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* Add capture logic to other interfaces.
Add capture logics to ISession, IModule, ITypeConformance, IEntryPoint
ICompositeComponentType.
Add few encode methods to encode the array.
Fix some capture logic in global session. We will not need to encode
the null_ptr output before actual actual of the captured APIs.
Previously we used this as a place holder, but it's actually not
necessary, it can be detected if the output is not captured during
replay.
* capture/replay: dump the shader files to disk
Dump the shader files to disk.
Also set a default directory for the capture files.
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* Add the function tailer for appending the output
- The basic format for the capture encode is as follow:
Header:
4 bytes: magic number ('H' 'E' 'A' 'D' )
4 bytes: call id - specify the method name
8 bytes: handle id - specify 'this' pointer
8 bytes: payload size in bytes - specify the data size of parameters
8 bytes: thread id
Payload:
Encode for all the parameters.
Tailer (optional):
Tailer is an optional, it only used when the output of the method is
also stored in the method. Usually it just the opaque handle allocated
by slang.
4 bytes: magic number ('T' 'A' 'I' 'L')
4 bytes: payload size in bytes.
- Fix some issues in checking the result of write of output stream.
* Encoding methods of IGlobalSession
Add encoding logic for all the member functions of IGlobalSession,
except those query functions that do not impact the internal state
of slang.
Because some get functions will invoke allocations by slang, these
functions are account for the "query functions". Therefore those
functions are still captured.
All the allocations are stored by using their address, because those
allocations are opaque and will finally be used as inputs for other
APIs, there is no need to store the data. We just need to track
those address and know which APIs will consume them.
* Add SLANG_CAPTURE_CHECK macro
Add SLANG_CAPTURE_CHECK macro to check SLANG_OK is returned.
* Fix build error
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* Define api call ID for each being captured methods
* Add parameter encoder interface
* Add outputStream and capture manager
Add infrastructure for output stream
This is the interface to record the method and parameter, and also
provide functionality to write all the serialized data into file.
Add capture manager:
Capture manager is associated to global session object, it will
provide the functionality to actual record all the APIs.
Implement some of parameter encoder functions.
* Fix some Windows & cmake build error
* remove unused headers
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