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* SPIRV compiler performance fixes.
* Cleanup.
* update project files
* Cleanup debug code.
* Make redundancy removal non-recursive.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* More direct-SPIRV fixes.
* Fix array-reg-to-mem.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Support `constref` parameters passing.
* Fix.
* Fix.
* Add test and diagnostic on mix use of __constref and no_diff.
* check for [constref] on differentiable member method.
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Various SPIRV fixes.
- Geometry shader support (WIP).
- Fix texture get dimension and load.
- Fold global GetElement(MakeArray/MakeVector) insts.
- Call spvopt to inline all functions.
- Translate OpImageSubscript.
- Emit struct member names and global variable names.
- Fix lowering of OpBitNot -> OpNot, instead of OpBitReverse.
* Fix test.
* Fix geometry shader.
* Fix geometry shader emit.
* Add atomic Image access test.
* Fix tests.
* don't fail if spirv-opt fails.
* Update comments.
* Fix test.
* Cleanups.
* indentation
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Co-authored-by: Yong He <yhe@nvidia.com>
Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
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* Make dynamic cast transparent through `IRAttributedType`.
* Add [CUDAXxx] variant of attributes.
* Support marshaling of vector types.
* Wrap cuda kernels in `extern "C"` block.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix issue with trivial loop detection
* Fix issue with unreachable blocks in break elimination
Add logic to avoid eliminating loops with multi-level breaks.
* Incorporate feedback
- Use a boolean for multi-level break check
- Use dominator trees for region check instead of exhaustive enumeration
- Fix potential issue with enumerating parent break blocks.
* fix
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* Misc. SPIRV Fixes, Part 2.
* Fix up.
* Fix.
* Add system smenatic values.
* 16 bit int and floats, matrix/vector reshape, bool ops.
* Fix.
* Fix.
* Allow push constant entry point params.
* entrypoint params.
* swizzleSet and swizzledStore.
* packoffset.
* string hash.
* Fix.
* Matrix arithmetics.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Support per field matrix layout
* Fix warnings.
* Fix.
* Fix tests.
* Fix spiv gen.
* Fix.
* More test fixes.
* Fix.
* Run only GPU tests on self-hosted servers.
* Remove -use-glsl-matrix-layout-modifier.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Fail on an unhandled spv operand
* Diagnose on emitting a function with no definition or intrinsic
* clearer error message
* Add assert
* Add assert
* remove unused assert
* Disagnostic on snippet parsing failure
* Mention unimplemented instruction in error message
* mention unhandled local instruction for spirv in error message
* Allow specifying dump options in dumpIRToString
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Co-authored-by: Yong He <yonghe@outlook.com>
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* Use scratchData on `IRInst` to replace HashSets.
* Update test results.
* Initialize scratchData.
* Update autodiff documentation.
* Use enum instead of bool.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Do not fail when emitting GLSL using unorm/snorm textures
Ignored in glslang https://github.com/KhronosGroup/glslang/blob/main/glslang/HLSL/hlslGrammar.cpp\#L1476
* Add test for unorm modifier on glsl
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* Fix DCE on mutable calls in a loop.
* More accurate in-loop test.
* code review fixes.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Generate faster derivative for div by const operations.
* Increase `kMaxIterationsToAttempt` to 256.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Various fixes for autodiff and slangpy.
* Fix cuda code gen for `select`.
* Fix getBuildTagString().
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Various dxc/fxc compatibility fixes.
* Cleanup.
* Fix test cases.
* Fix comments.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* SSA Register Allocation improvements.
* Fix.
* Rename `Use`->`UseOrPseudoUse`.
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP lowerCamel Dictionary.
* WIP more lowerCamel fixes for Dictionary.
* Add/Remove/Clear
* GetValue/Contains
* Fix tabs in dictionary.
Count -> getCount
* Fix fields with caps.
* Key -> key
Value -> value
Use m_ for members where appropriate.
Use lowerCamel in linked list.
* Some small fixes/improvements to Dictionary.
* Kick CI.
* Small tidy on String.
* Append -> append
* ToString -> toString
ProduceString -> produceString
* Small fixes.
* StringToXXX -> stringToXXX
* Fix typo introduced by Append -> append.
* Made intToAscii do reversal at the end.
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Co-authored-by: Yong He <yonghe@outlook.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP lowerCamel Dictionary.
* WIP more lowerCamel fixes for Dictionary.
* Add/Remove/Clear
* GetValue/Contains
* Fix tabs in dictionary.
Count -> getCount
* Fix fields with caps.
* Key -> key
Value -> value
Use m_ for members where appropriate.
Use lowerCamel in linked list.
* Some small fixes/improvements to Dictionary.
* Kick CI.
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix Phi simplification bug.
* Fix up.
* Fix.
* Fix.
* Fix.
* Fix.
* Fix.
* Fix test.
* Fix test.
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Co-authored-by: Yong He <yhe@nvidia.com>
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parameters. (#2700)
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* Properly implement differential witness of intermediate context type.
* Modify test to include a loop.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Support high order diff pattern: `bwd_diff(fwd_diff(f))`.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Detect and deduplicate read-only resource access.
* Fix tests.
* Fix tests.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* More control flow and Phi param simplifications.
* Fix.
* Fix gcc error.
* Fix.
* More IR cleanup.
* Fix bug in phi param dce + ifelse simplify.
* Propagate and DCE side-effect-free functions.
* Enhance CFG simplifcation to remove loops with no side effects.
* Fix.
* Fixes.
* Fix tests. Add [__AlwaysFoldIntoUseSite] for rayPayloadLocation.
* More cleanup.
* Fixes.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix differentiable type registration
* Fix use of non-differentiable return value in a differentiable func.
* Fix use of primal inst that does not dominate the diff block.
* Fix primal inst hoisting, and add missing type legalization logic.
* Make `detach` defined on all differentiable T.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Overhaul global inst deduplication and cpp/cuda backend.
* Update IR documentation.
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix checking of `[BackwardDerivativeOf]` attribute.
* Fix crash in `canInstHaveSideEffectAtAddress`.
* Fix.
* Revert fix.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Support `out` parameters in backward differentiation.
* Fixes.
* Fix cleanup.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Reimplement address elimination pass.
* Fix error.
* Update test references.
Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Make backward differentiation work with generics.
* Fix.
* Another fix.
* More fix.
Co-authored-by: Yong He <yhe@nvidia.com>
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* Split bwd_diff op into separate ops for primal and propagate func.
* Fix.
* Download swiftshader with github actions instead of curl on linux.
* Fix github action.
Co-authored-by: Yong He <yhe@nvidia.com>
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* Further unify the autodiff passes.
* Fix clang compilation error.
* Rename ForwardDerivativeTranscriber->ForwardDiffTranscriber.
* Remove unused fields from Transcriber classes.
* More small cleanups.
* Cleanup.
Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Rework differential conformance dictionary checking.
* Revert space changes.
Co-authored-by: Yong He <yhe@nvidia.com>
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