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2025-07-01Misc language server improvements. (#7569)Yong He
* Misc language server improvements. * Fix. * Fix decl path printing for existential lookup. * More existential decl path fix. * Polish. * Fix test.
2025-07-01Add arguments for controlling floating point denormal mode (#7461)aidanfnv
* Implement -fp-denorm-mode slangc arg * Split fp-denorm-mode into 3 args for fp16/32/64 * Remove redundant option categories * Use emitInst for multiple of the same OpExecutionMode * Fix formatting * Remove -denorm any * Re-add option categories * emitinst for ftz * Use enums for type text * Remove extra categories again * Add tests for denorm mode * Move denorm mode to post linking * format code (#8) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * regenerate command line reference (#9) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Clean up tests * Fix option text * format code (#10) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Add tests for "any" mode * Return "any" enum if option not set * Simplify emission logic * Add support for generic entrypoints * Move denorm modes to end of CompilerOptionName enum * format code (#11) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Move new enum members to before CountOf * Add not checks to tests, fix generic test, add functionality tests * Rename denorm to fpDenormal * Clean up functional test * Rename denorm test dir * Fix formatting, regenerate cmdline ref * Fold simple tests into functional tests, add more dxil checks * Remove no-op DX tests, make tests more consistent * Disable VK functionality tests that will fail on the CI configs * Fix formatting * Add comments to disabled tests explaining why --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-19Enabling optix ci pipeline (#7311)Harsh Aggarwal (NVIDIA)
* Revert "Disable OptiX tests by default. (#1331)" This reverts commit e45f8c1f49855cebe90b6722324ec24146ff5a3d. * Enable optix submodule to build Add support for default entry points in compilation Implemented logic to check for defined entry points in the module when no explicit entry points are provided. If found, these entry points are added to the `specializedEntryPoints` list, with the assumption that no specialization is needed for them at this time. * Disable optix if cuda is not enabled * Add submodule OptixSDK path in search * Distinguish user-explicit vs auto-detected SLANG_ENABLE_OPTIX When SLANG_ENABLE_OPTIX is explicitly set by user and CUDA is not available, show SEND_ERROR to maintain strict validation. When OptiX is auto-detected (e.g., local submodule present) but CUDA unavailable, gracefully disable with STATUS message to allow builds to continue. This addresses review feedback to keep error for explicit requests while handling auto-detection gracefully. * Apply CMake formatting to SLANG_ENABLE_OPTIX validation logic * revert: slang-rhi changes as those are merged independently as in PR # slang-rhi#400
2025-06-19Fix cuda_fp16 header issue (#7476)Mukund Keshava
* Fix cuda_fp16 header issue This fixes the header include issue. However, it does not add a diagnostic. That will be added in a separate PR. * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-18Fix out of bound buffer access in the preprocessor. (#7475)Yong He
* Fix out of bound buffer access in the preprocessor. * Fix test regression. --------- Co-authored-by: Jay Kwak <82421531+jkwak-work@users.noreply.github.com>
2025-06-17LanguageServer: Enhance auto completion for override. (#7465)Yong He
* Add additional completion keywords. * LanguageServer: Enhance auto completion for `override`.
2025-06-14Bump the min shader model version for CUDA 12.8+ (#7415)Jay Kwak
2025-06-13Fix SLANG_USE_SYSTEM_SPIRV_HEADERS (#7371)Emil Imbert Villumsen
* Use aliased SPIRV-Headers::SPIRV-Headers to also work with an installed SPIRV-Headers SPIRV-Headers standalone is only defined when using sources directly. When consuming an installed SPIRV-Headers via find_package, the full SPIRV-Headers::SPIRV-Headers must be used. The full syntax is supported by both source and installed builds. * Fix SLANG_USE_SYSTEM_SPIRV_HEADERS - Use find_package to bring in SPIRV-Headers cmake targets - Set SPIRV-Headers_SOURCE_DIR as a workaround when including spirv-tools - Query cmake for SLANG_SPIRV_HEADERS_INCLUDE_DIR location, supporting default, SLANG_OVERRIDE_SPIRV_HEADERS_PATH and find_package builds. - Cleanup unnecessary SPIRV_HEADER_DIR (unconditionally overwritten in spirv-tools)
2025-06-06Add command line option for separate debug info (#7178)jarcherNV
* Add command line option for separate debug info Add command line arg -separate-debug-info which, if provided, produces both a .spv and a .dbg.spv file. The .dbg.spv file contains full debug info and the .spv file has all debug info stripped out. Also add a DebugBuildIdentifier instruction to store a unique hash in both the output files, so they can be more easily matched together. A matching API is provided to allow using the Slang API to retrieve a base and debug SPIRV as well as the debug build identifier string.
2025-06-05Fix missing debug info for the included slang file (#7281)Lujin Wang
* Fix missing debug info in the included slang file Issue: https://github.com/shader-slang/slang/issues/7271 Debug info including DebugFunction, DebugLocation, and DebugValue are missing in IR for "#included" Slang shader file. The included shader file was not added to TranslationUnit's source file list, therefore mapSourceFileToDebugSourceInst.add() was not called for the source in generateIRForTranslationUnit(), and later mapSourceFileToDebugSourceInst.tryGetValue() could not get value for the source to add DebugLocationDecoration, which led to missing DebugFunction, DebugLocation and other debug info for the included file in IR. Adding the include file in TranslationUnit's source file list fixes the issue. * Add source file using PreprocessorHandler Call _addSourceFile from FrontEndPreprocessorHandler::handleFileDependency. * Just use FrontEndPreprocessorHandler * Make _addSourceFile public * format code * Distingush the included source file * Add m_includedFileSet to avoid adding dup file HashSet<SourceFile*> m_includedFileSet; --------- Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-06-04Fix rpc errors on slang-unit-tests (#7339)Jay Kwak
2025-06-02Add a new slang-test option `-enable-debug-layers` (#7300)Jay Kwak
* Add a new slang-test option `-enable-debug-layers` A variable `disableDebugLayer` is renamed to `enableDebugLayers`, and a corresponding command-line argument is added, `-enable-debug-layers`. The previous option `-disable-debug-layer` is still available, but it prints a deprecation warning message. The reason why it is added is to make the option available to both Debug and Release. On Debug build, it will be enabled by default, and it will be disabled on Release build. We should be able to not only disable it, but also enable it on Release build. Ideally this option should be enabled all the time, but currently there are too many VUID error messages printed and we are enabling only for Debug build for now. Note that the CI/CD will run with the option disabled until we resolve all of VUID errors.
2025-05-06Parse char literals as integers (#6989)Julius Ikkala
* Parse char literals as integers * Fix formatting * Parse escaped chars correctly --------- Co-authored-by: Yong He <yonghe@outlook.com>
2025-05-01Smoke test WASM as a part of CI (#6969)Jay Kwak
* Simplify build of slang-wasm * Add smoke-test for slang-wasm in ci * Avoid git-clone playground
2025-04-30Initial support for immutable lambda expressions. (#6914)Yong He
* Initial support for immutable lambda expressions. * More diagnostics, and langauge server fix. * Language server fix. * Fix bug identified in review. * Add expected result. * Update expected result.
2025-04-28Add Slang Byte Code generation and interpreter. (#6896)Yong He
* Add Slang Byte Code generation and interpreter. * Fix compile issues. * format code * More compile fix. * Fix clang issue. * Fix more clang issues. * Another clang fix. * Fix clang issues. * Fix another clang issue. * Fix wasm build. * Update building.md * Fix test-server. * Fix compile error. * Fix bug. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-04-24Implemented #pragma warning (#6748)Ronan
* Implemented #pragma warning Based on https://learn.microsoft.com/en-us/cpp/preprocessor/warning?view=msvc-170 * Make #pragma warning work with #includes. - SourceLoc are not sorted by inclusion order. - Construct a mapping from SourceLoc to "absolute locations" that are sorted by inclusion order (roughly represents a location in a raw file with all #include resolved). - The absolute location can be used in the pragma warning timeline * Added preprocessor #pragma warning tests. - Fixed #pragma warning (push / pop) SourceLoc - Fixed unused directiveLoc in #pragma warning parsing * #pragma warning: Added some comments and fixed some typos * Cleaned #pragma warning preprocessor implementation. --------- Co-authored-by: Yong He <yonghe@outlook.com>
2025-04-17Add Yet Another Source Code Generator (#6844)Theresa Foley
* Add Yet Another Source Code Generator This change introduces an offline source code generation tool, provisionally called `fiddle`. More information about the design of the tool can be found in `tools/slang-fiddle/README.md`. Yes... this is yet another code generator in a project that already has too many. Yes, this could easily be a very obvious instnace of [XKCD 927](https://xkcd.com/927/). This change is part of a larger effort to change how the AST types are being serialized, and the way code generation for them is implemented. Right now, the source code for the new tool is being checked in and the relevant build step is enabled, just to make sure everything is working as intended, but please note that this change does *not* introduce any code in the repository that actually makes use of the new generator. All of the AST-related reflection information that feeds the current serialization system is still being generated using `slang-cpp-extractor`. The design of the new tool is primarily motivated by the new approach to serialization that I'm implementing, and once that new approach lands we should be able to deprecate the `slang-cpp-extractor`. In addition, the new tool should in principle be able to handle many of the kinds of code generation tasks that are currently being implemented with other tools like `slang-generate` (used for the core and glsl libraries). This tool should also be well suited to the task of generating more of the code related to the IR instructions. * format code * Build fixes caught by CI * Fix another warning coming from CI * Another CI-caught fix * Change bare hrows over to more proper abort execptions * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-04-17Fix compiler warning with clang 18.1.8 on windows (#6843)Jay Kwak
* Fix compiler warning with clang 18.1.8 on windows
2025-04-14try to find cuda headers in /usr/include (#6800)Simon Kallweit
Co-authored-by: Simon Kallweit <simon.kallweit@gmail.com> Co-authored-by: Yong He <yonghe@outlook.com>
2025-04-07Support for Payload Access Qualifiers (#3448) (#6595)Harsh Aggarwal (NVIDIA)
* Add support for Ray Payload Access Qualifiers (PAQs) (#3448) - Added [raypayload] attribute for struct declarations - Implemented field validation requiring read/write access qualifiers - Added diagnostic error for missing qualifiers - Enabled PAQs in DXC compiler and HLSL emission - Added new test demonstrating PAQ syntax - Implemented proper handling of ray payload attributes in IR generation * format code * Cleanup: Remove unused vars * Add check to enablePAQ only for profile >= lib_6_7 * Review Fix - Add PAQ support for DX Raytracing add enablePAQ flag to DownstreamCompileOpitons, improve PAQ handling update raypayload-attribute-paq.slang to ensure hlsl and dxil is validated * Add diagnostic test for missing paq for lib_6_7 Compile using `-disable-payload-qualifiers` aka lib_6_6 profile raypayload-attribute-no-struct.slang and raypayload-attribute.slang --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
2025-04-02Enable "-HV 2021" option for DXC (#6445)Jay Kwak
* Enable "-HV 2021" option for DXC
2025-03-11IR: Add SPIR-V disassembly for embedded downstream IR dumps (#6529)Mukund Keshava
* IR: Add SPIR-V disassembly for embedded downstream IR dumps When dumping IR that contains embedded downstream SPIR-V code (via EmbeddedDownstreamIR instructions), display the disassembled SPIR-V instead of just showing "<binary blob>". This CL also does: - Adds a new interface for disassembly and get result. - Modify export-library-generics.slang test test to check for the disassembled SPIR-V Fixes #6513 * Add module-dual-target-verify test Fixes #6517 Adds a new test to verify that dxil and spirv targets are stored separately in the precompiled blob. * Fix review comments from cheneym2 * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-03-05Support SPIR-V deferred linking option (#6500)cheneym2
The new option "SkipDownstreamLinking" will defer final downstream IR linking to the user application. This option only has an effect if there are modules that were precompiled to the target IR using precompileForTarget(). Until now, the default behavior for SPIR-V was to use deferred linking, and the default behavior for DXIL was to use immediate/internal linking in Slang. This change only affects the SPIR-V behavior such that both deferred and non-deferred linking is supported based on the new option. To support the non-deferred option, Slang will internally call into SPIRV-Tools-link to reconstitute a complete SPIR-V shader program when necessary (due to modules having been precompiled to target IR). Otherwise, if SkipDownstreamLinking is enabled, the shader returned by e.g. getTargetCode() or getEntryPointCode() may have import linkage to the SPIR-V embedded in the constituent modules. Closes #4994 Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2025-02-11Add raypayload decoration to ray payload structs (#6164)Ellie Hermaszewska
* Add raypayload decoration to ray payload structs Closes https://github.com/shader-slang/slang/issues/6104 * Disable PAQs when compiling with DXC See https://github.com/shader-slang/slang/issues/3448
2025-01-24Fix static build and install (#6158)Dario Mylonopoulos
* Add SLANG_ENABLE_RELEASE_LTO cmake option * Fix cmake static build * Disable install SlangTargets to avoid static build failing
2025-01-21Fix gcc downstream compiler optimization level corresponding to ↵spking11
OptimizationLevel::Maximal (#6137)
2025-01-14update slang-rhi + fix nvrtc options (#6080)Simon Kallweit
* update slang-rhi * pass --dopt=on to nvrtc when enabling debug information * fix leaks in slang-rhi * update slang-rhi * only use --dopt when available --------- Co-authored-by: Yong He <yonghe@outlook.com>
2025-01-13Find OptiX headers (#6071)Simon Kallweit
* add support for finding OptiX headers * add documentation * fix linux path
2025-01-08Pass compiler specific args to GCC and Visual Studio too (#6019)Julius Ikkala
Co-authored-by: Yong He <yonghe@outlook.com>
2025-01-07Use disassemble API from SPIRV-Tools (#6001)Jay Kwak
* Use disassemble API from SPIRV-Tools This commit uses C API version of SPIRV disassemble function rather than calling spirv-dis.exe. This allows us to use a correct version of SPIRV disassble function that Slangc.exe is using. The implementation is mostly copied from external/spirv-tools/tools/dis/dis.cpp, which is a source file for building spirv-dis.exe. This commit also includes a fix for a bug in RPC communication to `test-server`. When an RPC connection to `test-server.exe` is reused and the second test abruptly fails due to a compile error or SPIRV validation error, the output from the first test run was incorrectly reused as the output for the second test. This commit resets the RPC result before waiting for the response so that even when the RPC connection is erratically disconnected, the result from the previous run will not be reused incorrectly. Some of the tests appear to be relying on this type of behavior. By using an option, `-skip-spirv-validation`, the RPC connection will continue without an interruption.
2024-12-18Fix metadata of register space and varying params. (#5906)Yong He
2024-12-13Correctly distinguish between windows and MSVC (#5851)Ellie Hermaszewska
Partially sorts https://github.com/shader-slang/slang/issues/5843
2024-12-12Correct casing of windows includes (#5849)Ellie Hermaszewska
2024-12-03Conform non-suffixed integer literals (#5717)Darren Wihandi
* Make non-suffixed integer literal type resolution conform to C * Update integer literal tests * Clean up integer literal implementation a bit * Update docs on integer literals * Clean up docs update * Clean up docs update * Add comment on INT64_MIN edge case * Fixed failing test, fixed formatting and cleaned up code --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-11-15Embed core module in wasm build. (#5569)Yong He
* Embed core module in wasm build. * format code * add uintptr_t case. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2024-11-11Reflection compiler option (#5507)tareksander
* Moved the pretty writer code from slang-reflection-test into core * Moved reflection test code into the slang codebase and added the compiler option -reflection-json to store the reflection data in a separate file. * Documented -reflection-json command line option * moved PrettyWriter from core to compiler-core * Fixed variable shadowing warning * Use File::writeAllText instead of OSFilesystem and write to stdout if - is used as the path * format code * Fixed linker error * Fix COM Ptr life time issues. * Move enum to the end. * Fix formatting. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
2024-11-05Move switch statement bodies to their own lines (#5493)Ellie Hermaszewska
* Move switch statement bodies to their own lines * format --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-10-29formatEllie Hermaszewska
* format * Minor test fixes * enable checking cpp format in ci
2024-10-29preparation for clang format (#5422)Ellie Hermaszewska
* Clang-format excludes * Add .clang-format * Don't clang-format in external * Missing includes and forward declarations * Replace wonky include-once macro name * neaten include naming * Add clang-format to formatting script * Add xargs and diff to required binaries * add clang-format to ci formatting check * Add max version check to formatting script * temporarily disable checking formatting for cpp files
2024-10-27Export language server to wasm. (#5419)Yong He
2024-10-24declutter top level CMakeLists.txt (#5391)Ellie Hermaszewska
* Split examples cmake desc * declutter top level CMakeLists.txt * fail if building tests without gfx * Move llvm fetching to another cmake file * Further split CMakeLists.txt * Neaten llvm fetching * Remove last premake remnant * correct cross builds * Neaten * Neaten project organization in vs
2024-10-21Recognize a new spirv header json grammar keyword "aliases" (#5367)Jay Kwak
* Recognize a JSON keyword "aliases" for SPIRV-header This commit will handle the new JSON keyword "aliases" in SPIRV-Header grammar files. "aliases" are used in two places: one for "opname" and another for "enumerants". This commit itself wouldn't do anything until we integrate new commits from SPIRV-Header repo.
2024-10-20Mark SPIRV artifact as non-executable. (#5356)Yong He
2024-10-15 Move C interface from slang.h to slang-deprecated.h (#5301)Ellie Hermaszewska
* Squash redundant move warnings * Move C interface from slang.h to slang-deprecated.h spGetBuildTagString remains, because it's useful to have before the global session exists. This C API is used quite pervasively in the C++ helpers (for example slang::UserAttribute. It's not trivial to move these to slang-deprecated.h as they're entangled with some enums which are themselves used elsewhere in the compiler. The fact that these helpers use the C API can be viewed as an implementation detail for now, and this usage moved to slang-deprecated in due course. Closes https://github.com/shader-slang/slang/issues/4758 * Squash warnings for our usage of our deprecated API --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-10-11Add slang-wasm target (#5237)Anders Leino
Support for exceptions is enabled, since Slang uses them for diagnostics. The size optimization arguments ('-Os') resolves some internal emscripten error during the slang-wasm.wasm linking step, which happens when enabling exceptions. ("parse exception: too many locals")
2024-10-07Add WGSL support for slang-test (#5174)Anders Leino
* Use the assembly description as target when disassembling I believe this is a bugfix. It seems to have worked before because up until the WGSL case, the disassembler has been the same executable as the one producing the binary to be disassembled. * Add Tint as a downstream compiler This closes issue #5104. * Add downstream compiler for Tint. * Tint is wrapped in a shared library, 'slang-tint' available from [1]. * The header file for slang-tint.dll is added in external/slang-tint-headers. * Add some boilerplate for WGSL targets. * Add an entry point test for WGSL. [1] https://github.com/shader-slang/dawn/releases/tag/slang-tint-0 * Add WGSL_SPIRV as supported target for Glslang * Add WebGPU support to slang-test This helps to address issue #5051. * Disable lots of crashing compute tests for 'wgpu' This closes issue #5051. --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-10-04Allow building using external dependencies (#5076)Tobias Frisch
* Add options to prevent usage of own submodules Signed-off-by: Jacki <jacki@thejackimonster.de> * Allow using external unordered dense headers Signed-off-by: Jacki <jacki@thejackimonster.de> * Link system wide installed unordered dense Signed-off-by: Jacki <jacki@thejackimonster.de> * Allow external header usage for lz4 and spirv Signed-off-by: Jacki <jacki@thejackimonster.de> * Add more options to disable targets Signed-off-by: Jacki <jacki@thejackimonster.de> * Add option to provide explizit path for spirv headers and remove earlier options that break the build process Signed-off-by: Jacki <jacki@thejackimonster.de> * Rename options to use common prefix Signed-off-by: Jacki <jacki@thejackimonster.de> * Fix indentation for the cmake changes Signed-off-by: Jacki <jacki@thejackimonster.de> * Add advanced_option function for cmake * Normalize includes between system and submodule dependencies Fix any before-accidentally-working problems * Add option for enabling/disabling slang-rhi Signed-off-by: Jacki <jacki@thejackimonster.de> * Pass correct include path for cpu tests * Correct include path --------- Signed-off-by: Jacki <jacki@thejackimonster.de> Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
2024-09-30Add COM API for querying metadata. (#5168)Yong He
* Add COM API for querying metadata. * Fix tests. * fix test.
2024-09-09Initial WGSL support (#5006)Anders Leino
* Add WGSL as a target This is required for #4807. * C-like emitter: Allow the function header emission to be overloaded WGSL-style function headers are pretty different from normal C-style headers: Normal C-style headers: ReturnType Func(...) void VoidFunc(...) WGSL-style headers: fn Func(...) -> ReturnType fn VoidFunc(...) This change allows the header style to be overloaded, in order to accomodate WGSL-style headers as required to resolve issue #4807, but retains normal C-style headers as the default implementation. [1] https://www.w3.org/TR/WGSL/#function-declaration-sec * C-like emitter: Allow emission of switch case selectors to be overloaded The C-like emitter will emit code like this: switch(a.x) { case 0: case 1: { ... } break; ... } This is not allowed in WGSL. Instead, selectors for cases that share a body must [1] be separated by commas, like this: switch(a.x) { case 0, 1: { ... } break; ... } To prepare for addressing issue #4807, this patch makes the emission of switch case selectors overloadable. [1] https://www.w3.org/TR/WGSL/#syntax-case_selectors * C-like emitter: Support WGSL-style declarations This patch helps to address issue 4807. C-like languages declare variables like this: i32 a; WGSL declares variables like this: var a : i32 The patch introduces overloads so that the forthcoming WGSL emitter can output WGSL-style declarations, which helps to resolve #4807. * C-like emitter: Support overloading of declarators Unlike C-like languages, WGSL does not support the following types at the syntax level, via declarators: - arrays - pointers - references For this reason, this patch introduces support for overloading the declarator emitter, in order to help address issue #4807. C-like languages: int a[3]; // Array-ness of type is mixed into the "declarator" WGSL: var a : array<int, 3>; // Array-ness of type is part of the... type_specifier! * C-like emitter: Allow struct declaration separator to be overridden C-like languages use ';' as a separator, and languages like e.g. WGSL use ','. This change prepares for addressing issue #4807. * C-like emitter: Allow overriding of whether pointer-like syntax is necessary Things like e.g. structured buffers map to "ptr-to-array" in WGSL, but ptr-typed expressions don't always need C-style pointer-like syntax. Therefore, make it overrideable whether or not such syntax is emitted in various cases in order to address #4807. * C-like emitter: Emit parenthesis to avoid warning about & and + precedence This helps with #4807 because WGSL compilers (e.g. Tint) treat absence of parenthesis as an error. * C-like emitter: Add hook for emitting struct field attributes WGSL requires @align attributes to specify explicit field alignment in certain cases. Thus, this patch prepares for addressing #4807. * C-like emitter: Add hook for emitting global param types Declarations of structured buffers map to global array declarations in WGSL. However, in all other cases such as when structured buffers are used in operands, their types map to *ptr*-to-array. This patch makes it possible for the WGSL back-end to say that structured buffers generally map to "ptr-to-array" types, but still have a special case of just "array" when declaring the global shader parameter. Thus, this patch helps with addressing #4807. * IR lowering: Use std140 for WGSL uniform buffers This patch just cuts out some logic that prevented std140 to be chosen for WGSL uniform buffers. Note that WGSL buffers in the uniform address space is not quite std140, but for now it's close enough to avoid compile issues. Later on, a custom layout should be created for WGSL uniform buffers. When that's done, this change will be revisited, but for now it helps to resolve #4807. * Don't emit line directives in WGSL by default WGSL does not support line directives [1]. The plan currently seems to be to instead support source-map [2]. This is part of addressing issue #4807. [1] https://github.com/gpuweb/gpuweb/issues/606 [2] https://github.com/mozilla/source-map * WGSL IR legalization: Map SV's The implementation closely follows the cooresponding one for Metal. Supported: - DispatchThreadID - GroupID - GroupThreadID - GroupThreadID Unsupported: - GSInstanceID This is not complete, but it helps to address #4807. * WGSL emitter: Add support for basic language constructs A lot of the basics are added in order to generate correct WGSL code for basic Slang language constructs. This addresses issue #4807. This adds support for at least the following: - statments - if statements - ternary operator - while statement - for statements - variable declarations - switch statements - Note: Slang may emit non-constant case expressions, see issue 4834 - literals - integer literals - u?int[16|32|64]_t - float and half literals - bool literals - vector literals and splatting (e.g 1.xxx) - function definitions - assignments - +=, *=, /= - array assignments - vector assignments/updates - swizzles of other vectors - from matrix rows ('m[i]' notation) - from matrix cols (using swizzle notation, e.g 'm._11_12_13') - matrix assignments/updates - to rows ('m[i]' notation) - to cols (using swizzle notation, e.g 'm._11_12_13') - declarations - arrays [1] https://www.w3.org/TR/WGSL/#syntax-switch_body * Add some WGSL capabilities This patch registers some WGSL capabilities required to pass many of the initial compute shader compile tests. Many capabilities still remain to be added -- this is just an initial set to help resolve issue #4807. - asint - min and max - cos and sin - all and any * WGSL and C-like emitters: Add hack to bitcast case expression In WGSL, the switch condition and case types must match. https://www.w3.org/TR/WGSL/#switch-statement Slang currently allows these types to mismatch, as pointed out in #4921. Issue #4921 should eventually be addressed in the front-end by a patch like [1]. However, at the moment that would break Falcor tests. Thus, this patch temporarily works around the issue in the WGSL emitter only in order to help resolve #4807. In the future, the Falcor tests should be fixed, this patch should be dropped and [1] should be merged instead. [1] a32156ef52f43b8503b2c77f2f1d51220ab9bdea