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path: root/source/core/slang-zip-file-system.cpp
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2023-12-08WIP: CMake (#3326)Ellie Hermaszewska
* More robust input and output selection in generator tools * Add cmake build system * Get slang-test running with cmake * Bump lz4 and miniz dependencies * Make cmake build more declarative * Correct preprocessor logic in slang.h * Add cuda test to compute/simple * Remove empty cmake files * output placement for cmake, and commenting * Correct include paths in spirv-embed-generator * Format cmake with gersemi * Make cmake build clerer * Neaten header generation Also work around https://gitlab.kitware.com/cmake/cmake/-/issues/18399 by introducing correct_generated_properties to set the GENERATED flag in the correct scope * remove unused files * use 3.20 to set GENERATOR property properly * spelling * more flexible linker arg setting * replace slang-static with obj collection * Set rpath and linker path correctly * neaten generated file generation * tests working with cmake build * fix premake5 build * comment and neaten cmake * remove unnecessary dependency * Build aftermath example only when aftermath is enabled * Add slang-llvm and other dependencies * Put modules alongside binaries * Find slang-glslang correctly * Better option handling * comments * add llvm build test * Better option handling * cmake wobble * use UNICODE and _UNICODE * remove other workflows * use ccache * neaten * limit parallel for llvm build * use ninja for build * Windows and Darwin slang-llvm builds * cache key * verbose llvm build * cl on windows * sccache and cl.exe * use cl.exe * Correct package detection * less verbosity * Simplify miniz inclusion * fix build with sccache * Neaten llvm building * neaten * Neaten slang-llvm fetching * more surgical workarounds * Add ci action * Get version from git * better variable naming * add missing include * clean up after premake in cmake * more docs on cmake build * ci wobble * add imgui target * more selective source * do not download swiftshader * Some missing dependencies * only build llvm on dispatch * Disable /Zi in CI where sccache is present * simplify * set PIC for miniz * set policies before project * reengage workaround * more runs on ci * Add cmake presets * Add cpack * move iterator debug level to preset * Correct lib flag * simplify action * Neaten cmake init * Add todo * Add simple test wrapper * Add tests to workflow presets * rename packing preset * Correctly set definitions * docs * correct preset names * Make slang-test depend on test-server/test-process * neaten * use workflow in actions * install docs * Correct module install dir * debug dist workflow * Install headers * neaten header globbing * Neaten dependency handling * make lib and bin variables * Do not set compiler for vs builds, unnecessary * docs * allow setting explicit source for target * maintain archive subdir * cmake docs * install headers * place targets into folders * cmake docs * nest external projects in folder * remove name clash * Neater external packages * meta targets in folder structure * cleaner slang-glslang dll * Add missing static directive to slang-no-embedded-stdlib * more robust module copying * make slang-test the startup project * folder tweak * Make FETCH_BINARY the default on all platforms * Set DEBUG_DIR * add natvis files to source * skip spirv tests * remove test step from debug dist * Add build to .gitignore * redo warnings to be more like premake * Update imgui * clean more premake files * Disable PCH for glslang, gcc throws a warning * Add /MP for msvc builds * warning wobble * Add script to build llvm * Add slang-llvm and generators components * Build slang-llvm in ci * comments * fetch llvm with git * better abi approximation for cache * better sccache key * formatting * Correct logic around disabling problematic debug info for ccache * exclude gcc and clang from windows ci * Make dist workflows use system llvm * naming * restore normal dist builds * formatting * run tests in ci * Correct slang-llvm url setting * Rely on the system to find the test tool library * actions matrix wiggle * cope with OSX ancient bash * Correct compilers on windows * more ci debugging * Correct rpath handling on OSX * neaten * correct path to slang-llvm * Correct rpath separator on osx * Find slang-llvm correctly * smoke tests only on osx * ci wobble * Give MacOS module a dylib suffix * get swiftshader correctly * cope with bsd cp * remove debug output * full tests on osx * ci wobble * Add some vk tests to expected failures * simplify ci * ci wobble * exclude dx12 tests from github ci * remove cmake code for building llvm * warnings * warnings as errors for cl * spirv-tools in path * add aarch64 ci build * Add SLANG_GENERATORS_PATH option for prebuilt generators * neaten * Correct generator target name * remove yaml anchors because github actions does not support them * Demote CMake in docs Also add info on cross compiling * Restore premake CI * use minimal ci for cmake * Write miniz_export for premake build and .gitignore it * Mention build config tool options in docs * Remove redefined macro for miniz * regenerate vs project
2022-10-06Improvements around absolute paths and file systems (#2433)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Add handling for root paths. * Fixes around absolute paths. * Add SimplifyStyle * Remove unrequire include. * Fix some details around RelativeFileSystem canonical paths. * For MemoryFileSystem make sure "/a" and "a" maps to same canonical path. * Add test for canonicalPath. * Improve comment. * More testing around canonical paths.
2022-10-03IMutableFileSystem::saveFileBlob (#2427)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Remove ref count for Entry in RiffFileSystem. Free up backing Entry types (to work around Dictionary not doing this). * Some small improvements to RiffFileSystem. * Add testing for file systems. * Split out MemoryFileSystem. * Add some documentation around different FileSystems. * Small tiry up - removing unused headers, fixing some comments. Use StringBlob::moveCreate where appropriate. * Small improvement to MemoryFileSystem. Improve documentation comments a little. * Added PathKind * * Make MemoryFileSystem not have implicit directories * Make RelativeFileSystem only allow access to files in file system (kind of like chroot) * Added Path::simplifyAbsolute * Special handling for root of MemoryFileSystem * Improvements around paths for different impls * More improvements around RelativeFileSystem. Special case root handling. * Test archive serialization. Move testinf from compression. Remove the implicit directory test -> doesn't work on all file systems. * Small optimization that removes need for check for a parent unless an item is being *created*. * Add implicit path testing. * Add support for saveFileBlob Add testing for saveFileBlob * Removed TemporaryFileSet Added PlatformUtil::outputDebugMessage * Some small improvements around RelativeFileSystem. * Split out ImplicitDirectoryCollector so can use without requiring compression systems. * Split out StringSliceIndexMap into own files.
2022-09-01Make ISlangFileSystem derive from ICastable (#2386)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Make ISlangFileSystem derive from ICastable. * Make ArchiveFileSystem into an interface Make file systems atomically reference counted. * Small fix. * Some small fixes to work around issues of ICastable on ISlangFileSystem * Use ISlangFileSystem derived type instead of IArchiveFileSystem. Can always get other interface with castAs. * Some small fixes around change of interface returned from archive type functions. * Remove CacheFileSystem member from linkage. Can access easily from m_fileSystemExt if necessary with as cast. * Fix RiffFileSystem casting issue. * Add a check around CacheFileSystem.
2022-09-01Passing source to Downstream compilation as artifacts (#2382)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Make DownstreamCompileOptions use POD types. * CharSliceAllocator -> SliceAllocator Added SliceConverter CharSliceCaster -> SliceCaster * First attempt at zero terminating around blobs. * Fix clang warning. * Add SlangTerminatedChars Make Blob implementations support it. Make most blobs 'terminated'. * Fix bug setting up sourceFiles for CommandLineDownstreamCompiler. * Traffic in TerminatedCharSlice for sourceFiles. Use ArtifactDesc to generate temporary file names for source. * Fix typo in testing for shared library/C++. * Working with source being passed as artifacts to DownstreamCompiler. * Use artifacts in SourceManager/SourceFile. * Support infering extension from the original file extension.
2022-08-26DownstreamCompileOptions using POD types (#2381)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Make DownstreamCompileOptions use POD types. * CharSliceAllocator -> SliceAllocator Added SliceConverter CharSliceCaster -> SliceCaster * First attempt at zero terminating around blobs. * Fix clang warning. * Add SlangTerminatedChars Make Blob implementations support it. Make most blobs 'terminated'. * Fix bug setting up sourceFiles for CommandLineDownstreamCompiler. * Traffic in TerminatedCharSlice for sourceFiles. Use ArtifactDesc to generate temporary file names for source. * Fix typo in testing for shared library/C++.
2022-08-10Artifact and ICastable (#2351)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * WIP with hierarchical enums. * Some small fixes and improvements around artifact desc related types. * Improvements around hierarchical enum. * Fixes to get Artifact types refactor to be able to execute tests. * Attempt to better categorize PTX. * Work around for potentially unused function warning. * Typo fix. * Simplify Artifact header. * Small improvements around Artifact kind/payload/style. * Added IDestroyable/ICastable * Add IArtifactList. * First impl of IArtifactUtil. * Use the ICastable interface for IArtifactRepresentation. * Added IArtifactRepresentation & IArtifactAssociated. * Add SLANG_OVERRIDE to avoid gcc/clang warning. * Fix calling convention issue on win32. * Fix missing SLANG_OVERRIDE. * First attempt at file abstraction around Artifact. * Added creation of lock file. * Move functionality for determining file paths to the IArtifactUtil. Add casting to ICastable. * Added some casting/finding mechanisms. * Simplify IArtifact interface, and use Items for file reps. * Fix problem with libraries on DXIL. * Split out ArtifactRepresentation. * Move ArtifactDesc functionality to ArtifactDescUtil. ArtifactInfoUtil becomes ArtifactDescUtil. * Split implementations from the interfaces for Artifact. * Use TypeTextUtil for target name outputting. * Add artifact impls. * Add ICastableList * Added UnknownCastableAdapter * Make ISlangSharedLibrary derive from ICastable, and remain backwards compatible with slang-llvm. * Refactor Representation on Artifact. * Make our ISlangBlobs also derive from ICastable. Make ISlangBlob atomic ref counted. * Fix typo.
2021-04-01Associating GUID (or UUID) with types (#1776)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Add mechanism to embed guid inside of type.
2021-01-11LZ4 compression support (#1654)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Testing out use of lz4. * Added ICompressionSystem, and LZ4 implementation. * Add support for deflate compression. Simplify compression interface - to make more easily work across apis. * WIP on CompressedFileSystem. * ImplicitDirectoryCollector * SubStringIndexMap - > StringSliceIndexMap. * WIP save stdlib in different containers. * Support for different archive types for stdlib. * Fix project. * CompressedFileSystem -> ArchiveFileSystem. Added CompressionSystemType::None * Added ArchiveFileSystem * Fix problem RiffFileSystem load withoug compression system. * Test archive types. Improve diagnostic message. * Fix typo in testing file system archives. * Split out archive detection. * Fix gcc warning issue. * Fix warning. * RiffArchiveFileSystem -> RiffFileSystem Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
2020-12-10Building with embedded stdlib (#1634)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Move reflection to reflection-api. * Slight reorg to pull out potentially Slang internal functions from the reflection API impls. * Remove visual studio projects * Fix for slang-binaries copy. * Add the visual studio projects in build/visual-studio * Remove miniz project. * Differentiate the linePath from the filePath. * Improve comment in premake5.lua + to kick of CI. * Kick CI. * Use COM compile request for calls to functions inside api-less-slang. Add static-slang project. * Fix const typo issue. * Don't include 'core' link in 'api-less-slang' * Removed static-slang lib causes problems on linux with linking. Embed Slang stdlib Added StaticBlob Added dumpSourceBytes Use ConstArrayView for the archive. At startup allow loading of zip with stdlib. Made -save-stdlib -load-stdlib take a name Added '-save-stdlib-bin-source' to save out serialized stdlib as source. * Ability enable/disable stdlib embedding. * Fix problem with moduleDecl not having module pointer set when serialized in. * Set of debugdir for slang-test and examples. * Add slang-stdlib-api.cpp * Update slang filters for VS. * Try to use pic, and -mcmodel=medium * Some more efforts ot make premake work. * WIP premake5.lua from previously working version. * Remove api-less-slang project. * Disable dllexport on gcc/clang. * Embed via slangc-bootstrap. * Fix slang-profile. Always compiles without stdlib. * Use pic "On" * Remove slangc-bootstrap and embed-stdlib-generator if embedding not required. Make bootstrap run the generators. * Improve comments in premake5.lua. Kick off another CI build. * Remove generation of stdlib source from std-lib-serialize.slang
2020-12-02Zip FileSystem support (#1617)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Add miniz * Fix for separator in CacheFileSystem. Add compression unit test for zip. * Put zip compression into core. * Remove delimiter stripping if simplifying a path - as stripping will fix delimiters. * ZipFileSystem WIP. * More ZipFileSystem working. * Added isEmpty. Fixed small bug is contains. * First pass support for mutability on zip. * Improvements to File::read/writeAllBytes * Can access and save archive - but has memory leaks. * Fix memory leak. * Some ZIP compression tests. * Fix memory leak on ScopedAllocation. Fix off by one bug on UIntSet * Bug fix in UIntSet * Fix remaining ZipFileSystem issues. Adde stand alone unit-test. * Turn tabs to spaces in slang-io.h * Renamed mode ReadWrite (instead of just Write) * Make miniz it's own project. * Fix windows warning on win32. * Remove warnings needed when miniz was included as a header library. * Set the C++ standard via 'flags' in premake. * Add support for 'implicit' paths. * Add testing for implicit directories. Better handling of implicit directories. * Improve comments in ZipFileSystem. * Update comment around reader/writer transformation.