summaryrefslogtreecommitdiff
path: root/source
AgeCommit message (Collapse)Author
2024-09-11Fix the issue in resolving the overload functions (#5060)kaizhangNV
2024-09-10Disambiguate subscript decls by preferring the one with more accessors. (#5046)Yong He
2024-09-10Specialize existential return types when possible. (#5044)Yong He
* Fix inccorect dropping of declref during Unification of DeclaredSubtypeWitness. * Add extension test. * Specialize existential return types when possible. * Fix. * Fix. * Fix falcor issue.
2024-09-10Fix inccorect dropping of declref during Unification of ↵Yong He
DeclaredSubtypeWitness. (#5041) * Fix inccorect dropping of declref during Unification of DeclaredSubtypeWitness. * Add extension test.
2024-09-09Add load paths to return value check (#5042)venkataram-nv
2024-09-09Initial WGSL support (#5006)Anders Leino
* Add WGSL as a target This is required for #4807. * C-like emitter: Allow the function header emission to be overloaded WGSL-style function headers are pretty different from normal C-style headers: Normal C-style headers: ReturnType Func(...) void VoidFunc(...) WGSL-style headers: fn Func(...) -> ReturnType fn VoidFunc(...) This change allows the header style to be overloaded, in order to accomodate WGSL-style headers as required to resolve issue #4807, but retains normal C-style headers as the default implementation. [1] https://www.w3.org/TR/WGSL/#function-declaration-sec * C-like emitter: Allow emission of switch case selectors to be overloaded The C-like emitter will emit code like this: switch(a.x) { case 0: case 1: { ... } break; ... } This is not allowed in WGSL. Instead, selectors for cases that share a body must [1] be separated by commas, like this: switch(a.x) { case 0, 1: { ... } break; ... } To prepare for addressing issue #4807, this patch makes the emission of switch case selectors overloadable. [1] https://www.w3.org/TR/WGSL/#syntax-case_selectors * C-like emitter: Support WGSL-style declarations This patch helps to address issue 4807. C-like languages declare variables like this: i32 a; WGSL declares variables like this: var a : i32 The patch introduces overloads so that the forthcoming WGSL emitter can output WGSL-style declarations, which helps to resolve #4807. * C-like emitter: Support overloading of declarators Unlike C-like languages, WGSL does not support the following types at the syntax level, via declarators: - arrays - pointers - references For this reason, this patch introduces support for overloading the declarator emitter, in order to help address issue #4807. C-like languages: int a[3]; // Array-ness of type is mixed into the "declarator" WGSL: var a : array<int, 3>; // Array-ness of type is part of the... type_specifier! * C-like emitter: Allow struct declaration separator to be overridden C-like languages use ';' as a separator, and languages like e.g. WGSL use ','. This change prepares for addressing issue #4807. * C-like emitter: Allow overriding of whether pointer-like syntax is necessary Things like e.g. structured buffers map to "ptr-to-array" in WGSL, but ptr-typed expressions don't always need C-style pointer-like syntax. Therefore, make it overrideable whether or not such syntax is emitted in various cases in order to address #4807. * C-like emitter: Emit parenthesis to avoid warning about & and + precedence This helps with #4807 because WGSL compilers (e.g. Tint) treat absence of parenthesis as an error. * C-like emitter: Add hook for emitting struct field attributes WGSL requires @align attributes to specify explicit field alignment in certain cases. Thus, this patch prepares for addressing #4807. * C-like emitter: Add hook for emitting global param types Declarations of structured buffers map to global array declarations in WGSL. However, in all other cases such as when structured buffers are used in operands, their types map to *ptr*-to-array. This patch makes it possible for the WGSL back-end to say that structured buffers generally map to "ptr-to-array" types, but still have a special case of just "array" when declaring the global shader parameter. Thus, this patch helps with addressing #4807. * IR lowering: Use std140 for WGSL uniform buffers This patch just cuts out some logic that prevented std140 to be chosen for WGSL uniform buffers. Note that WGSL buffers in the uniform address space is not quite std140, but for now it's close enough to avoid compile issues. Later on, a custom layout should be created for WGSL uniform buffers. When that's done, this change will be revisited, but for now it helps to resolve #4807. * Don't emit line directives in WGSL by default WGSL does not support line directives [1]. The plan currently seems to be to instead support source-map [2]. This is part of addressing issue #4807. [1] https://github.com/gpuweb/gpuweb/issues/606 [2] https://github.com/mozilla/source-map * WGSL IR legalization: Map SV's The implementation closely follows the cooresponding one for Metal. Supported: - DispatchThreadID - GroupID - GroupThreadID - GroupThreadID Unsupported: - GSInstanceID This is not complete, but it helps to address #4807. * WGSL emitter: Add support for basic language constructs A lot of the basics are added in order to generate correct WGSL code for basic Slang language constructs. This addresses issue #4807. This adds support for at least the following: - statments - if statements - ternary operator - while statement - for statements - variable declarations - switch statements - Note: Slang may emit non-constant case expressions, see issue 4834 - literals - integer literals - u?int[16|32|64]_t - float and half literals - bool literals - vector literals and splatting (e.g 1.xxx) - function definitions - assignments - +=, *=, /= - array assignments - vector assignments/updates - swizzles of other vectors - from matrix rows ('m[i]' notation) - from matrix cols (using swizzle notation, e.g 'm._11_12_13') - matrix assignments/updates - to rows ('m[i]' notation) - to cols (using swizzle notation, e.g 'm._11_12_13') - declarations - arrays [1] https://www.w3.org/TR/WGSL/#syntax-switch_body * Add some WGSL capabilities This patch registers some WGSL capabilities required to pass many of the initial compute shader compile tests. Many capabilities still remain to be added -- this is just an initial set to help resolve issue #4807. - asint - min and max - cos and sin - all and any * WGSL and C-like emitters: Add hack to bitcast case expression In WGSL, the switch condition and case types must match. https://www.w3.org/TR/WGSL/#switch-statement Slang currently allows these types to mismatch, as pointed out in #4921. Issue #4921 should eventually be addressed in the front-end by a patch like [1]. However, at the moment that would break Falcor tests. Thus, this patch temporarily works around the issue in the WGSL emitter only in order to help resolve #4807. In the future, the Falcor tests should be fixed, this patch should be dropped and [1] should be merged instead. [1] a32156ef52f43b8503b2c77f2f1d51220ab9bdea
2024-09-09Fix generic IInteger `mod` implementation. (#5037)Yong He
2024-09-06Correct control flow in getParentBreakBlockSet (#5024)Ellie Hermaszewska
Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
2024-09-06Remove incorrect UTF decode assert (#5028)cheneym2
The assert assumed that after removing a BOM and "deflating" UTF* to UTF8, the decoded (UTF8) size should be less than the raw size (UTF8 or UTF16). However, UTF8 is not actually smaller than UTF16 for some UTF16 codepoints. Specifically, UTF16 code points (2 bytes) 0x800+ are 3 to 4 bytes large. The assert is mostly obeyed for source code files, but is easily violated for binary files with more random values. Wikipedia clarifies why: https://en.wikipedia.org/wiki/UTF-8#UTF-16 "Text encoded in UTF-8 will be smaller than the same text encoded in UTF-16 if there are more code points below U+0080 than in the range U+0800..U+FFFF. This is true for all modern European languages. It is often true even for languages like Chinese, due to the large number of spaces, newlines, digits, and HTML markup in typical files."
2024-09-05Initial -embed-spirv support (#4974)cheneym2
* Initial -embed-spirv support Add support for SPIR-V precompilation using the framework established for DXIL. Work on #4883 * SLANG_UNUSED * Add linkage attributes to exported spirv functions * Combine DXIL and SPIRV paths * Whitespace fix * Merge remaining precompiled spirv/dxil paths * Change inst accessors to return codegentarget * Add unit test for precompiled spirv --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-09-05Fix SPIRV SV_TessFactor type adaptation logic. (#5010)Yong He
* Fix SPIRV SV_TessFactor type adaptation logic. * Fix compile error.
2024-09-05Support entrypoints defined in a namespace. (#5011)Yong He
* Support entrypoints defined in a namespace. * Fix test.
2024-09-05Fix invalid documentsymbol error in langauge server. (#5012)Yong He
2024-09-05Fix spirv emit for global pointer variable. (#5009)Yong He
2024-09-05Support `where` clause and type equality constraint. (#4986)Yong He
* Support `where` clause. * Fix. * Fix parser. * Enhance test to cover traditional __generic syntax. * Update user-guide. * Support `where` clause on associatedtype. * Fix. * Put in more comments.
2024-09-05Respect matrix layout in uniform and in/out parameters for HLSL target. (#5013)Yong He
* Respect matrix layout in uniform and in/out parameters for HLSL target. * Update test. * Fix test. * fix test. * Fix metal layout calculation. * Fix compile error. * Fix compiler error. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2024-09-05Document All Capability Atoms and Profiles (#5008)ArielG-NV
* Document All Capability Atoms and Profiles Fixes: #4125 Unimplemented Considerations: 1. This PR does not add support to query all capability-atom's from a command-line option. It is understood that this might be desired, due to this, the logic to generate `docs\user-guide\a3-02-reference-capability-atoms.md` was made to be "command-line friendly" so minimal changes are needed to pipe our documentation into a command-line option if this change is to be added. Changes: 1. Added a way to document atoms inside `.capdef`. Method to document is described under `source\slang\slang-capabilities.capdef`. The goal is to error if a public atom does not have any form of documentation to ensure we always have up-to-date documentation to guide user on what an atom is/does. * The following `.capdef` file syntax was added * /// [HEADER_GROUP] * /// regular comment 2. When capability generator runs it auto-generates `docs\user-guide\a3-02-reference-capability-atoms.md` 3. Added to the user-guide 3 sections: `Reference`, `Reference -> Capability Profiles`, `Reference -> Capability atoms` section
2024-09-04Preserve name in DeclRefExpr for correct highlighitng of `This`. (#4980)Yong He
* Preserve name in DeclRefExpr for correct highlighitng of `This`. * Fix test.
2024-09-04Fix resource specialization with `-embed-dxil` (#4990)ArielG-NV
* Fix resource specialization with `-embed-dxil` fixes: #4989 Changes: 1. Before handing off to DCE an `oldFunc` which should be removed, clean up any leftover `IRKeepAliveDecoration` (else DCE won't remove our `oldFunc`s)
2024-09-04Open existential on arguments after overload resolution. (#4982)Yong He
* Open existential on arguments after overload resolution. * Fix. * Update source/slang/slang-check-overload.cpp Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> --------- Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com>
2024-09-04Fix extension override behavior, and disallow extension on interface types. ↵Yong He
(#4977) * Add a test to ensure extension does not override existing conformance. * Fix doc. * Update documentation. * Fix doc. * Add diagnostic test.
2024-09-03Add Path::removeNonEmpty() to remove non-empty dir (#4984)kaizhangNV
We've implemented a function in slang-record-replay unit test to remove the non-empty directory, now move this function into slang `Path` namespace to make this function as an utility. Close issue #4916
2024-08-30User guide page for SPIR-V target specific information (#4815)Jay Kwak
Adding a user guide page for SPIR-V specific features.
2024-08-30Fix prelude generation by using relative paths for including `slang.h` (#4973)Sai Praveen Bangaru
* Change `slang.h` path in `slang-common.h` to allow `slang-embed` to resolve correctly. * Change `slang.h` path in all slang/core files --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-30Support extension on generic type. (#4968)Yong He
2024-08-30capture component type (#4967)kaizhangNV
* Refactor the IComponentType recording Refactor the `IComponentType` recording by creating a abstract class `IComponentTypeRecorder` to record all the methods of `IComponentType`, so that `ICompositeComponentType`, `IModule`, 'IEntryPoint', 'ITypeConformance' can share the same recording implementation. Capture the out IComponentType from linkWithOptions() link() specialize() renameEntryPoint() * fix bugs * Finish the unimeplemented functions in json consumer Fix the address print to use 64 bit hex. Fix the reference count issue when allocating new recorder object. * Disable few examples using reflection APIs * Add gpu-printing example into slang-test * Replace of using std::unique_ptr with RefPtr
2024-08-30Support specialization constants. (#4963)Yong He
* Support specialization constants. * Fix. * Fix. * Fix. * Fix. * Make sure specialization constants have names. * Clean up and support the dxc [vk::constant_id] syntax. * Fix. * Fix. * Fix.
2024-08-30Draft: integrate slang-rhi (#4970)Simon Kallweit
* add slang-rhi submodule * refactor render-test to use slang-rhi and remove OpenGL support * remove -vk -glsl tests * remove gl test * disable failing test * allow recursive submodules in github actions * update slang-rhi * update slang-rhi --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-30Fix redundant decorations in IRParam (#4964)Jay Kwak
* Fix redundant decorations in IRParam Closes #4922 The problem was that same decorations were added to an IRParam multiple times while running `specializeIRForEntryPoint()`. `cloneGlobalValueWithCodeCommon()` kept cloning decorations for the params that were already processed.
2024-08-29Support mixture of precompiled and non-precompiled modules (#4860)cheneym2
* Support mixture of precompiled and non-precompiled modules This changes the implementation of precompile DXIL modules to accept combinations of modules with precompiled DXIL, ones without, and ones with a mixture of precompiled DXIL and Slang IR. During precompilation, module IR is analyzed to find public functions which appear to be capable of being compiled as HLSL, and those functions are given a HLSLExport decoration, ensuring they are emitted as HLSL and preserved in the precompiled DXIL blob. The IR for those functions is then tagged with a new decoration AvailableInDXIL, which marks that their implementation is present in the embedded DXIL blob. The DXIL blob is attached to the IR as before, inside a EmbeddedDXIL BlobLit instruction. The logic that determines whether or not functions should be precompiled to DXIL is a placeholder at this point, returning true always. A subsequent change will add selection criteria. During module linking, the full module IR is available, as well as the optional EmbeddedDXIL blob. The IR for functions implemented by the blob are tagged with AvailableInDXIL in the module IR. After linking the IR for all modules to program level IR, the IR for the functions marked AvailableInDXIL are deleted from the linked IR, prior to emitting HLSL and compiling linking the result. This change also changes the point of time when the module IR is checked for EmbeddedDXIL blobs. Instead of happening at load time as before, it happens during immediately before final linking, meaning that the blob does not need to be independently stored with the module separate from the IR as was done previously. Work on #4792 * Clean up debug prints * Call isSimpleHLSLDataType stub * Address feedback on precompiled dxil support Allow for IR filtering both before and after linking. Only mark AvailableInDXIL those functions which pass both filtering stages. Functions are corrlated using mangled function names. Rather than delete functions entirely when linking with libraries that include precompiled DXIL, instead convert the IR function definitions to declarations by gutting them, removing child blocks. * Use artifact metadata and name list instead of linkedir hack * Use String instead of UnownedStringSlice * Update tests * Renaming * Minor edits * Don't fully remove functions post-link * Unexport before collecting metadata
2024-08-29Fix typo SV_DomainLsocation (#4960)Jay Kwak
* Fix typo SV_DomainLsocation * Fix CI failures --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-28Make sure `NullDifferential` and its witness are removed after autodiff. (#4958)Yong He
* Make sure `NullDifferential` and its witness are removed after autodiff. * Fix. * Add a test.
2024-08-28Fix partial inference of variadic generic functions. (#4956)Yong He
2024-08-28Add `ReportIntersectionOptix` for optix. (#4949)Yong He
2024-08-28Migrate 3 more examples to slang-unit-test (#4927)kaizhangNV
* Convert 'ray-tracing-pipeline' example into slang-test * Convert model-view and 'autodiff-texture' examples to slang-test * Add more error message in RecordReplay test * Fix a shader issue in autodiff-texture
2024-08-28Ignoring construct field warnings on delegatory methods (#4911)venkataram-nv
* Ignoring construct field warnings on delegatory methods * Generalizing instruction usage type interface * Skip collection when searching for stores * Adding separate construct delegation tests * Treating differentiable functions as stores
2024-08-28Metal: Fix metal primitive_id semantic (#4951)Dynamitos
2024-08-28Metal: Mesh Shaders (#4280)Dynamitos
* Metal: mesh shading skeleton * Metal: fixing mesh payload * Metal: improving mesh shader indices output * Metal: Implementing conditional mesh output set * Metal: Trying to not break other backends * Metal: trying to fix mesh output set * Metal: Fixing MeshOutputSet usages * Metal: Fixing vertex and primitive semantics * Metal: Fixing code style * Metal: Fixed hlsl indices set * Fixed HLSL mesh output set disappearing and GLSL mesh output crashing * Metal: Adjusting task test matching --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-28Allow capabilities to be used with `[shader("...")]` (#4928)ArielG-NV
* Allow capabilities to be used with `[shader("...")]` Fixes: #4917 Changes: 1. Allow using capabilities instead of `Stage`s with `EntryPointAttribute`. 2. When resolving capabilities for an entrypoint+profile (per entrypoint) in `resolveStageOfProfileWithEntryPoint` add our `EntryPointAttribute` and resolved capability 3. Added tests and some capabilities related clean-up * fix a warning made by a mistake in syntax * change fineStageByName to assume it is passed a stage without a '_' * test with and without prefix '_' * cleanup some profiles and reprisentation to work better with 'Stage' and 'Profile' This use case is why we need to clean all profile-usage into `CapabilityName`s directly. * change how we compare * only change profiles * let all capabilities be resolved by 'shader' profile for now * fix warning checks I accidently broke * meshshading_internal to _meshshading --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-28Make tuple types work in autodiff. (#4923)Yong He
2024-08-27Add functor syntax support. (#4926)Yong He
2024-08-27Document notable `__ref` uss in stdlib. Remove user docs use of '__ref'. (#4799)ArielG-NV
1. Document `__ref` in stdlib. 2. Remove `__ref` example in `docs\user-guide\a1-04-interop.md` 3. New example in `docs\user-guide\a1-04-interop.md` to compensate for no longer providing an example that uses `&` and `OpCapability`/`OpExtension`. Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-27Adds a warning for using `[PreferRecompute]` on methods that may contain ↵Sai Praveen Bangaru
side effects (#4707) * Adds a warning for using prefer-recompute on methods that contain side effects * Rename `SideEffects` -> `SideEffectBehavior` --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-27Avoid inlining functions with inline ASM blocks. (#4925)Sai Praveen Bangaru
2024-08-27Add ability to specialize generic references to functions, types and more ↵Sai Praveen Bangaru
(#4909) * More reflection API features. + Lookup methods and members (by string) on types + Fix issue with looking up non-static members through the scope operator '::' + `GenericReflection`: Cast a decl to generic to access unspecialized generic parameter names and constraints + `GenericReflection`: Use `getGenericContainer()` from function, variable or type to access the 'nearest' generic parent along with specialization info + `GenericReflection::getConcreteType` and `GenericReflection::getConcreteIntVal`: to get the concrete type of a param in the context of the reflection object + `GenericReflection::getOuterGenericContainer` to go up one level and get the outer generic declarations (if there are more than one enclosing generic scopes) + `DeclReflection::getParent`: go to parent declaration. + Change `VariableReflection` to be a `DeclRef` rather than a decl (allows us to return properly substituted types for methods, members, and more) * Fix Falcor issue * Initial namespace reflection support * FIx issue with specializing witness tables * Add API method for specializing parameters of a generic decl * Add ability to specialize generic references to functions, types and more This PR adds the following end-points: - `specializeGeneric()` method that can be called on a generic reflection to substitute arguments for generic type and value parameters. It returns another generic reflection, but this time with the appropriate substitution. - `applySpecializations()` method to then copy these specializations onto an existing type or function reflection. - `isSubType()` to check if a type is a subtype of another type (useful to check if a type is differentiable by checking `IDifferentiable`) This PR also: - Adds `DeclReflection::Kind::Namespace` so that namespace containers are correctly reflected when walking the decl-tree. the name can be obtained through `getName()` but there's no need to cast to a namespace (since there's nothing else we can do with a namespace decl) - Fixes an issue with name-based lookups that fail if a type or function is referenced without specializations. Its helpful to be able to form a reference to a function with default substitutions, so that we can we can specialize it later (either directly, or via argument types). * Update slang.h * Fix up naming * Update slang-compiler.h * Update slang-reflection-api.cpp * Update slang.cpp * Update slang.cpp * Update slang.cpp * Use `checkGenericAppWithCheckedArgs` to do specialization * Update slang-reflection-api.cpp * Update slang-check-decl.cpp
2024-08-27Explicitly detach derivative when forming a non-differentiable struct out of ↵Sai Praveen Bangaru
differentiable args (#4901) * Explicitly detach derivative when forming a non-differentiable struct out of differentiable args This fixes an issue where initializer lists get optimized out and lose information about non-differentiability. There are 2 places where this could have been fixed: 1. When coercing initializer-list exprs, we can check for non-differentiable aggregate types and use a detach derivative on all the args. 2. Add an extra case in the peephole optimization step that adds detach-derivative when simplifying a make-struct of a non-differentiable type. Even though solution 2 is more elegant, this PR goes with solution 1 simply to avoid having to use a differentiable-type-conformance-context that is used in the auto-diff IR passes to check for differentiability. * Change test name + add expected vals
2024-08-27Migrate examples (#4920)kaizhangNV
* Migrate cpu-hello-world to new slang API Migrate cpu-hello-world to new slang API, and also convert this example as one of the unit test. * Add 'shader-object' to slang-unit-test * Convert ray-tracing example into unit-test Convert ray-tracing example into unit-test * Fix some replay bugs: - Wrong decode type in 'getEntryPointHostCallable'. - Mistakes in computing the output buffer size. - Wrong decode type in array size in specialize() call. - When capture entrypoint, we should increase the reference count for the allocated entrypoint recorder object, because that is allocated by record layer, it should be owned by the layer, user should not be able to free it. - Improve json consumer on the prelude text. * Test verify change: In our test, we add a "callIdx" string at beginning of the hash-code string, as there could be more than one modules in the example, so they could call 'getEntryPointHash' multiple times, in order for the test can identify them, add "callIdx: <number>" as the key word.
2024-08-26Fix Varying Variable Location Assignments With Hull Shaders (#4915)ArielG-NV
* Fix Varying Variable Location Assignments With Hull Shaders Fixes: #4913 Fixes: #4540 Changes: 1. Added `kIROp_ControlBarrier` to HLSL/GLSL emitting. 2. Added a method to track 'used' and 'unused' varyings for when legalizing GLSL. This allows us to assign correct offsets to automatically added varyings * Added a `ZeroLSB` check to UIntSet for this purpose * add missing return * code comment adjustment * cleanup * comment and HLSL controlBarrier mistake * assume space for glsl/spriv varying is irrelevant
2024-08-26Implement `-fvk-use-dx-layout` (#4912)ArielG-NV
* Implement `-fvk-use-dx-layout` Fixes: #4126 Changes: * Added fvk-use-dx-layout * Modified `HLSLConstantBufferLayoutRulesImpl` for correctness (ex: Array is always 16 byte aligned) * Added kFXCShaderResourceLayoutRulesFamilyImpl and kFXCConstantBufferLayoutRulesFamilyImpl to handle fvk-use-dx-layout * Added `ConstantBufferLayoutRules` to manage constant buffer rules * Added `alignCompositeElementOfNonAggregate`/`alignCompositeElementOfAggregate` to handle forced alignment of composites for ConstantBuffers * `StructuredBuffer` rules are mostly equal to `scalar` layout, not much was needed to be changed to support this behavior. * seperate legacy constant buffer and how Slang does constant-buffer normally * undo an addition * remove accidental test * Address review and fix Address review and remove GLSL support since GLSL requires a seperate legalization (need to linearlize structs like with `legalizeMetalIR` to assign explicit offsets) * comments * remove aggregate and non-aggregate logic We don't need this distinction for the logic --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-26Feature/record unit test (#4910)kaizhangNV
* Fix the slang-test bug Since we reorganize the build directory, now the libraries are located at different directory with executables in non-Windows platform, we have to change the code on how to find the dll directory. * Integrate the record/replay test into slang-unit-test We create a unit-test-record-replay.cpp to run the converted slang examples in child process as our tests for the record-replay layer. * Disable the test on Apple Due to the limitation of current examples, we temporarily disable them on apples. Change the ci to make this test only be run on the gpu-equipped runners, for other runners we add a white-list file "expected-failure-record-replay-tests.txt". * Remove 'hello-world' example from unit test "hello-world" doesn't use gfx abstract library, instead it uses vk directly, it's not a preferable way. So we will drop this test, instead, we will use cpu-hello-world example.