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* WIP: Adding support for C/C++ compilation to slang API.
* Removed BackEndType in test harness -> use SlangPassThrough to identify backends
Only require stage for targets that require it.
Detection of all different backends.
* Windows/Unix create temporary filename.
* WIP: Output CPU binaries.
* Added a pass-through c/c++ test.
* Compile C++/C and store in temporary file.
* Read the binary back into memory.
* Set debug info and optimization flags for C/C++.
Make the CPPCompiler debug/optimization levels match slangs.
* Handling of include paths and math precision.
* Dumping c++/c source and exe/shared library.
* Put hex dump into own util.
* End to end pass through c compilation test.
* WIP: Simple execute test working on Linux/Unix.
* Fix typo on linux.
* WIP: To compile slang to cpp shared library. Report backend compiler errors.
* Compiles slang -> cpp and loads as shared library.
* Fix problem on c-cross-compile test because prelude is now included with <> quotes.
* Run slang generated cpp code - using hard coded data.
* Added cpp-execute-simple, and test output.
* Fix warning that broke win32 build.
* Fix compilation problem on osx.
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* Start exposing a new COM-lite API
This change is mostly about exposing a new API to the Slang compiler that allows more fine-grained control over the compilation flow. The basic concepts in the new API are:
* An `IGlobalSession` is the granularity at which we load/parse the Slang stdlib, and therefore gives applications a way to amortize startup cost for the library across multiple compiles. This is a concept that might be able to go away in a future version of Slang.
* An `ISession` owns all the code that gets loaded/compiled/generated. Any `import`ed modules are shared across everything in a session (we don't re-parse/-check the code when we see another `import` for the same module). Any generic- or interface-based code in the session can be specialized using types from the same session (but not necessarily across sessions).
* An `IModule` is the unit of code loading and scoping. It doesn't expose any API in this change, but would be the right scope for looking up types or entry points by name.
* An `IProgram` is a "linked" combination of modules and entry points from which code can be generated and reflection information queried.
This change re-uses the existing reflection API types, rather than introduce a new API that duplicates that functionality. That will probably change in a future revision.
There are two major pieces of functionality added here that aren't related to the new API:
* We now have an API concept of "entry point groups" which are one or more entry points that are intended to be used together so that they need to have non-overlapping parameters. For now this is being used to handle "hit groups" and local root signatures for ray tracing, but I'm not sure this is a concept we will keep in the long run.
* We have a very special-case (client-application-specific) flag that ascribes special meaning to the `shared` keyword, so that it can be attached to global parameters to indicate that they are actually to be part of the local root signature rather than the global one for DXR.
None of the API design (including naming) here is finalized; the only reason to check in the changes at this point to avoid having a long-running branch that leads to merge pain. Clients should *not* try to depend on the new API just yet, since it is still a work in progress.
* fixup: clang warning
* fixup: try to detect clang C++11 support
* fixup
* fixup
* fixup
* fixup
* fixup: review feedback
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* * Added SourceStyle to CLikeSourceEmitter, to limit cases to actual target types.
* Made Impl methods _ prefixed
* Small tidyup
* * SourceStream -> SourceWriter
* use slang-emit- prefix on SourceWriter file
* * Remove EmitContext -> merge into CLikeSourceEmitter
* slang-c-like-source-emitter -> slang-emit-source.cpp
* ExtensionUsageTracker -> GLSLExtensionTracker
slang-extension-usage-tracker.cpp/.h -> slang-emit-glsl-extension-tracker.cpp/.h
* emit-source.cpp.h -> emit-c-like.cpp/.h
* Small fix to move where some _ prefixed functions are declared in CLikeSourceEmitter.
* * CLikeSourceEmitter::CInfo -> Desc
* Functions to get and find CodeGenTarget by name
* Split out empty language impls
* Create an impl based on SourceStyle
* * CodeGenTarget conversion to and from string
* Move HLSL specific functions to HLSLEmitSource.
* Emitting texture and image types.
* Move move GLSL specific functionality to GLSLSourceEmitter
* Split more out of slang-emit-c-like
* Refactor more out of slang-emit-c-like
* * tryEmitIRInstExprImpl(IRInst* inst, IREmitMode mode, const EmitOpInfo& inOuterPrec)
* Fix bug around output of uintBitsToFloat
* More work refactoring out target specifics from slang-emit-c-like
* Move functions that are only implemented once in GLSL impl into their Impl method.
* Move rate qualification out of slang-emit-c-like
* * Added getEmitOpForOp - allows for table usage so different ops can be dealt with the same way
* Moved vector comparison to slang-emit-glsl
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* * Use EmitOpInfo to control output in slang-emit-c-like.cpp for unary ops
* Move more functionality from CLikeSourceEmitter to HLSLSourceEmitter
* Make output of parameters implementaion specific.
* Extracted interpolation modifiers.
* Remove IR from methods that don't need them.
* Remove IR from method names.
* Refactor handling of output of types - to make the impls implement the full path without lots of cases for specific impls
* Add variable declaration modifiers and matrix layout to larget specific in slang-emit.
* Make target specific internal functions _ prefixed.
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* Prefixing source files in source/slang with slang-
* Prefix source in source/slang with slang- prefix.
* Rename core source files with slang- prefix.
* Update project files.
* Fix problems from automatic merge.
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