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path: root/source/core/slang-smart-pointer.h
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2022-04-28Fix errors when building with the latest Xcode (#2215)Vincent Isambart
* Fix errors when building with the latest Xcode * Bring back unused variable to better match comments Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
2022-04-27Make artifact an interface (#2195)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Compile to a dxil library. * Added CompileProduct. * Support handling of ModuleLibrary. * CacheBehavior -> Cache * Use CompileProduct for -r references. * CompileProduct -> Artifact. * Determining an artifact type on binding. * Determine binary linkability. * Added Artifact::exists. * Added ArtifactKeep. * Small fixes. * Small improvements to Artifact. * Add zip extension. * Fix some comments. * Fix multiple adding of PublicDecoration. Make public output export for DXIL/lib. Add checking for simpleDecorations such that only added once. * Use 'whole program' to identify library build. * Move slang-artifact into compiler-core. * Split out Keep free functions. * Artifact::Keep -> ArtifactKeep. * Handle libraries as artifacts. * Add -target dxil so test infrastructure knows it needs DXC. * Linking working in DXC. * Improve handling around emit for 'export'. * Add comment around Artifact name. * Render test working with linking. * Improvements around Artifact handling. * Add ArtifactPayloadInfo. * Small tidy up around artifact. * Split out code to get info about Artifacts into artifact-info.cpp/.h * IArtifact interface and IArtifactInstance interface. * Fix small issues. * Fix compilation warning issue. * Fix missing SLANG_OVERRIDE. * Small fixes to make compilation work on Visual Studio 2022. * Small improvements to Artifact interface/naming. * Added Desc with each element in IArchive to allow more flexibility in usage. * Fix clang warning issue. * Add ArtifactPayload::Diagnostics * More discussion around IArtifact usage. * Re-add slang-artifact.h which was removed during merge. * Fix typo identified in review.
2022-03-28Allow slangc to generate exe from .slang file. (#2170)Yong He
2021-06-02Fix cyclic reference in `ExtendedTypeLayout`. (#1868)Yong He
2021-02-04[gfx] Shader-object driven shader compilation. (#1688)Yong He
2020-05-26Improvements around hashing (#1355)jsmall-nvidia
* Fields from upper to lower case in slang-ast-decl.h * Lower camel field names in slang-ast-stmt.h * Fix fields in slang-ast-expr.h * slang-ast-type.h make fields lowerCamel. * slang-ast-base.h members functions lowerCamel. * Method names in slang-ast-type.h to lowerCamel. * GetCanonicalType -> getCanonicalType * Substitute -> substitute * Equals -> equals ToString -> toString * ParentDecl -> parentDecl Members -> members * * Make hash code types explicit * Use HashCode as return type of GetHashCode * Added conversion from double to int64_t * Split Stable from other hash functions * toHash32/64 to convert a HashCode to the other styles. GetHashCode32/64 -> getHashCode32/64 GetStableHashCode32/64 -> getStableHashCode32/64 * Other Get/Stable/HashCode32/64 fixes * GetHashCode -> getHashCode * Equals -> equals * CreateCanonicalType -> createCanonicalType * Catches of polymorphic types should be through references otherwise slicing can occur. * Fixes for newer verison of gcc. Fix hashing problem on gcc for Dictionary. * Another fix for GetHashPos * Fix signed issue around GetHashPos
2019-08-27Two fixes to avoid random crash on destruction of GLRenderer (#1038)jsmall-nvidia
* Two fixes to avoid random crash on destruction of GLRenderer * Use of a weak reference from objects created by GLRenderer, such that GLRenderer dtor can disable those objects assuming GLRenderer is live * Make sure window is not destroyed before the renderer * Used WeakSink for weak pointer.
2019-06-19Feature/shared library review (#992)jsmall-nvidia
* Added setNull to RefPtr Renamed combineBuilder into combineIntoBuilder * Added Path::append
2019-05-31Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia
* Prefixing source files in source/slang with slang- * Prefix source in source/slang with slang- prefix. * Rename core source files with slang- prefix. * Update project files. * Fix problems from automatic merge.