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* Implemented #pragma warning
Based on https://learn.microsoft.com/en-us/cpp/preprocessor/warning?view=msvc-170
* Make #pragma warning work with #includes.
- SourceLoc are not sorted by inclusion order.
- Construct a mapping from SourceLoc to "absolute locations" that are sorted by inclusion order (roughly represents a location in a raw file with all #include resolved).
- The absolute location can be used in the pragma warning timeline
* Added preprocessor #pragma warning tests.
- Fixed #pragma warning (push / pop) SourceLoc
- Fixed unused directiveLoc in #pragma warning parsing
* #pragma warning: Added some comments and fixed some typos
* Cleaned #pragma warning preprocessor implementation.
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Co-authored-by: Yong He <yonghe@outlook.com>
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* Move switch statement bodies to their own lines
* format
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Co-authored-by: Yong He <yonghe@outlook.com>
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* format
* Minor test fixes
* enable checking cpp format in ci
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Support for exceptions is enabled, since Slang uses them for diagnostics.
The size optimization arguments ('-Os') resolves some internal emscripten error during the
slang-wasm.wasm linking step, which happens when enabling exceptions.
("parse exception: too many locals")
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* Handle type check cache update on extensions more gracefully.
* Correctness fix.
* Cache implcit cast overload resolution results.
* Fix.
* More optimizations.
* Cache implicit default ctor resolution.
* Disable redundancy removal.
* Fix.
* Fix test.
* Fix.
* Correctness fix.
* Fix.
* Fix,
* Fix test.
* Small tweak.
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* Improve capability system.
* Update documentation.
* Tuning semantics.
* LSP: hierarchical diagnostics.
* Fix test.
* Fix test.
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Co-authored-by: Yong He <yhe@nvidia.com>
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Co-authored-by: Yong He <yhe@nvidia.com>
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(#2958)
* Simplify type of diagnoseImpl
* Show source line for Note diagnostics, opting out of this where appropriate
* Make declared after use diagnostic clearer
* Fix erroneous error claiming variable is being used before its declaration
Closes https://github.com/shader-slang/slang/issues/2936
* Fix build on msvc
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Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP lowerCamel Dictionary.
* WIP more lowerCamel fixes for Dictionary.
* Add/Remove/Clear
* GetValue/Contains
* Fix tabs in dictionary.
Count -> getCount
* Fix fields with caps.
* Key -> key
Value -> value
Use m_ for members where appropriate.
Use lowerCamel in linked list.
* Some small fixes/improvements to Dictionary.
* Kick CI.
* Small tidy on String.
* Append -> append
* ToString -> toString
ProduceString -> produceString
* Small fixes.
* StringToXXX -> stringToXXX
* Fix typo introduced by Append -> append.
* Made intToAscii do reversal at the end.
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Co-authored-by: Yong He <yonghe@outlook.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* WIP lowerCamel Dictionary.
* WIP more lowerCamel fixes for Dictionary.
* Add/Remove/Clear
* GetValue/Contains
* Fix tabs in dictionary.
Count -> getCount
* Fix fields with caps.
* Key -> key
Value -> value
Use m_ for members where appropriate.
Use lowerCamel in linked list.
* Some small fixes/improvements to Dictionary.
* Kick CI.
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* Clean up type checking of higher order expressions.
* Replace `goto` with `break` to pacify clang.
* Fix.
* Fixes.
* Fix more tests.
* Fix lowerWitnessTable parameter error.
* Exclude attributes from ast printing.
Co-authored-by: Yong He <yhe@nvidia.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Test for disabling warnings.
* Output diagnostic if argument parsing fails in render test.
* More improvements around disabling diagnostics.
* Add support for re enabling a warning.
* Add warning controls to help text.
* Tidy up around NameConventionUtil.
* Make NameConvention an enum.
* Handle leading underscores.
* Update comment, and remove intial handling of _ prefix.
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Co-authored-by: Yong He <yhe@nvidia.com>
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arithmetic on the float3 type (#2313)
* Added support for differentiating calls to basic functions, as well as arithmetic on the float3 type
* Added test expected result
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* Fix typo and improve parser recovery.
* Add search path configuration.
Co-authored-by: Yong He <yhe@nvidia.com>
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* Language Server improvements.
- Improve parser robustness around `attribute_syntax`.
- Exclude instance members in a static query.
- Coloring accessors
- Improved signature help cursor range check.
* Add expected test result.
* Language server: support configuring predefined macros.
* Fix constructor highlighting.
* Improving performance by supporting incremental text change notifications.
* Fix UTF16 positions and highlighting of constructor calls.
* Add completion suggestions for HLSL semantics.
* Fix tests.
* Fix: don't skip static variables in a static query.
* Include literal init expr value in hover text.
* Fix scenarios where completion failed to trigger.
* Fixing language server protocol field initializations.
Co-authored-by: Yong He <yhe@nvidia.com>
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* Major language server features.
* Include slangd in binary release.
* Fix compiler issues.
* Fix compiler error.
* Completion resolve.
* Various improvements.
* Update diagnostic test expected output.
* Bug fix for source locations.
* Adjust diagnostic update frequency.
* Update github actions to store artifacts.
* Fix infinite parser loop.
* Fix parser recovery.
* Fix parser recovery.
* Update test.
* Fix test.
* Disable IR gen for language server.
* Allow commit characters in auto completion.
* Fix lookup for invoke exprs.
* More parser robustness fixes.
* update solution file
Co-authored-by: Yong He <yhe@nvidia.com>
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* Added support for disabling specific warnings or turning them into errors.
* Added API entry points for adding diagnostic severity overrides and manipulating some sink flags.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Use 'Process' to communicate with an command line tool.
* Remove slang-win-stream
* Tidy up windows ProcessUtil.
* First version of BufferedReadStream.
* Windows working IPC for steams.
* Test proxy count option.
* Split Process/ProcessUtil. Process is platform dependant. ProcessUtil are functions that are platform independent.
* First implementation of Unix Process interface.
* Unix process compiles on cygwin.
* Fix typo in unix process.
* Separate unix pipe stream error of invalid access, from pipe availability.
* Fix in standard line extraction.
* Make fd non blocking.
* Fix issues with Windows Process streams.
* Added UnixPipe.
* Some fixes around UnixPipeStream.
* Make a unix stream closed explicit.
* Hack to debug linux process/stream.
* Revert to old linux pipe handling.
* Pass executable path for unit tests.
Split out CommandLine into own source.
* Small improvements in process/command line.
* Check process behavior with crash.
* Make stderr and stdout unbuffered for crash testing.
* Only turn disable buffering in crash test.
* Disable crash test on CI.
* Fix crash on clang/linux.
* Enable crash test.
Remove _appendBuffer as can use StreamUtil functionality.
* Added inital processing for http headers.
* Small improvements to HttpHeader.
* First pass HTTPPacketConnection working on windows.
* Enable other Process communication tests.
* Update comments.
* WIP JSON RPC.
* Add terminate to Process.
Made JSONRPC a Util.
* Small tidy up around HTTPPacketConnection.
* Improve process termination options.
Co-authored-by: Yong He <yonghe@outlook.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Refactor Stream. Working on all tests.
* Split out CharEncode.
* Make method names lower camel.
m_prefix in Writer/Reader
* Tidy up around CharEncode interface.
* Small improvements around encode/decode.
* Better use of types.
* Remove readLine from TextReader.
* Remove exceptions from Stream/Text handling.
* Fix some typos.
* Fix tabbing.
* Fix missing override.
* Remove remaining exception throw/catch via using signal mechanism.
* Remove exceptions that are not used anymore.
* Document the Stream interface.
* Remove index for decoding 'get byte' function.
* Fix CharReader -> ByteReader.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Added SourceLoc handling for command line parsing.
* Fix typo in debug.
* Fix issue around the DiagnosticSink used in options parsing not having a writer available - by having DiagnosticSink parenting.
* Small rename for clarity.
* WIP extracting command line args for downstream tools.
* Unit tests/bug fixes around extracting args.
* Use DownstreamArgs in the EndToEndCompileRequest
* Passing downstream compiler options downstream.
* Fix issue with endToEndReq being nullptr.
* Fix issue with diagnostics number change.
* Small improvements to how the source line is displayed if it's too long.
Default to 120, as suggested in previous review.
Co-authored-by: T. Foley <tfoleyNV@users.noreply.github.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Added SourceLoc handling for command line parsing.
* Fix typo in debug.
* Fix issue around the DiagnosticSink used in options parsing not having a writer available - by having DiagnosticSink parenting.
* Small rename for clarity.
Co-authored-by: T. Foley <tfoleyNV@users.noreply.github.com>
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Split of NodeTree.
Split out FileUtil.
Split out MacroWriter.
* Rename slang-cpp-extractor-main.cpp -> cpp-extractor-main.cpp
* First pass at extractor unit-tests
* Initial parsing of enum.
* Ability to disable/enable parsing of scope types.
* Initial support for typedef.
* Added operator== != to ArrayVIew.
Added test for splitting to unit tests.
* Improve comment in StringUtil.
* Fix comment.
* Fix typo.
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* #include an absolute path didn't work - because paths were taken to always be relative.
* Split out compiler-core initially with just slang-source-loc.cpp
* More lexer, name, token to compiler-core.
* Split Lexer and Core diagnostics.
* Move slang-file-system to core.
* Add slang-file-system to core.
* More DownstreamCompiler into compiler-core
* Fix typo.
* Add compiler-core to bootstrap proj.
* Small fixes to premake
* For linux try with compiler-core
* Remove compiler-core from examples.
* Added NameConventionUtil to compiler-core
* Add global function to CharUtil to *hopefully* avoid linking issue.
* Hack to make linkage of CharUtil work on linux.
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