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2024-02-06Improve Capability System (#3555)Yong He
* Improve capability system. * Update documentation. * Tuning semantics. * LSP: hierarchical diagnostics. * Fix test. * Fix test.
2024-01-26Fix LSP compatibility issues with Visual Studio. (#3520)Yong He
* [LSP] compatibility logic for Visual Studio. * [LSP] Fix diagnostic rank parsing. * [LSP] Fix semantic highlighting of cbuffer types. * Fix. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2024-01-24Generate lookup tables from cmake (#3461)Ellie Hermaszewska
* Generate lookup tables from cmake * Correct add_custom_command generator dependencies * set options for lookup table source * include path * use slang_add_target for capability generated targets * vs project regenerate * ci wobble --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-01-22Fix language server for VS. (#3473)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>
2024-01-18Capability def parsing & codegen + disjoint sets (#3451)Yong He
* Capability def parsing & codegen + disjoint sets This change adds a capability definition file, and a code generator to produce C++ code that defines the capability enums and necessary data structures around the capabilities. Extends the existing CapabilitySet class to support expressing disjoint sets of capabilities. This sets up for the next change that will enhance our type checking with reasoning of capability requirements. * Fix cmake. * Fix warning. * Fix. * Fix isBetterForTarget to prefer less specialized option. * Fix. * Fix premake. * Fix intrinsic. * Fix vs sln file. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2023-12-12Add check for invalid use of modifiers. (#3402)Yong He
* Add check for invalid use of modifiers. * Fixes. * Add test. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2023-12-08WIP: CMake (#3326)Ellie Hermaszewska
* More robust input and output selection in generator tools * Add cmake build system * Get slang-test running with cmake * Bump lz4 and miniz dependencies * Make cmake build more declarative * Correct preprocessor logic in slang.h * Add cuda test to compute/simple * Remove empty cmake files * output placement for cmake, and commenting * Correct include paths in spirv-embed-generator * Format cmake with gersemi * Make cmake build clerer * Neaten header generation Also work around https://gitlab.kitware.com/cmake/cmake/-/issues/18399 by introducing correct_generated_properties to set the GENERATED flag in the correct scope * remove unused files * use 3.20 to set GENERATOR property properly * spelling * more flexible linker arg setting * replace slang-static with obj collection * Set rpath and linker path correctly * neaten generated file generation * tests working with cmake build * fix premake5 build * comment and neaten cmake * remove unnecessary dependency * Build aftermath example only when aftermath is enabled * Add slang-llvm and other dependencies * Put modules alongside binaries * Find slang-glslang correctly * Better option handling * comments * add llvm build test * Better option handling * cmake wobble * use UNICODE and _UNICODE * remove other workflows * use ccache * neaten * limit parallel for llvm build * use ninja for build * Windows and Darwin slang-llvm builds * cache key * verbose llvm build * cl on windows * sccache and cl.exe * use cl.exe * Correct package detection * less verbosity * Simplify miniz inclusion * fix build with sccache * Neaten llvm building * neaten * Neaten slang-llvm fetching * more surgical workarounds * Add ci action * Get version from git * better variable naming * add missing include * clean up after premake in cmake * more docs on cmake build * ci wobble * add imgui target * more selective source * do not download swiftshader * Some missing dependencies * only build llvm on dispatch * Disable /Zi in CI where sccache is present * simplify * set PIC for miniz * set policies before project * reengage workaround * more runs on ci * Add cmake presets * Add cpack * move iterator debug level to preset * Correct lib flag * simplify action * Neaten cmake init * Add todo * Add simple test wrapper * Add tests to workflow presets * rename packing preset * Correctly set definitions * docs * correct preset names * Make slang-test depend on test-server/test-process * neaten * use workflow in actions * install docs * Correct module install dir * debug dist workflow * Install headers * neaten header globbing * Neaten dependency handling * make lib and bin variables * Do not set compiler for vs builds, unnecessary * docs * allow setting explicit source for target * maintain archive subdir * cmake docs * install headers * place targets into folders * cmake docs * nest external projects in folder * remove name clash * Neater external packages * meta targets in folder structure * cleaner slang-glslang dll * Add missing static directive to slang-no-embedded-stdlib * more robust module copying * make slang-test the startup project * folder tweak * Make FETCH_BINARY the default on all platforms * Set DEBUG_DIR * add natvis files to source * skip spirv tests * remove test step from debug dist * Add build to .gitignore * redo warnings to be more like premake * Update imgui * clean more premake files * Disable PCH for glslang, gcc throws a warning * Add /MP for msvc builds * warning wobble * Add script to build llvm * Add slang-llvm and generators components * Build slang-llvm in ci * comments * fetch llvm with git * better abi approximation for cache * better sccache key * formatting * Correct logic around disabling problematic debug info for ccache * exclude gcc and clang from windows ci * Make dist workflows use system llvm * naming * restore normal dist builds * formatting * run tests in ci * Correct slang-llvm url setting * Rely on the system to find the test tool library * actions matrix wiggle * cope with OSX ancient bash * Correct compilers on windows * more ci debugging * Correct rpath handling on OSX * neaten * correct path to slang-llvm * Correct rpath separator on osx * Find slang-llvm correctly * smoke tests only on osx * ci wobble * Give MacOS module a dylib suffix * get swiftshader correctly * cope with bsd cp * remove debug output * full tests on osx * ci wobble * Add some vk tests to expected failures * simplify ci * ci wobble * exclude dx12 tests from github ci * remove cmake code for building llvm * warnings * warnings as errors for cl * spirv-tools in path * add aarch64 ci build * Add SLANG_GENERATORS_PATH option for prebuilt generators * neaten * Correct generator target name * remove yaml anchors because github actions does not support them * Demote CMake in docs Also add info on cross compiling * Restore premake CI * use minimal ci for cmake * Write miniz_export for premake build and .gitignore it * Mention build config tool options in docs * Remove redefined macro for miniz * regenerate vs project
2023-12-05Support `include` for pulling file into the current module. (#3377)Yong He
* Support `include` for pulling file into the current module. * Add auto-completion, hover info and goto-def support. * Disable warning for missing `module` declaration for now. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2023-11-16experimental fix: return `JSONValue::Type::Null` as "" (#3336)Stephan Seitz
2023-11-07CUDA: Fixes for NVRTC 12.x and warp mask ambiguity; adds CC 8.x warp ↵Neil Bickford
reduction intrinsics. (#3314) * CUDA: Fixes for NVRTC 12.x, warp mask ambiguity; add reduction partial specializations. * Fixes running NVRTC on CUDA 12 without a specified profile (used in testing, e.g. `slang-test -api cuda -category wave`) * Fixes mask ambiguity between getting the lane index from threadId.x and a full mask of threads. * Adds partial specializations for compute capability 8.x warp reduction intrinsics. * Fix formatting
2023-10-09Run curated spirv-opt passes through slang-glslang. (#3266)Yong He
* Run curated spirv-opt passes through slang-glslang. * Cleanup. * Replace spirv-dis downstream compiler with glslang. * delete slang-spirv-opt.cpp. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2023-09-13Add all RayQuery SPIRV Intrinsics. (#3204)Yong He
* Add all RayQuery SPIRV Intrinsics. * Fix * Fix. * fix. * Fix. * Fix. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2023-09-12Correctly identify the number of operands to image sampling operands in ↵Ellie Hermaszewska
SPIR-V (#3200) * Correctly identify the number of operands to image sampling operands in SPIR-V * Neaten imageoperands warning test * Neaten imageoperands warning test
2023-09-07Add -repro-fallback-directory (#3188)jsmall-nvidia
Co-authored-by: Yong He <yonghe@outlook.com>
2023-08-31Add SPIRV atomics intrinsics and fix buffer layout lowering. (#3170)Yong He
* Fix atomics intrinsics and buffer layout lowering. * Fix. * Add more test. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2023-08-29s/depreciated/deprecated/ (#3153)Ellie Hermaszewska
2023-08-28Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)Ellie Hermaszewska
* Add -spirv-core-grammar option to load alternate spirv defs Also embed a version to use by default * Use perfect hash for spv op lookup * Neaten perfect hash embedding * Refactor spirv grammar lookup in preperation for more kinds of lookups * Load spirv capability list from spec * Add all SPIR-V enums to lookup table * regenerate vs projects * appease msvc * Use string slices for spir-v core grammar lookups * wiggle * comment * Add OpInfo for spv ops * regenerate vs projects * Embed op names * Add min/max operand counts and enum categories to spirv info * neaten * Operand kinds for spirv ops * Store and embed all information relating to spirv enums and qualifiers * Use SPIR-V spec to position instructions in spirv_asm blocks * Neaten spir-v info embedding * Neaten perfect hash embedding * Add assignment syntax to spirv_asm snippets * Better errors for spirv_asm parser * Add warning for too many operands in spirv asm * squash warnings * neaten * test wiggle * Lookup enums for spirv * Put OpCapability and OpExtension in the correct place for spirv_asm blocks * Tests for OpCapability and OpExtension * ci wiggle * Add expected failure * Allow raising immediate values to constant ids where necessary in spirv_asm blocks * Allow bitwise or expressions and numeric literals in spirv_asm blocks * test numeric literals * Fix memory issues. * fix. --------- Co-authored-by: Yong He <yonghe@outlook.com>
2023-08-25Initial version of spirv_asm block (#3151)Ellie Hermaszewska
* Initial version of spirv_asm block * Correct indentation of parent instruction dumping * neater dumping for spirv_asm instructions * Add $$ DollarDollar token * Allow passing addresses to spirv_asm blocks * spirv OpUndef * String literals in spirv asm * OpName for spirv_asm ids * Correct failure in lower spirv_asm * correct position for spirv_asm idents * comment correct * several more tests for spirv_asm blocks * Fill out some unimplemented functions for spirv_asm expressions --------- Co-authored-by: Yong He <yonghe@outlook.com>
2023-08-16Fix a bug that warning 39001 can't be fully disabled. (#3112)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>
2023-08-16Use ankerl/unordered_dense as a hashmap implementation (#3036)Ellie Hermaszewska
* Correct namespace for getClockFrequency * missing const * Add missing assignment operator * Remove unused variables * Return correct modified variable * Use stable hash code for file system identity * terse static_assert * Structured binding for map iteration * Make (==) and getHashCode const on many structs * Add ConstIterator for LinkedList * Replace uses of ItemProxy::getValue with Dictionary::at * Extract list of loads from gradientsMap before updating it * Const correctness in type layout * Add unordered_dense hashmap submodule * Use wyhash or getHashCode in slang-hash.h * refactor slang-hash.h * Use ankerl/unordered_dense as a hashmap implementation Notable changes: - The subscript operator returns a reference directly to the value, rather than a lazy ItemProxy (pair of dict pointer and key) slang-profile time (95% over 10 runs): - Before: 6.3913906 (±0.0746) - After: 5.9276123 (±0.0964) * 64 bit hash for strings So they have the same hash as char buffers with the same contents * Narrowing warnings for gcc to match msvc * revert back to c++17 * Correct c++ version for msvc * Use path to unordered_dense which keeps tests happy * Do not assign to and read from map in same expression * Remove redundant map operations in primal-hoist * Split out stable hash functions into slang-stable-hash.h * 64 bit hash by default * regenerate vs projects * Correct return type from HashSetBase::getCount() * correct width for call to Dictionary::reserve * Use stable hash for obfuscated module ids * Signed int for reserve * clearer variable naming * Parameterize Dictionary on hash and equality functors * Allow heterogenous lookup for Dictionary * missing const * Use set over operator[] in some places * Remove unused function * s/at/getValue
2023-08-15Disable strict aliasing for gcc (#3105)Ellie Hermaszewska
Co-authored-by: Yong He <yonghe@outlook.com>
2023-08-15SPIR-V WIP (#3064)Ellie Hermaszewska
* Add type layout for structured buffer * Default to generating spirv directly * vk test for compute simple * Add spirv-dis as a downstream compiler * Emit Array types in SPIR-V * makevector for spirv * Dump whole spirv module on validation failure * register array types todo, use emitTypeInst * Neater formatting for unhandled inst printing * break out emitCompositeConstruct * Correct array type generation * neaten * Allow getElement for vector * Remove unused * Allow predicating target intrinsics on types * Consider functions with intrinsics to have definitions We need to specialize these if they are predicated on types * Correct array type generation * makeArray for spir-v * replace getElement with getElementPtr for spirv * Correct translation of field access for spirv * Push layouts to types for spirv * Spirv intrinsics * operator now makes a pointer * Add structured buffer of struct test * Preserve type layout in spirv structured buffer legalization * neaten * makeVectorFromScalar for SPIRV * placeholder for layouts on param groups * More type safe spirv op construction * Know that constants and types only go in one section * Remove emitTypeInst * Add todo for spirv sampling * Add links to spirv documentation on emit functions * OpTypeImage support for SPIR-V * Add simpler texture test for spirv * s/spirv_direct/spirv/g * Allow several string literals in target_intrinsic * Handle global params without a var layour for SPIR-V For example groupshared vars * uint spirv asm type * Add todo for isDefinition It is currently too broad * Some atomic op spirv intrinsics * Strip ConstantBuffer wrappers for spirv * Add todo for matrix annotations * Do not associate decorations insts with spirv counterparts * Correct entry point parameter generation * Spelling * Assert that fieldAddress is returning a pointer * Add error for existential type layout getting to spir-v emit * Add IRTupleTypeLayout Unused so far * Allow getElementPtr to work with vectors * Correct target name in test * Hide default spirv direct behind a premake option --default-spirv-direct=true * Do not insert space at start of intrinsic def * Correct asm rendering in tests * remove redundant option * Emit directly from direct test * Add source language options for spirv-dis * Add comments to spirv dis * Add dead debug print for before spirv module * Correct asm rendering in tests * s/spirv_direct/spirv/g * Only specialize intrinsic functions with predicates * regenerate vs projects * squash warnings * squash warnings * remove duplication * Silence warnings from msvc * squash warnings * Overload for zero sized array * More msvc warnings * warnings * Add spirv-tools to path for tests * Do not be specific about dxc version for diag test * Normalize line endings from spirv-dis * Correct filecheck matches * Temporarily disable two spirv tests Failing on CI, undebuggable hang :/ * Do not emit storage class more than once for spirv snippet * Do not pass spir-v to spirv-dis by stdin * Do not get spirv-dis output via stream, use file * normalize file endings in spirv-dis output
2023-08-07Add spirv-dis as a downstream compiler (#3059)Ellie Hermaszewska
* Add spirv-dis as a downstream compiler * Add TODO for spirv-dis downstream compiler * Do not use SpirvDis by default * tabs to spaces * regenerate vs projects * correct test * correct calling convention --------- Co-authored-by: Yong He <yonghe@outlook.com>
2023-08-04Add option to use original entrypoint in spirv output. (#3047)Yong He
* Add option to use original entrypoint in spirv output. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2023-08-04Redesign `DeclRef` and systematic `Val` deduplication (#3049)Yong He
* Redesign DeclRef + Deduplicate Val. * Update project files * Fix warning. * Fix. * Fix. * Remove `Val::_equalsImplOverride`. * Rmove `Val::_getHashCodeOverride`. * Remove `semanticVisitor` param from `resolve`. * Cleanups. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2023-08-01Fix literals needing cast (#3039)jsmall-nvidia
* Cast integer literals. * Fix expected output. * For CUDA, search global instructions to see what types are used. Improve lookup for fp16 header in CUDA. * Fix issue with f16tof32 * Small improvement around finding used base types.
2023-08-01Generalize collectInductionValues (#3031)Ellie Hermaszewska
* Generalize collectInductionValues * Support affine transformations of loop index as induction variables * Test for generalized induction value collection * Neaten inductive variable finding * Store the type of implication success when finding inductive variables * Test that loop induction finding does not alway succeed * Support chains of additions and branches of additions in induction variable finding * Use c++17 for downstream compilers
2023-07-21Don't error on disabled warnings when treatWarnAsErr. (#3013)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>
2023-07-18nsight Aftermath crash example (#2984)jsmall-nvidia
* Small fixes and improvements around reflection tool. * Make PrettyWriter printing a class. * Aftermath crash demo WIP. * Enable aftermath in test project. * Setting failCount. * Dumping out of source maps. * Improve comments. Simplify handling of compile products. * Other small fixes to aftermath example. * Added Emit SourceLocType. Track sourcemap association meaning. Improved documentation. * Small improvements. * Capture debug information for D3D11/D3D12/Vulkan. * Enable debug info. * Small improvements. * Improve aftermath example README.md.
2023-07-07Make DeclRefBase a Val, and DeclRef<T> a helper class. (#2967)Yong He
* Make DeclRefBase a Val, and DeclRef<T> a helper class. * Fixes. * Workaround gcc parser issue. * Revert NodeOperand change. * Fix. * Fix clang incomplete class complains. * Fix code review. * Small cleanups and improvements. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2023-07-06Fix erroneous error claiming variable is being used before its declaration ↵Ellie Hermaszewska
(#2958) * Simplify type of diagnoseImpl * Show source line for Note diagnostics, opting out of this where appropriate * Make declared after use diagnostic clearer * Fix erroneous error claiming variable is being used before its declaration Closes https://github.com/shader-slang/slang/issues/2936 * Fix build on msvc --------- Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
2023-07-05Squash some warnings (#2956)Ellie Hermaszewska
* restrict -Wno-assume to clang (gcc does not have this warning) * Add move where possible Annoyingly this warns for c++17, but will not be necessary with c++20 * Do not partially initialize struct * Remove unused variable * Silence unused var warning It is actually still referenced from an uninstantiated (for now) template * Use unused var --------- Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
2023-06-27Support for infinite literal of from 34.2432#INF (#2944)jsmall-nvidia
2023-05-22Source embedding for output (#2889)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Fix typo. * Add options for source embedding. * Small improvements. * Working with tests. * Add check for supported language types for embedding. * Try and remove assume warning. * Fix warning on MacOSX. * Some extra checking around Style::Text. * Some small improvements to docs/handling for headers extensions. * Fix md issue. * Small fixes around zeroing partial last element. * Another small fix.... * Small improvement in hex conversion. * Add an assert for unsignedness.
2023-05-03HLSL->Vulkan binding support (#2865)jsmall-nvidia
* WIP around VK shift binding. * Refactor around options parsing. * Remove needless passing around of sink. * Some more tidying around OptionsParser. * Handle vulkan shift parsing. * Fix small issue around vk binding and "all". * Fixing some small issues. Missing break. * Split out VulkanLayoutOptions * WIP binding taking into account HLSL->Vulkan options. * First attempt at making binding work with HLSLVulkanOptions. * VulkanLayoutOptions -> HLSLToVulkanLayoutOptions * WIP with HLSL-Vulkan binding. * Some more testing around vk-shift. * Improvements around global binding. More tests. * Improve test coverage. Improve checking for requirements around default space. * Update command line options. * Small fixes. * Small fix in options reporting. * Fix warning issue. * Some fixes for isDefault for HLSLToVulkanLayoutOptions. * Update hlsl-to-vulkan-shift output. The difference was due to default handling if shift isn't specified, and not being specified was not correctly tracked.
2023-04-29vkd3d and dxvk integration (#2823)Ellie Hermaszewska
* Add d3d sources for linux builds * Return NOT_IMPLEMENTED for shared handle support on Linux * Enable DirectX api on Linux * Do not report DX11 support without FXC * Initial version of SynchAPI emulation * Neaten dx library name handling * Neaten and use posix-synchapi * Add premake option for DirectX on Vulkan * s/SLANG_ENABLE_VKD3D_PROTON/SLANG_ENABLE_VKD3D * Skip failing tests on vkd3d * Regenerate vs projects * Silence unused var warning
2023-04-29Minor tidyings around d3d usage (#2854)Ellie Hermaszewska
* Remove unused COM annotation * Move SLANG_ENABLE_DXBC_SUPPORT to slang.h * Add DX11 simple compute test * Remove unnecessary COM parameter annotation * Run compute smoke test for DX12 * Ignore d3d11 tests when we do not have fxc * Do not try to find NVAPI on Linux * Add some logs to .gitignore * Minor cleanups in d3d12 headers * Fix tautological comparison (due to integer overflow) * Limit OutputDebugStringA to Windows
2023-04-27Embed stdlib documentation to AST. (#2851)Yong He
* Embed stdlib documentation to AST. * Extract documentation for attributes. --------- Co-authored-by: Yong He <yhe@nvidia.com>
2023-04-26Fix most of the disabled warnings on gcc/clang (#2839)Ellie Hermaszewska
2023-04-25StringBuilder to lowerCamel (#2840)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * WIP lowerCamel Dictionary. * WIP more lowerCamel fixes for Dictionary. * Add/Remove/Clear * GetValue/Contains * Fix tabs in dictionary. Count -> getCount * Fix fields with caps. * Key -> key Value -> value Use m_ for members where appropriate. Use lowerCamel in linked list. * Some small fixes/improvements to Dictionary. * Kick CI. * Small tidy on String. * Append -> append * ToString -> toString ProduceString -> produceString * Small fixes. * StringToXXX -> stringToXXX * Fix typo introduced by Append -> append. * Made intToAscii do reversal at the end. --------- Co-authored-by: Yong He <yonghe@outlook.com>
2023-04-25Dictionary using lowerCamel (#2835)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * WIP lowerCamel Dictionary. * WIP more lowerCamel fixes for Dictionary. * Add/Remove/Clear * GetValue/Contains * Fix tabs in dictionary. Count -> getCount * Fix fields with caps. * Key -> key Value -> value Use m_ for members where appropriate. Use lowerCamel in linked list. * Some small fixes/improvements to Dictionary. * Kick CI.
2023-04-24Fix issue with Obfuscated hash (#2834)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Remove legacy container writing. Test using module without source map. * Change hashing for obfuscated source map such that takes into account different line endings.
2023-04-20Improve SourceMap coverage/testing (#2818)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * WIP around more value like behavior for SourceMap/StringPool. * Use default impls on SourceMap ctor/assignment. * Handle comparison of SourceMaps. Some small fixes. Expand unit tests.
2023-04-20Improvements outputting containers (#2815)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Moved JSON source map writing logic to JSONSourceMapUtil. * Use ArtifactHandler to read/write SourceMaps. Use ObjectCastableAdapter to hold SourceMap Only serialize SourceMap <-> JSON on demand. * Make some types swappable. * BoxValue impl. * Added asBoxValue. * Remove const get funcs. * Fix typo in asBoxValue. * Fix another typo in asBoxValue. * Slightly simplify conversion to blob of SourceMap. * WIP Api improvements around sourcemap/artifact/line-directive. * Small fix for asBoxValue * WIP outputting container with multiple artifacts. * Added ArtifactContailerUtil::filter to produce an artifact hierarchy that only contains "signficant" and "blobable" artifacts. * Make emitting IR disjoint to using a container. Added -emit-ir option. Simplfiy output. * Fix typo in options parsing. * Add a test that ouputs with an emit source map. * Enable emitting our SlangIR module if no targets are specified. * Fix issues constructing container. * Extra checks getting obfuscated source map from a translation unit. * Fix typo.
2023-04-19Make SourceMap a value type (#2812)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Moved JSON source map writing logic to JSONSourceMapUtil. * Use ArtifactHandler to read/write SourceMaps. Use ObjectCastableAdapter to hold SourceMap Only serialize SourceMap <-> JSON on demand. * Make some types swappable. * BoxValue impl. * Added asBoxValue. * Remove const get funcs. * Fix typo in asBoxValue. * Fix another typo in asBoxValue. * Slightly simplify conversion to blob of SourceMap. * Small fix for asBoxValue
2023-04-18On demand SourceMap JSON serialization (#2811)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Moved JSON source map writing logic to JSONSourceMapUtil. * Use ArtifactHandler to read/write SourceMaps. Use ObjectCastableAdapter to hold SourceMap Only serialize SourceMap <-> JSON on demand.
2023-04-17Round trip source map (#2810)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Make output of obfuscation locs work in a slang-module. * Tidy up detection for writing serialized source locs. * Support for .zip references. Handling of obfuscated source maps read from containers. A test to check obfuscated source map working on a module. * When using obfuscation, always obfuscate locs instead of stripping them. We keep a source map, so we can still produce reasonable errors. * Write out source locs if debug information is enabled. * Check output without sourcemap. * Small fixes. * Small improvements around hash calculation for source map name. * Disable test that fails on x86 gcc linux for now. * Fix issues around obfuscated source map using lines rather than columns. Fix some issues around encoding/decoding. * Make column calculation of source locs take into account utf8/tabs. Don't special case obfuscated source map for lookup for source loc. * Support following multiple source maps. * Small fixes/improvements around SourceMap lookup.
2023-04-14Some small fixes with Windows/DX usage (#2797)Ellie Hermaszewska
* Correct case of windows.h includes * Use Slang::SharedLibrary to load directx dlls * s/max/std::max/ * Factor common OS code in calcHasApi * Add DXIL test for compute/simple * s/false/FALSE for calls to WinAPI functions * Factor common OS code in gfxGetAdapters * 2 missing headers d3d12sdklayers for ID3DDebug climits for UINT_MAX * Define out unused function on Linux * Only try to load Vulkan and CUDA on Windows or Linux * simplify D3DUtil::getDxgiModule * Remove WIN32_LEAN_AND_MEAN &co from source files Add a global define * Set WIN32_LEAN_AND_MEAN &friends in headers Restore previous state also * regenerate vs projects
2023-04-14Enable SLANG_ENABLE_DXIL_SUPPORT on non-Windows platforms (#2750)Ellie Hermaszewska
* Enable SLANG_ENABLE_DXIL_SUPPORT on non-Windows platforms This currently grabs the DXC headers from the system, rather than from external/dxc We should make this consistent by either pulling in the Windows adapter from DXC into external/dxc or by making the Windows builds use <dxc/dxcapi.h> * Update dxcapi and add DXC's WinAdapter * Use our copy of dxcapi.h for non-windows DXC usage * Only set -fms-extensions where necessary * Work around dxc dlclose bug * Neaten and comment dxc-compiler.cpp
2023-04-14Set the executable bit on Executable artifact files (#2796)Ellie Hermaszewska
* Set the executable bit on Executable artifact files * Don't zero out other permission bits in makeExecutable