extension` methods on a type end up being visible in all cases, instead of just in the context of modules where the `extension` itself is visible. The comparable feature in C# (static extension methods) is careful to not make scoping mistakes like this. The Swift langauge has loose scoping for `extension` more akin to what we have in Slang today, but the maintainers seem to consider it a misfeature.
This change attempts to clean up both issues by changing the way that extension declarations are stored. There are two main pieces:
1. The primary "source of truth" for extension lookup has been moved to the `ModuleDecl`, where a module is responsible for storing a cache of the extensions declared within that module (keyed by the declaration of the type being extended). This cache is updated at the same point where the old code would mutate the AST node being depended on.
2. A secondary aggregated cache is added to the `SharedSemanticsContext` used during semantic checking. This cache includes entries from across multiple modules, and is intended to be invalidated and rebuilt on demand if new modules are added during checking.
Access to the candidate extensions has now been put behind subroutines that require a semantics-checking context to be passed in (there was always one available in contexts that care about extensions).
In addition, the operation for looking up members including those from extensions was refactored heavily to involve internal rather than external iteration and, more importantly, was changed so that it actually tests whether the `ExtensionDecl`s it loops over apply to the type in question, rather than blindly letting extensions members be looked up in ways that don't make sense.
There are three test cases added here to confirm aspects of the fix:
* First, I added a test that reproduces the crash that was being seen, so that we have a regression test for the fix.
* Second, I added a basic semantic-checking test to confirm that an `extension` from an `import`ed module is still visible/usable, to confirm that I didn't break existing valid uses of extensions.
* Third, I added a diagnostic test that ensures that we correctly ignore extensions that should not be visible in a given context as a result of `import` declarations.
Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
|
|
* Multiple Entry Point Backend
This PR introduces changes to the IR linking, emitting, and options for
multiple entry points. Specifically, this PR updates several locations
to support a (potentially empty) list of entry points, adding list infrastructure and looping over entry points as appropriate.
* Formatting change
* Updated unknown target case to not require an entry point
* Formatting and list consts updates
Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
|