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path: root/source/core/slang-random-generator.cpp
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2019-09-16CPU Performance/Testing improvements (#1055)jsmall-nvidia
* First pass of render-test refactor. * Make window construction a function that can choose an implementation. * Remove OpenGL as currently has windows dependency. * Disable Vulkan as Renderer impl has dependency on windows. * Pass Window in as parameter of 'update'. * Add win-window.cpp as was missing. * Fix warning on windows about signs during comparison. * * Added mechanism to add random arrays as buffer inputs and select type * Improved RenderGenerator to generate more types, and to be more careful around int32 ranges. * Added support for security checks (for Visual Studio C++) * Disable Execption handling being on by default when compiling kernels * Added a 'Group' version of the entry point that will evaluate all threads in a group in a single call. In test code use this method if available. * Added -compile-arg to be able to pass arguments to the compile within render-test * Add documention for the _Group execution feature. * Fix some typos in cpu-target.md
2018-09-12Feature/memory arena (#631)jsmall-nvidia
* First pass at MemoryArena. * First pass at RandomGenerator. * Extract TestContext into external source file. * Fix warning on printf. * Use enum classes for Test enums. OutputMode -> TestOutputMode. * First pass at FreeList unit test. * Auto registering tests. Improvements to RandomGenerator. * Remove the need for unitTest headers - cos can use registering. * Added unitTest for MemoryArena. * Do unit tests. * Fix typo.