| Commit message (Collapse) | Author | Age |
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* Add more diagnostics on invalid custom derivative use.
* cleanup.
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Initial support for generic interfaces.
* Cleanup.
* Add generic syntax for interfaces.
* Add `IArray`.
* Fix.
* Fix.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Initial support for generic interfaces.
* Cleanup.
* Add generic syntax for interfaces.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* More direct-SPIRV fixes.
* Fix array-reg-to-mem.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Support `constref` parameters passing.
* Fix.
* Fix.
* Add test and diagnostic on mix use of __constref and no_diff.
* check for [constref] on differentiable member method.
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Co-authored-by: Yong He <yhe@nvidia.com>
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unresolved `fn` (#3191)
* Fix compiler crashing on unresolved decl-ref
* Update autodiff-custom-diff-unresolved.slang
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Co-authored-by: Yong He <yonghe@outlook.com>
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method. (#3192)
* Add a unit test
* Fix.
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Co-authored-by: Lifan Wu <lifanw@nvidia.com>
Co-authored-by: Yong He <yhe@nvidia.com>
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* Update slang-llvm.
* Fix.
* fix.
* Fix unit tests for multi-thread execution.
* Fix tests.
* fixes.
* update tests.
* Add gfx-smoke to linux expected failure list.
* Try fix test.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Merge
* WIP: Complete auto-diff logic for existential types
* Revert "Add compiler option for generating representative hash"
This reverts commit 13b09ef4621e73844c96d64d9c111a8ed0d45aae.
* More fixes for fwd-mode AD on existential types
* Add anyValueSize inference pass
* Fix checking of `Differential.Differential==Differential`
* In-progress: infer any-value-size for existential types
* Existentials now work in forward-mode
* Overhaul handling of existential AD types. Fwd-mode works, reverse-mode requires front-end changes
* Reverse-mode now works on existentials
* Cleanup
* Remove diff rules for create existential object for now
* Revert treat-as-differentiable changes
* Fixes
* More fixes
* Cleanup
* more cleanup
* signed/unsigned
* Revert "Cleanup"
This reverts commit e4f7d71f07bb207736f90708961eeecd09a1b652.
* Cleanup (again)
* Remove public/export/keep-alive on null differential after AD pass
* Minor fix
* Update dictionary accessors
* Keep export decoration
* More fixes + Support for `kIROp_PackAnyValue`
* Merge upstream
* Update expected-failure.txt
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* Remove unused variables
* Silence gcc out of bounds warnings
* Squash strict-aliasing warnings
It is still a naughty thing to be casting to T like this though
* Correct equality check when val is nullptr
---------
Co-authored-by: Yong He <yonghe@outlook.com>
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* Correct namespace for getClockFrequency
* missing const
* Add missing assignment operator
* Remove unused variables
* Return correct modified variable
* Use stable hash code for file system identity
* terse static_assert
* Structured binding for map iteration
* Make (==) and getHashCode const on many structs
* Add ConstIterator for LinkedList
* Replace uses of ItemProxy::getValue with Dictionary::at
* Extract list of loads from gradientsMap before updating it
* Const correctness in type layout
* Add unordered_dense hashmap submodule
* Use wyhash or getHashCode in slang-hash.h
* refactor slang-hash.h
* Use ankerl/unordered_dense as a hashmap implementation
Notable changes:
- The subscript operator returns a reference directly to the value,
rather than a lazy ItemProxy (pair of dict pointer and key)
slang-profile time (95% over 10 runs):
- Before: 6.3913906 (±0.0746)
- After: 5.9276123 (±0.0964)
* 64 bit hash for strings
So they have the same hash as char buffers with the same contents
* Narrowing warnings for gcc to match msvc
* revert back to c++17
* Correct c++ version for msvc
* Use path to unordered_dense which keeps tests happy
* Do not assign to and read from map in same expression
* Remove redundant map operations in primal-hoist
* Split out stable hash functions into slang-stable-hash.h
* 64 bit hash by default
* regenerate vs projects
* Correct return type from HashSetBase::getCount()
* correct width for call to Dictionary::reserve
* Use stable hash for obfuscated module ids
* Signed int for reserve
* clearer variable naming
* Parameterize Dictionary on hash and equality functors
* Allow heterogenous lookup for Dictionary
* missing const
* Use set over operator[] in some places
* Remove unused function
* s/at/getValue
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* Support per field matrix layout
* Fix warnings.
* Fix.
* Fix tests.
* Fix spiv gen.
* Fix.
* More test fixes.
* Fix.
* Run only GPU tests on self-hosted servers.
* Remove -use-glsl-matrix-layout-modifier.
* Fix.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix `Val` deduplication bug.
* Fix
* Concat stdlib files into a single module.
* Remove unnecessary logic in `resolve`.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Redesign DeclRef + Deduplicate Val.
* Update project files
* Fix warning.
* Fix.
* Fix.
* Remove `Val::_equalsImplOverride`.
* Rmove `Val::_getHashCodeOverride`.
* Remove `semanticVisitor` param from `resolve`.
* Cleanups.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Refactor `dmul(This, Differential)` to `dmul<T:Real>(T, Differential)`
- Add AST synthesis support for generic containers
- Refactor relevant tests
* Merge dmul synthesis with dadd and dzero, and disambiguate using an enum
* Fix trailing spaces
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* Add `sampleCount` parameter for MS textures.
* Fix test.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Simplify lookup.
* Various bug fixes.
* Report type dictionary size in perf benchmark.
* Remove type duplication.
* increase initial dict size.
* Bug fix.
* Fix bugs.
* Fixup.
* Revert type legalization looping.
* Fix specialization pass.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Create and cache flattened inheritance lists
The basic change here is to have a cached lookup that can map a `Type`,
or a `DeclRef` that might refer to a type or `extension`, to a list of
the *facets* that comprise it.
The notion of a *facet* here is similar to what the C++ standard calls
"sub-objects".
A declared type like a `struct` has:
* a facet for its own direct members
* one facet for each of its (transitive) base `struct` types
* one facet for each `interface` it conforms to
* one facet for each `extension` that applies to that type
The set of facets for a type is de-duplicated (so that "diamond"
inheritance patterns don't cause issues) and deterministically ordered,
using a variation of the C3 linearization algorithm.
The creation of a linearized list of facets should help the compiler
implementation in two key places:
* Testing if a type implements an interface (or inherits from a base
type) should now only take time linear in the number of (transitive)
bases of that type. We can simply scan the linearized facet list to
see if it contains a facet corresponding to the given base.
* Looking up the members of a type (or a value of a given type) should
be greatly simplified, since all of the members can be found in a
single linear scan of the facet list. In addition, those facets will
be ordered so that facets for "more derived" types will precede those
for "less derived" types, so that shadowing in the case of overrides
should be easier to implement.
This change only implements the first of these two improvements, since
there is already a *lot* of churn involved.
Notes and caveats:
* The handling of conjunction types (e.g., `IFoo & IBar`) complicates
the implementation, both because the simple approach to subtype
testing alluded to above is no longer complete, and also because
we need to be more careful about what forms of subtype witnesses
we construct, so that we can maintain the currently-required invariant
that two witnesses are only equal if they have matching structure.
* We don't implement the full/"proper" C3 algorithm here because it has
some failure cases that we'd still like to support. In particular if
we have both `IX : IA, IB` and `IY : IB, IA`, the C3 algorithm says it
is illegal to have `IZ : IX, IY` because the two bases it inherits
from disagree on the relative ordering of `IA` and `IB` in their
own linearizations. Handling such cases may make our implementation
less efficient, and it will also require testing of those corner
caes.
* When it comes time to revamp the implementation of lookup, we will
need to deal with the fact that a single linear list (seemingly)
cannot give us sufficient information to decide which of two members
of the same name should shadow the other, or if there is an ambiguity.
Or rather, it *can* give us that information if we are willing to
accept some very user-unfriendly behavior and simply say that
declarations earlier in the linearization always shadow later
declarations, even if the facets involved are not related by an
inheritance relationship of any kind.
* In order to remove one kind of vicious circularity from the approach,
the linearization that we are computing for `extension` declarations
will not be sufficient for lookups in the body of such an `extension`.
A future change may need to have support for creating and caching
two distinct linearizations for each `extension`: one that is to be
used when that `extension` is pulled into the linearization for a
type that it applies to, and another for when lookup will be performed
in the context of the `extension` itself.
* This change does *not* include the simple expedient of adding a direct
cache for subtype tests to the `SharedSemanticsContext`, although
adding such a cache would be a simple matter.
* This change introduces more deduplication for subtype witnesses,
which should enable more deduplication for other `Val`s (including
`Type`s), but it does not introduce any assumptions that equal
`Val`s or `Type`s must have identical pointer representations.
* Eventually we may find that, similar to the situation with `Type`s,
we will want to have a split between surface-level and canonicalized
versions of other `Val`s, including subtype witnesses.
* Fix clang error.
* remove debugging code.
---------
Co-authored-by: Yong He <yonghe@outlook.com>
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* Make DeclRefBase a Val, and DeclRef<T> a helper class.
* Fixes.
* Workaround gcc parser issue.
* Revert NodeOperand change.
* Fix.
* Fix clang incomplete class complains.
* Fix code review.
* Small cleanups and improvements.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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(#2958)
* Simplify type of diagnoseImpl
* Show source line for Note diagnostics, opting out of this where appropriate
* Make declared after use diagnostic clearer
* Fix erroneous error claiming variable is being used before its declaration
Closes https://github.com/shader-slang/slang/issues/2936
* Fix build on msvc
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Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
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* Bottleneck DeclRef creation through ASTBuilder.
* Fix clang error.
* Fix.
* Fix.
* More fix.
* Rebase on top of tree.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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defining custom derivatives (#2947)
* Issue diagnostic for incorrect directionality when defining custom derivative
* Better diagnostics on invalid custom derivatives
* Avoid duplicating `getParameterDirection()`
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Co-authored-by: Yong He <yonghe@outlook.com>
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Fixes https://github.com/shader-slang/slang/issues/2895
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* Fix VK validation errors when using vk1.2 features.
* Fix vulkan validation errors.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Autodiff support for dynamically dispatched generic method.
* Fix.
* Support dynamically dispatched generic type.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP lowerCamel Dictionary.
* WIP more lowerCamel fixes for Dictionary.
* Add/Remove/Clear
* GetValue/Contains
* Fix tabs in dictionary.
Count -> getCount
* Fix fields with caps.
* Key -> key
Value -> value
Use m_ for members where appropriate.
Use lowerCamel in linked list.
* Some small fixes/improvements to Dictionary.
* Kick CI.
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* Warn on float-to-double coercion for arguments.
* Fix test.
* Rename.
* Fixup.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix issue with resolving overloaded custom forward derivative methods.
* Add test
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attributes (#2773)
* Fix compiler crash if referencing undefined method in the deriavative decorator
* Delete sample.comp
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Co-authored-by: Yong He <yonghe@outlook.com>
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* Fix crash.
* Fix `[ForwradDerivative]` on member functions.
* Update comments.
* Fix crash when [BackwardDerivative] is provided but not [ForwardDerivative].
* Allow calling dynamic dispatched generic method from differentiable func.
* Fix.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Fixed type coercion issue with higher-order user defined methods
* Placed associated type lookup method in a loop
* Update high-order-user-defined-derivative.slang
* Revert changes to associated type lookup method
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* Fix associated type resolution bug.
* Fix.
* Fix language server hinting messed up by breadcrumb nodes.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix IntVal type check.
* add test case result.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Add quad texture example.
* delete output image
* remove irrelavent files
* update project files
* fix
* Update example.
* Fix.
* remove out-texture
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix Phi simplification bug.
* Fix up.
* Fix.
* Fix.
* Fix.
* Fix.
* Fix.
* Fix test.
* Fix test.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Support high order diff pattern: `bwd_diff(fwd_diff(f))`.
* Fix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Add support for `[PrimalSubstitute]` and `[PrimalSubstituteOf]`.
* Fix
* Fix.
* Cleanup.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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`[*DerivativeOf]` attribs. (#2688)
* Reuse higher-order `ResolveInvoke` logic to resolve func refs in [*DerivativeOf] attribs.
* Add diff implementation matrix versions of binary and ternary intrinsics.
* Add diff impl for legacy intrinsics.
* Fix diagnostics of using non-differentiable function in a diff operator.
* Add diff implementation for `determinant`.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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* Fix differential type registration through non-differentiable type.
* More fix.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* Fixed crash when lowering IR for no_diff struct member.
* Improve `setInsertBeforeOrdinaryInst` and `setInsertAfterOrdinaryInst`.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Preliminary support for debug break.
* Add C++ debug break support.
Add details about usage.
* Improve debug break test details.
* Make HLSL output a comment about no support.
* Handle specialize for target assert, without a body if it has spv_instruction/target intrinsic
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* Fix checking of `[BackwardDerivativeOf]` attribute.
* Fix crash in `canInstHaveSideEffectAtAddress`.
* Fix.
* Revert fix.
* Fix.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
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