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path: root/source/slang/slang-options.cpp
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2020-06-10Add compiler flag to disable specialization pass.Yong He
2020-05-28Small improvements to documentation and code around DiagnosticSink (#1359)jsmall-nvidia
2020-05-20AST dumping via C++ Extractor reflection (#1348)jsmall-nvidia
* Add support for parsing array types to C++ extractor. * C++ extractor looks for 'balanced tokens'. Use for extracting array suffixes. * First pass at field dumping. * Update project for field dumping. * WIP AST Dumper. * More AST dump compiling. * Fix bug in StringSlicePool where it doesn't use the copy of the UnownedStringSlice in the map. * Add support for SLANG_RELFECTED and SLANG_UNREFLECTED More AST dump support. * Support for hierarchical dumping/flat dumping. Use SourceWriter to dump. * Add -dump-ast command line option. * Add fixes to VS project to incude AST dump. * Fix compilation on gcc. * Add fix for type ambiguity issue on x86 VS. * Fixes from merge of reducing Token size. * Fix comment about using SourceWriter.
2020-05-04C++ Extractor (#1337)jsmall-nvidia
* WIP: Doing texing using slangs lexer for cpp-extractor * Node tree for C++ extraction. * Bug fixing. Add dump of hierarchy. * First pass at extracting fields. * Parse template types. * Use diagnostics defs for C++ extractor. * Simplify Diagnostic Defs. * Remove the brace stack. * Added IdentifierLookup. * Add handling for >> style template close. * Improved identifier handling/keywords. * Added ability to check if reader is at cursor position. * Handling of an unspecified root type. * Parsing code comments. Tidy up some parsing - to use advanceIf functions more. * Improve path handling. * Fixes around changes to Path interface. * Working Range, Type and Scope header. * Extract the middle part of marker and put in output. Gives more flexibility at macro injection, and in class definitions. * Split DERIVED types into it's own macro, to provide way to generate for derived types. * Fix clang/g++ compile issue. * Tabs -> spaces. * Fix small bug in getFileNameWithoutExt * Small improvement around naming. Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
2020-03-03__spirv_version Decoration (#1255)jsmall-nvidia
* WIP add support for __spirv_version . * Added IRRequireSPIRVVersionDecoration
2020-02-18Added support for Targets to TypeTextUtil. (#1226)jsmall-nvidia
* Added support for Targets to TypeTextUtil. * Made Function names 'get' and 'find' instead of 'as' in TypeTextUtil.
2020-02-04CUDA/C++ backend improvements (#1198)jsmall-nvidia
* WIP with vector float test. * vector-float test working. * Fixed remaing tests broken with init changes. * Improve 64bit-type-support.md * Disable tests broken on CI system for Dx. * WIP: Make type available for comparison. * Moved type conversion into TypeTextUtil. * Add text/type conversions from DownstreamCompiler to TypeTextUtil. * Allow compaison taking into account type. * Removed quantize in vector-float.slang test.
2019-12-12Feature/source downstream compiler (#1153)jsmall-nvidia
* CPPCompiler -> DownstreamCompiler * Added DownstreamCompileResult to start abstraction such that we don't need files. * * Split out slang-blob.cpp * Made CompileResult hold a DownstreamCompileResult - for access to binary or ISlangSharedLibrary * Keep temporary files in scope. * Add a hash to the hex dump stream. * Move all file tracking into DownstreamCompiler. * WIP support for nvrtc. * WIP: Adding support for nvrtc compiler. Adding enum types, wiring up the nvrtc into slang. * Fix remaining CPPCompiler references. * Fix order issue on target string matching. * Use ISlangSharedLibrary for nvrtc. * Use DownstreamCompiler for nvrtc. * WIP first pass at compilation win nvrtc. * Added testing if file is on file system into CommandLineDownstreamCompiler. Added sourceContentsPath. * Make test cuda-compile.cu work by just compiling not comparing output. * Genearlize DownstreamCompiler usage. * Fix warning on clang. * Remove CompilerType from DownstreamCompiler. * Use DownstreamCompiler interface for all compilers. NOTE for FXC, DXC and GLSLANG this doesn't mean using 'compile' - it's still extracting functions from shared library. * Replace DownstreamCompiler::SourceType -> SlangSourceLanguage * Replace _canCompile with something data driven. * Fix compiling on gcc/clang for DownstreamCompiler. * Moved some text conversions into DownstreamCompiler. * Fix problem on non-vc builds with not having return on locateCompilers for VS. * Change so no warning for code not reachable on locateCompilers for vs.
2019-12-12Slang compiles CUDA source via NVRTC (#1151)jsmall-nvidia
* CPPCompiler -> DownstreamCompiler * Added DownstreamCompileResult to start abstraction such that we don't need files. * * Split out slang-blob.cpp * Made CompileResult hold a DownstreamCompileResult - for access to binary or ISlangSharedLibrary * Keep temporary files in scope. * Add a hash to the hex dump stream. * Move all file tracking into DownstreamCompiler. * WIP support for nvrtc. * WIP: Adding support for nvrtc compiler. Adding enum types, wiring up the nvrtc into slang. * Fix remaining CPPCompiler references. * Fix order issue on target string matching. * Use ISlangSharedLibrary for nvrtc. * Use DownstreamCompiler for nvrtc. * WIP first pass at compilation win nvrtc. * Added testing if file is on file system into CommandLineDownstreamCompiler. Added sourceContentsPath. * Make test cuda-compile.cu work by just compiling not comparing output. * Fix warning on clang.
2019-12-05Added -dump-intermediate-prefix option (#1146)jsmall-nvidia
* * Added ability to name the prefix for intermediates * Allowed paramters after -load-repro - as pretty useful if somewhat risky thing to do (depending on parameters) * Fix issue around setting arbitrary state outside of load-repro.
2019-12-04Setting downstream compiler (#1144)jsmall-nvidia
* WIP setting downstream compiler. * Setting default downstream compiler for a source type.
2019-11-22Add command line option to override language file extension (#1135)Robert Stepinski
2019-11-20Added -ir-compression & fixes for ir compression issues (#1129)jsmall-nvidia
* Added ir-compression option. * Fix issues around ir-compression. * Fix typo in test name.
2019-11-14Initial work on direct emission of SPIR-V (#1118)Tim Foley
* Initial work on direct emission of SPIR-V This change adds a first vertical slice of support for emitting SPIR-V code directly from the Slang IR, instead of generating it indirectly via GLSL. This work isn't usable for anything valuable right now; the goal is just to get something checked in that we can incrementally extend over time. When invoking `slangc`, the `-emit-spirv-directly` option can be used to turn on the new code path. I have not bothered to add an equivalent API option, because this flag is only intended to be used for testing in the immediate future. The existing `emitEntryPoint()` function has become `emitEntryPointSource()` to more accurately reflect its role in a world where we can also emit entry points to a binary format. Much of the logic that was inside `emitEntryPoint()` had to do with linking and then optimizing/transforming Slang IR code to get it ready for emission on a particular target. This logic has been factored into a new `linkAndOptimizeIR()` function that can be shared between the path that emits source and the new one that emits SPIR-V. The meat of the change is then the `emitSPIRVFromIR()` function in `slang-emit-spirv.cpp`, which is called *after* all the optimizations and transformations have been applied to the Slang IR to get it ready. Rather than repeat myself here, I will try to make the comments in `slang-emit-spirv.cpp` usable as documentation of the approach being taken. Smaller notes: * I've included a test case that compares `slangc` output directly to expected SPIR-V. This is perhaps not an ideal plan for how to test SPIR-V emission going forward, but it suffices for now. * The `external/` directory needed to be added to the include dirs for the `slang` project so that the new code can depend on the SPIR-V header. * In `slang-ir-link`, the direct SPIR-V generation path means that we now link with a target of SPIR-V instead of GLSL. In principle this can be used to ensure that appropriate variants of intrinsics are selected based on the knowledge that we are emitting SPIR-V. In practice, that isn't being used at all. * Fixup: path for SPIR-V headers While working on this PR I used a copy of `spirv.h` that I placed into the repository tree manually, but since I started the work we ended up with SPIR-V headers in our tree anyway, albeit at a different path. This change tries to fix things up so that my code uses the headers that were already placed in the repository. * fixup; 64-bit build issue * fixup: typo fixes based on review
2019-11-14Add -dump-intermediates option. (#1123)jsmall-nvidia
2019-11-06Add basic support for entry points in `.slang-lib` files. (#1112)Tim Foley
* Add basic support for entry points in `.slang-lib` files. The basic idea here is that when writing out a `.slang-lib` file based on a compile request, we include new sections in the generated RIFF that represent the entry points that were requested. The entry-point information is serialized in an entirely ad hoc fashion (a future change might clean it up to use the `OffsetContainer` machinery), and contains the name, profile, and mangled symbol name of an entry point. When deserializing this information, we create a list of "extra" entry points that gets attached to the front-end compile requests. These "extra" entry points get turned into `EntryPoint` objects at the same place in the code that entry points specified on the command line or via API would be checked, but the extra entry points bypass the semantic checking and just create "dummy" `EntryPoint` objects. Aside: the ability for a compile request to end up with entry points that weren't originally specified via API or command-line is not new. We already had support for compiling a translation unit with entry points entirely specified via `[shader(...)]` attributes, and this new support tries to function similarly. Because the "dummy" entry points don't retain AST-level information, several parts of the code have been modified to defensively check for `EntryPoint` objects without a matching AST declaration, and skip over them. The main place where this creates a problem is paramete binding, where ignoring the dummy entry point is appropriate since we currently assume linked-in library code has been laid out manually. One small cleanup here is that the `-r` command-line flag and the `spAddLibraryReference` API functio now bottleneck through a common routine to do their work, so that they both gain the new behavior without needing copy-paste programming. In order to keep the existing test case for library linking with entry points working, I had to add a flag to the `render-test` tool so that it can skip specifying entry point names as part of the compile request it creates. In that case it must instead assume that the entry points will be added to the compile request via other means. This logic is a bit magical, and hints that we should be looking for other ways to expose the library linking functionality over time. * fixup: remove alignment assertion
2019-11-06Feature/obfuscate improvements (#1107)jsmall-nvidia
* Added RiffReadHelper * Move type to fourCC in Chunk simplifies some code. * Make MemoryArena able to track external blocks. Allow ownership of Data to vary. Changed IR serialization to use moved allocations to avoid copies. As it turns out all of the array writes could use unowned data, but doing so requires the IRData to stay in scope longer than IRSerialData, which it does at the moment - but perhaps needs better naming or a control for the feature. * Write out slang-module container. * WIP on -r option. Loading modules - with -r. * Making the serialized-module run (without using imported module). * Split compiling module from the test. * Separate module compilation with a function working. * Remove serialization test as not used. * Fix warning on gcc. * Updated test to have types across module boundary. * Allow entry point declaration. A test that tries to build with just an entry point declaration and a module. * Try to make link work with multiple modules. * Multi module linking first pass working. * Multi module test working with -module-name option * Added feature to repro manifest of approximation of command line that was used. * Use isDefinition - for determining to add decorations to entry point lowering. * Added support for repo-file-system.h More precise control of CacheFileSystem. Allow RelativeFileSystem to strip paths optionally. Use canonical paths in PathInfo cache. Fix bug in -D options for command line output of StateSerailizeUtil * Add missing slang-options.h * Fix bug in bit slang-state-serialize.cpp with bit removal. * Added documentation around -repro-file-system Added spLoadReproAsFileSystem function. * Fix warning. * spAddLibraryReference * * Add support for slang-lib extension * Container output when using -no-codegen option * Use the m_containerFormat to determine if the module container is constructed. Store the result in a blob. This allows for potential access via the API. Write the blob if a filename is set. Use m_ prefix for container variables. * Added spGetContainerCode. Made spGetCompileRequestCode work. * * Put obfuscateCode on linkage * Remove obfuscation from variable names - as can be achieved by either stripping and/or removing NameHintDecorations at lowering * Remove name hints being added during lowering * Add stripping of SourceLoc location in strip phase * Hashing of linkage import/export names. * Do final strip in emitEntryPoint, removes any remaining SourceLoc.
2019-11-05API support for IR modules - setting references to libs, and returns lib ↵jsmall-nvidia
from compilation (#1105) * Added RiffReadHelper * Move type to fourCC in Chunk simplifies some code. * Make MemoryArena able to track external blocks. Allow ownership of Data to vary. Changed IR serialization to use moved allocations to avoid copies. As it turns out all of the array writes could use unowned data, but doing so requires the IRData to stay in scope longer than IRSerialData, which it does at the moment - but perhaps needs better naming or a control for the feature. * Write out slang-module container. * WIP on -r option. Loading modules - with -r. * Making the serialized-module run (without using imported module). * Split compiling module from the test. * Separate module compilation with a function working. * Remove serialization test as not used. * Fix warning on gcc. * Updated test to have types across module boundary. * Allow entry point declaration. A test that tries to build with just an entry point declaration and a module. * Try to make link work with multiple modules. * Multi module linking first pass working. * Multi module test working with -module-name option * Added feature to repro manifest of approximation of command line that was used. * Use isDefinition - for determining to add decorations to entry point lowering. * Added support for repo-file-system.h More precise control of CacheFileSystem. Allow RelativeFileSystem to strip paths optionally. Use canonical paths in PathInfo cache. Fix bug in -D options for command line output of StateSerailizeUtil * Add missing slang-options.h * Fix bug in bit slang-state-serialize.cpp with bit removal. * Added documentation around -repro-file-system Added spLoadReproAsFileSystem function. * Fix warning. * spAddLibraryReference * * Add support for slang-lib extension * Container output when using -no-codegen option * Use the m_containerFormat to determine if the module container is constructed. Store the result in a blob. This allows for potential access via the API. Write the blob if a filename is set. Use m_ prefix for container variables. * Added spGetContainerCode. Made spGetCompileRequestCode work.
2019-11-01Using repro as a file system (#1104)jsmall-nvidia
* Added RiffReadHelper * Move type to fourCC in Chunk simplifies some code. * Make MemoryArena able to track external blocks. Allow ownership of Data to vary. Changed IR serialization to use moved allocations to avoid copies. As it turns out all of the array writes could use unowned data, but doing so requires the IRData to stay in scope longer than IRSerialData, which it does at the moment - but perhaps needs better naming or a control for the feature. * Write out slang-module container. * WIP on -r option. Loading modules - with -r. * Making the serialized-module run (without using imported module). * Split compiling module from the test. * Separate module compilation with a function working. * Remove serialization test as not used. * Fix warning on gcc. * Updated test to have types across module boundary. * Allow entry point declaration. A test that tries to build with just an entry point declaration and a module. * Try to make link work with multiple modules. * Multi module linking first pass working. * Multi module test working with -module-name option * Added feature to repro manifest of approximation of command line that was used. * Use isDefinition - for determining to add decorations to entry point lowering. * Added support for repo-file-system.h More precise control of CacheFileSystem. Allow RelativeFileSystem to strip paths optionally. Use canonical paths in PathInfo cache. Fix bug in -D options for command line output of StateSerailizeUtil * Add missing slang-options.h * Fix bug in bit slang-state-serialize.cpp with bit removal. * Added documentation around -repro-file-system Added spLoadReproAsFileSystem function. * Fix warning.
2019-11-01-extract-repro gives approximation of 'command line' used (#1103)jsmall-nvidia
* Added feature to repro manifest of approximation of command line that was used. * Add missing slang-options.h
2019-10-31Reference IR modules with entry point (#1101)jsmall-nvidia
* Added RiffReadHelper * Move type to fourCC in Chunk simplifies some code. * Make MemoryArena able to track external blocks. Allow ownership of Data to vary. Changed IR serialization to use moved allocations to avoid copies. As it turns out all of the array writes could use unowned data, but doing so requires the IRData to stay in scope longer than IRSerialData, which it does at the moment - but perhaps needs better naming or a control for the feature. * Write out slang-module container. * WIP on -r option. Loading modules - with -r. * Making the serialized-module run (without using imported module). * Split compiling module from the test. * Separate module compilation with a function working. * Remove serialization test as not used. * Fix warning on gcc. * Updated test to have types across module boundary. * Allow entry point declaration. A test that tries to build with just an entry point declaration and a module. * Try to make link work with multiple modules. * Multi module linking first pass working. * Multi module test working with -module-name option * Use isDefinition - for determining to add decorations to entry point lowering.
2019-10-30WIP: Simple separate IR module linkage working (#1100)jsmall-nvidia
* Added RiffReadHelper * Move type to fourCC in Chunk simplifies some code. * Make MemoryArena able to track external blocks. Allow ownership of Data to vary. Changed IR serialization to use moved allocations to avoid copies. As it turns out all of the array writes could use unowned data, but doing so requires the IRData to stay in scope longer than IRSerialData, which it does at the moment - but perhaps needs better naming or a control for the feature. * Write out slang-module container. * WIP on -r option. Loading modules - with -r. * Making the serialized-module run (without using imported module). * Split compiling module from the test. * Separate module compilation with a function working. * Remove serialization test as not used. * Fix warning on gcc. * Updated test to have types across module boundary.
2019-10-24* Functionality to dump repo if there is a failure throught the ↵jsmall-nvidia
-dump-repro-on-failure option (#1095) * Small typo fix
2019-10-24OffsetContainer serialization (#1093)jsmall-nvidia
* OffsetContainer with unit tests. * State serialization working with OffsetContainer. * Fixes to make work with OffsetContainer. * Added OffsetContainer documentation. * Remove RelativeContainer. * Fix problem with + on Offset32Ptr on windows x86 target. * * Made OffsetBase a base class of OffsetContainer. * Added MemoryOffsetBase to just handle being a chunk of memory. * * Use operator[] to access contents of OffsetContainer * Fix the type hash to work across different size_t sizes. * Fixed some Offset type related comments. * Fix bug around using asBase, because it returns a reference just using 'auto' will means it becomes a value type. Remove assignment and copy ctor from OffsetBase. * Evaluation order of assignment can lead to wrong behavior with Offset32Ptr/raw pointers. Document the fact, and fix in StateSerializeUtil.
2019-10-24Strip IR after front-end steps are done (#1092)Tim Foley
* Strip IR after front-end steps are done The main feature of this change is to unconditonally strip out the `IRHighLevelDeclDecoration`s in an IR module once the "mandatory" IR passes in the front end have run. This ensures that later IR passes (e.g., code emission) *cannot* rely on AST-level information to get their job done. Since I was already writing a pass to remove some instructions at the end of the front-end passes, I went ahead and also made the `-obfuscate` flag apply to the front-end IR generation by causing it to strip `IRNameHintDecoration`s while it is doing the other stripping. With this, the main identifying information left in IR modules (other than semantics and entry-point names) is mangled name strings for imported/exported symbols. A few other things got changes along the way: * Removed the `.expected` file for one of the tests, where that file seemingly shouldn't have been checked in at all. * Updated the signature of the DCE pass both so that it doesn't require a back-end compile request (it wasn't using it anyway), and so that it takes some options to decide whether to keep symbols marked `[export(...)]` alive (the front-end wants to keep these, while back-end passes currently need to be able to eliminate them). * Moved the `obfuscateCode` flag from the back-end compile request to the base class shared between front- and back-end requests, and updated the options and repro logic to set both as needed. An obvious improvement in the future would be to have the front- and back-end requests share these settings by referencing a single common object in the end-to-end case, rather than each having their own copy. * Removed logic that was keeping layout instructions alive in DCE, even if they weren't used. This seems to have been a vestige of an intermediate step between AST and IR layout. * fixup: add the new files
2019-10-23Expose more repro in API, support output params. (#1087)jsmall-nvidia
* Added spEnableReproCapture to the API. * Added MemoryStreamBase - which can be used to read from without copyin the data. Added the missing Repro API functions - spEnableReproCapture and spExtractRepro. Added support for serializing output filenames. * Improved naming around Stream. Brought Stream and sub types closer to code conventions. * Renamed content -> contents in Stream.
2019-10-21`Repro` functionality (#1085)jsmall-nvidia
* WIP on serialize/save state. * Relative string encoding. * Added RelativeContainer unit test. Split out RelativeContainer into core. * Fix bug in RelativeString encoding. * More work around relative container. * Fix checks. * Use RelativeBase for safe access. Use malloc/free/realloc instead of List. * Add natvis support for relative types. * Setting up of state (not includes) writing of repro state. * Capture after spCompile. * Writing SourceFile and file system files. Added -dump-repo * First pass at loading state. * First pass at reading repro. * Small optimization around Safe32Ptr * Refactor how repro data is stored - to make saving off the files more simple, by having all all backed by 'files'. Make file loading always set up PathInfo so we get uniqueIdentifier info. * Generate unique file names. * Added RelativeFileSystem Added saveFile to ISlangFileSystemExt and implemented for interfaces Added mechanism to save of files (and manifest) * Added ability to replace files in repo with directory holding their contents. * Add support for entry points. * Fix problem compiling on linux. * Added SIMPLE_EX option, where everything on command line must be specified. * Fix typo in unit test for relative container. * Fix another typo in unit test for RelativeContainer. * Fix small bugs. * Fix release unused variable issue in slang-state-serialize.cpp * Fix checking for SIMPLE_EX in testing, else broke COMMAND_LINE_SIMPLE. * Fix warnings on 32 bit debug build. * Added import-subdir-search-path-repro.slang test. Although disabled for now as writes to root of slang project. * Remove wrong version of import-subdir-search-path-repro.slang * Added import-subdir-search-path-repro.slang
2019-10-11Add ability to obfuscate name when generating GLSL/HLSL source (#1075)Robert Stepinski
2019-08-28Support for getting git version from IGlobalSession (#1040)jsmall-nvidia
* Added slang-tag-version.h and travis code to generate the file. * Generate slang-tag-version.h on appveyor. * Move where slang-tag-version.h is generated on appveyor. * Dump slang-tag-version.h to console on travis. * Cat slang-tag-version.h * Added method getBuildTagVersion to IGlobalSession. Added -v option.
2019-08-20User defined downstream compiler prelude (#1028)jsmall-nvidia
* Added setDownstreamCompilerPrelude Renamed setPassThroughPath to setDownstreamCompilerPath. Fixed tests. Added prelude directory & code to TestToolUtil to setup default preludes for testing/command line apis. * Fix merge problem * Remove hacks to make prelude work by adding a search path as no longer needed with 'user prelude'. * Split up prelude into scalar intrinsics, and types. Use slang.h for main header. slang-cpp-prelude.h can now just include what it needs (relative to prelude directory) and define the few remaining things/work arounds. * Fix typo.
2019-08-19Testing using a 'naked' ISlangFileSystemExt option. (#1026)jsmall-nvidia
2019-08-19Change handling of paths for backends via replacing the ISlangSharedLibrary ↵jsmall-nvidia
mechansim. Use the m_passThroughPaths as set on the Session via the IGlobalSession interface. (#1025)
2019-08-15A more convoluted #pragma once file identity test, using relative paths. (#1021)jsmall-nvidia
* A more convoluted #pragma once file identity test, using relative paths. * Fix bug with passing - to slang as a command line option causes a crash. Ability to set file-system to use on command line. #pragma once tests try with 'normal' and 'read-file' only versions * OSFileSystem -> OSFileSystemExt LoadFileOSFileSystem -> OSFileSystem Implemented OSFileSystem like OSFileSystemExt as as singleton. Fixes to comments.
2019-07-17Slang -> C++ -> SharedLibrary -> Test (#999)jsmall-nvidia
* WIP: Adding support for C/C++ compilation to slang API. * Removed BackEndType in test harness -> use SlangPassThrough to identify backends Only require stage for targets that require it. Detection of all different backends. * Windows/Unix create temporary filename. * WIP: Output CPU binaries. * Added a pass-through c/c++ test. * Compile C++/C and store in temporary file. * Read the binary back into memory. * Set debug info and optimization flags for C/C++. Make the CPPCompiler debug/optimization levels match slangs. * Handling of include paths and math precision. * Dumping c++/c source and exe/shared library. * Put hex dump into own util. * End to end pass through c compilation test. * WIP: Simple execute test working on Linux/Unix. * Fix typo on linux. * WIP: To compile slang to cpp shared library. Report backend compiler errors. * Compiles slang -> cpp and loads as shared library. * Fix problem on c-cross-compile test because prelude is now included with <> quotes. * Run slang generated cpp code - using hard coded data. * Added cpp-execute-simple, and test output. * Fix warning that broke win32 build. * Fix compilation problem on osx.
2019-06-06Split out target code generation from CLikeSourceEmitter (#976)jsmall-nvidia
* * Added SourceStyle to CLikeSourceEmitter, to limit cases to actual target types. * Made Impl methods _ prefixed * Small tidyup * * SourceStream -> SourceWriter * use slang-emit- prefix on SourceWriter file * * Remove EmitContext -> merge into CLikeSourceEmitter * slang-c-like-source-emitter -> slang-emit-source.cpp * ExtensionUsageTracker -> GLSLExtensionTracker slang-extension-usage-tracker.cpp/.h -> slang-emit-glsl-extension-tracker.cpp/.h * emit-source.cpp.h -> emit-c-like.cpp/.h * Small fix to move where some _ prefixed functions are declared in CLikeSourceEmitter. * * CLikeSourceEmitter::CInfo -> Desc * Functions to get and find CodeGenTarget by name * Split out empty language impls * Create an impl based on SourceStyle * * CodeGenTarget conversion to and from string * Move HLSL specific functions to HLSLEmitSource. * Emitting texture and image types. * Move move GLSL specific functionality to GLSLSourceEmitter * Split more out of slang-emit-c-like * Refactor more out of slang-emit-c-like * * tryEmitIRInstExprImpl(IRInst* inst, IREmitMode mode, const EmitOpInfo& inOuterPrec) * Fix bug around output of uintBitsToFloat * More work refactoring out target specifics from slang-emit-c-like * Move functions that are only implemented once in GLSL impl into their Impl method. * Move rate qualification out of slang-emit-c-like * * Added getEmitOpForOp - allows for table usage so different ops can be dealt with the same way * Moved vector comparison to slang-emit-glsl * * * Use EmitOpInfo to control output in slang-emit-c-like.cpp for unary ops * Move more functionality from CLikeSourceEmitter to HLSLSourceEmitter * Make output of parameters implementaion specific. * Extracted interpolation modifiers. * Remove IR from methods that don't need them. * Remove IR from method names. * Refactor handling of output of types - to make the impls implement the full path without lots of cases for specific impls * Add variable declaration modifiers and matrix layout to larget specific in slang-emit. * Make target specific internal functions _ prefixed.
2019-05-31Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia
* Prefixing source files in source/slang with slang- * Prefix source in source/slang with slang- prefix. * Rename core source files with slang- prefix. * Update project files. * Fix problems from automatic merge.