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* Allow Link time constant array length sizing, warn on unsupported ↵Ellie Hermaszewska2025-07-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | functionality (#7067) * Add link time array layout test * Add link time constant array size compilation test * Link time constant array size test * Allow getting link time array size Closes https://github.com/shader-slang/slang/issues/6753 * format * Switch to SIMPLE test and check output * Implement without binary api changes * diagnose on link time constant sized array * fix test --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Add arguments for controlling floating point denormal mode (#7461)aidanfnv2025-07-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Implement -fp-denorm-mode slangc arg * Split fp-denorm-mode into 3 args for fp16/32/64 * Remove redundant option categories * Use emitInst for multiple of the same OpExecutionMode * Fix formatting * Remove -denorm any * Re-add option categories * emitinst for ftz * Use enums for type text * Remove extra categories again * Add tests for denorm mode * Move denorm mode to post linking * format code (#8) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * regenerate command line reference (#9) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Clean up tests * Fix option text * format code (#10) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Add tests for "any" mode * Return "any" enum if option not set * Simplify emission logic * Add support for generic entrypoints * Move denorm modes to end of CompilerOptionName enum * format code (#11) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * Move new enum members to before CountOf * Add not checks to tests, fix generic test, add functionality tests * Rename denorm to fpDenormal * Clean up functional test * Rename denorm test dir * Fix formatting, regenerate cmdline ref * Fold simple tests into functional tests, add more dxil checks * Remove no-op DX tests, make tests more consistent * Disable VK functionality tests that will fail on the CI configs * Fix formatting * Add comments to disabled tests explaining why --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Remove some cruft/complexity from IR serialization (#7483)Theresa Foley2025-07-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Remove some cruft/complexity from IR serialization This is a very simple cleanup to unnecessary code paths and remove some flexibility that isn't actually needed, to hopefully simplify the task of more completely overhauling the approach to IR serialization in a later change. The concrete feature that gets removed here is a debug-only feature (which thus shouldn't be affecting any users of Slang) that was added long ago in the life of the compiler as we were working to truly separate the front- and back-ends. At the time there was a lot of code in the compiler back-end that still made use of AST-level data structures, and thus got in the way of our goal to support separate compilation and linking (such that final code generation can only depend on the IR, and not the AST). The option was used to cause the Slang IR to be serialized out and then read back in as part of compilation, to try and enforce that only the wanted constructs could pass through that bottleneck. The idea was only ever half implemented, however, because it made use of a secondary implementation path in IR serialization that supported serializing the "raw" source locations (which are heavily dependent on AST-level information, even down to the number of bytes in source files). This change removes the feature entirely, since it is no longer useful for its intended purpose, and its presence causes there to be entire second code path for source locations in IR serialization that would need to have test coverage if we wanted to be sure it kept working. In addition, our pre-existing infrastructure for module serialization had various options that have either stopped being useful, or were not really useful at the time they were introduced. For example: there are no places in the code today where we attempt to serialize out a module without including both the serialized AST and IR. If that was a feature that we ever supported, the relevant code got removed at some preceding point without breaking any of our tests or (seemingly) upsetting users. Similarly, the options being passed into writing of a serialized module included both a flag to control whether source locations should be serialized *and* a pointer to the `SourceManager` to use in that case... but it was only ever meaningful to set both, or neither. The option has been changed to just be the `SourceManager` pointer, and the name has been updated to reflect its very narrow intended use case. * format code * fixup * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
* Exposing TU-local entity with modules fix (#7449)Tomáš Chlubna2025-06-16
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* Fix API changes from separate debugging support (#7397)jarcherNV2025-06-12
| | | | | | Recent separate debugging support added two new functions which broke backwards compatibility. This change restores the old API and moves the new functions to an IComponentType2 interface which can be used if separate debug files are needed.
* Add command line option for separate debug info (#7178)jarcherNV2025-06-06
| | | | | | | | | | | | | * Add command line option for separate debug info Add command line arg -separate-debug-info which, if provided, produces both a .spv and a .dbg.spv file. The .dbg.spv file contains full debug info and the .spv file has all debug info stripped out. Also add a DebugBuildIdentifier instruction to store a unique hash in both the output files, so they can be more easily matched together. A matching API is provided to allow using the Slang API to retrieve a base and debug SPIRV as well as the debug build identifier string.
* Make interface types non c-style in Slang2026. (#7260)Yong He2025-06-04
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Make interface types non c-style. * Make Optional<T> work with autodiff and existential types. * Fix. * patch behind slang 2026. * Fix warnings. * cleanup. * Fix tests. * Fix. * Fix com interface lowering. * Add comment to test. * regenerate command line reference * Add test for passing `none` to autodiff function. * Fix recording of `getDynamicObjectRTTIBytes`. * Fix nested Optional types. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Language version + tuple syntax. (#7230)Yong He2025-05-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Language version + tuple syntax. * Fix compile error. * regenerate documentation Table of Contents * Fix. * regenerate command line reference * Fix. * Fix. * Fix more test failures. * revert empty line change, * Retrigger CI * #version->#lang * Update source/core/slang-type-text-util.cpp Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com> * Remove comments. * Fix parsing logic. * Fix parser. * Fix parser. * update test comment * Update options. * regenerate documentation Table of Contents * regenerate command line reference --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com>
* Initial `dyn` keyword support & `-lang 2026` compiler option (#7172)ArielG-NV2025-05-22
| | | | | | | | | | | | | | | | | | | | fixes: [#7143](https://github.com/shader-slang/slang/issues/7143) fixes: [#7146](https://github.com/shader-slang/slang/issues/7146) Goal of PR: * This PR is part of the larger #7115 refactor to how dynamic dispatch works. * The first step is to add the `-std <std-revision>` flag. * The second step is to provide basic `dyn` keyword support in AST. This does not include `varDecl` support since most of these interactions require `some` keyword support. Future PR(s) goal: * Support `some` keyword in AST. With this we will also implement all varDecl interactions between `dyn` and `some`. * Add IR support for `some` and `dyn`. Breakdown of PR: * most of the logic is in `validateDyn.*`. This was done so that in the future when we implement more features we will have an easy time removing/adding restrictions to `dyn` interfaces. Breaking changes: * As per spec (https://github.com/shader-slang/spec/pull/14/files), any type conforming to a `dyn` interface errors if member list contains one of the following: opaque type, non copyable type, or unsized type. * Due to the breaking change, the test `tests\compute\dynamic-dispatch-bindless-texture.slang` is incorrect. This has been fixed.
* Enable Windows full debug testsuite in CI (#7085)Gangzheng Tong2025-05-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Unify Debug Layer Control Logic and Add Disable Option for Debug Builds This PR refactors and unifies the debug layer control logic in slang-test. A new `-disable-debug-layers` option is introduced, allowing debug builds to skip enabling the validation (debug) layer. This is currently needed to ensure stability in the debug test suite. Previously, different toggles such as ENABLE_VALIDATION_LAYER, ENABLE_DEBUG_LAYER, and debugLayerEnabled were used inconsistently across different components of slang-test. This PR standardizes the logic by using a single variable, debugLayerEnabled, to control the enabling/disabling of the debug layer internally. Notes: By default, the debug/validation layer is enabled in debug builds and is not supported in release builds of slang-test. Fixes: #7132 * Disable spirv-opt for the DebugFunctionDefinition issue * Run debug build only in GCP machines * Fix VUID-vkCmdPipelineBarrier-pBufferMemoryBarriers-02818 dstAcessMask can't include VK_ACCESS_TRANSFER_READ_BIT when stage mask has VK_PIPELINE_STAGE_RAY_TRACING_SHADER_BIT_KHR * Set failed retry limit to 32 --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Fix various intptr_t issues by defining its width in `getIntTypeInfo` (#6786)Julius Ikkala2025-05-09
| | | | | | | | | | | | | | | | | | | | | | | | | * Define a bit size for the intptr types * Fix intptr_t sign * Extend intptr test to check for previously broken operations * Fix intptr vector test on CUDA * Handle intptr size in getAnyValueSize * Fix formatting * Try with __ARM_ARCH_ISA_64 * On macs, int64_t != intptr_t Yikes * Move define to prelude header * Also check apple in host-prelude * Fix define location
* Add Slang Byte Code generation and interpreter. (#6896)Yong He2025-04-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add Slang Byte Code generation and interpreter. * Fix compile issues. * format code * More compile fix. * Fix clang issue. * Fix more clang issues. * Another clang fix. * Fix clang issues. * Fix another clang issue. * Fix wasm build. * Update building.md * Fix test-server. * Fix compile error. * Fix bug. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Update spirv-tools to for SDK v2025.2 (#6893)Gangzheng Tong2025-04-25
| | | | | | | | | | | | | | | | | | | | * Update spirv-tools to for SDK v2025.2 Fixes: #6850 * bump spirv version to 1.4 for op linkage * skip-spirv-validation for coop mat * add skip-spirv-validation option to slang session desc * use SPV_ENV_UNIVERSAL_1_6 for spirv-tool env target Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Add SLANG_OVERRIDE to SLANG_IUNKNOWN_ macros (#6864)James01242025-04-22
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* Check the available VK extensions before using CoopVec APIs in GFX (#6849)Jay Kwak2025-04-18
| | | | | * Check the available VK extensions before using CoopVec APIs in GFX * Remove a redundant request for cooperative vector extension for vk
* Remove support for ad hoc Slang IR compression (#6834)Theresa Foley2025-04-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Remove support for ad hoc Slang IR compression This change is part of a larger effort to clean up the approach to serialization in the Slang compiler. The overall goal is to simplify and streamline all of the serialization-related logic, so that we are left with code that is less "clever," and easier to understand for contributors to the codebase. Removing support for compression of serialized Slang IR has benefits that include: * Reduction in code complexity: consider things like the subtle way that the `FOURCC`s for compressed chunks were being computed from the uncompressed versions, and the mental overhead that goes into understanding that, for anybody who would dare to touch this code. * Reduction in testing burden: there have been, de facto, two very different code paths for serialization of the Slang IR, and it is not clear that the existing test corpus for Slang has sufficient coverage for both options. By having only a single code path, every test that performs any amount of IR serialization helps with test coverage of that one path. * Opportunity to explore alternatives. This is perhaps a reiteration of the first point, but once the code is stripped down to the simplest thing that could possibly work (I am not claiming it has reached that point yet), it becomes easier for contributors to understand, and it becomes more tractable for somebody to come along with an improved approach that performs better (in either compression ratio or performance) while still being maintainable. In my own local setup, I found that removing support for Slang IR compression led to the `slang-core-module-generated.h` file increasing in size from 46.1MB to 47.4MB. This increase in the `.h` file size for the core library binary only resulted in a release build of `slang.dll` increasing from 20.0MB to 20.2MB. Removing the ad hoc compression support has almost no impact on the size of actual binary Slang modules *so long* as the additional LZ4 compression step is being applied to them. * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Add -dump-module command to slangc (#6638)cheneym22025-03-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add -dump-module command to slangc The new -dump-module command to slangc will load and disassemble a slang module, similar to what would be seen by the -dump-ir command, except that -dump-ir tells slangc to print IR as it performs some compilation command. That is, -dump-ir requires some larger compilation task. -dump-module on the otherhand requires no additional goal and will simply load a module and print its IR to stdout independently from other compilation steps. Its intended purpose is to inspect .slang-module files on disk. It can also be used on .slang files which will be parsed and lowered if slang does not find an associated ".slang-module" version of the module on disk. The compilation API is extended with a new IModule::disassemble() method which retrieves the string representation of the dumped IR. Closes #6599 * format code * Use FileStream not FILE * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
* Make image format reflection easier (#6550)Devon2025-03-20
| | | | | | | | | | | * image format json reflection * format code * use direct include --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* add SLANG_USER_CONFIG (#6584)Simon Kallweit2025-03-12
| | | | | | | | | | | * add SLANG_USER_CONFIG * format code --------- Co-authored-by: Simon Kallweit <skallweit@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Simon Kallweit <64953474+skallweitNV@users.noreply.github.com>
* Support SPIR-V deferred linking option (#6500)cheneym22025-03-05
| | | | | | | | | | | | | | | | | | | | | | | The new option "SkipDownstreamLinking" will defer final downstream IR linking to the user application. This option only has an effect if there are modules that were precompiled to the target IR using precompileForTarget(). Until now, the default behavior for SPIR-V was to use deferred linking, and the default behavior for DXIL was to use immediate/internal linking in Slang. This change only affects the SPIR-V behavior such that both deferred and non-deferred linking is supported based on the new option. To support the non-deferred option, Slang will internally call into SPIRV-Tools-link to reconstitute a complete SPIR-V shader program when necessary (due to modules having been precompiled to target IR). Otherwise, if SkipDownstreamLinking is enabled, the shader returned by e.g. getTargetCode() or getEntryPointCode() may have import linkage to the SPIR-V embedded in the constituent modules. Closes #4994 Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Improve entry point lookup function documentation (#6451)Anders Leino2025-02-26
| | | | | | | | | | | | * Document that findEntryPointByName is not applicable if there is no [shader(...)] attribute * Update the user guide to mention findAndCheckEntryPoint for entry points without [shader(...)] attributes * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
* expose value of constant integers in module reflection (#6367)Alexandre Bléron2025-02-26
| | | | | | | | | | | | | | | | | | * Expose value of constant integers in module reflection This commit adds `VariableReflection::getDefaultValueInt` to get the value of a variable if it is a compile-time constant integer. TODO: currently it works only if the initializer expression is an integer literal, references to other constant values are not handled. * Update VarDecl folded constant value during DeclBodyVisitor Constant folding for integer values is already done internally by _validateCircularVarDefinition, this just reuses the result. * Address review comments & formatting * Formatting --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Distribute slang-glsl-module.bin in release packages. (#6233)Yong He2025-01-31
| | | | | | | | | * Distribute slang-glsl-module.bin in release packages. * Fix. * fix2. * Build glsl modlue into a dll.
* Add bgra8 format (#6163)Darren Wihandi2025-01-24
| | | | | | | | | | | | | | | | | * add brga8 format * add tests * minor fixes * cleanup * maybe fix broken quad control test * add missing xslang flag on test --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Cache and reuse glsl module. (#6152)Yong He2025-01-22
| | | | | | | | | | | * Cache and reuse glsl module. * Fix. * Implement record/replay for the new api. * Fix record replay. * Fix test.
* Initial implementation of SP#015 `DescriptorHandle<T>`. (#6028)Yong He2025-01-10
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Initial implementation of `ResourcePtr<T>`. * Update docs * Fix build error. * Add more discussion. * Update documentation. * Update TOC. * Fix. * Fix. * Add test case for custom `getResourceFromBindlessHandle`. * Add namehint to generated descriptor heap param. * Fix. * Fix. * format code * Rename to `DescriptorHandle`, and add `T.Handle` alias. * Fix compiler error. * Fix. * Fix build. * Renames. * Fix documentation. * Documentation fix. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Add an example for using the reflection API (#5839)Theresa Foley2024-12-12
| | | | | | | | | | | | | | | | | | * Add an example for using the reflection API The example program is meant to accompany a document that goes into more detail about the mental model behind the reflection API and the way this program drives it. Ideally this program can land before the document goes live, and then the document can be published with a link to the example. After that, the example could be updated to include links into the live document. Along with adding the example program, this change also adds some convenience functions to the reflection API to avoid cases where the program would otherwise need to cast between `slang::ParameterCategory` and `SlangParameterCategory`. * format code * fixup: error noticed by clang --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Correctly distinguish between windows and MSVC (#5851)Ellie Hermaszewska2024-12-13
| | | Partially sorts https://github.com/shader-slang/slang/issues/5843
* Fix attribute reflection. (#5823)Yong He2024-12-11
| | | | | | | * Fix attribute reflection. * Fix. * Fix.
* Add API for getting last internal error message (#5772)Simon Kallweit2024-12-05
| | | | | | | | | | | | | | * Add API for getting last internal error message * format code (#5773) Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> * make message thread_local --------- Co-authored-by: slangbot <ellieh+slangbot@nvidia.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* Fix compiler warning when using slang.h with gcc/clang on Windows (#5766)Kevin Shanahan2024-12-05
| | | | | | | | The macros SLANG_NO_INLINE, SLANG_FORCE_INLINE, SLANG_BREAKPOINT and SLANG_ALIGN_OF end up getting defined twice when using g++ or clang++ with the slang.h header on Windows. Change the VC specific definitions to depend on SLANG_VC instead of SLANG_MICROSOFT_FAMILY.
* Install PDB files when available (#5665)Ellie Hermaszewska2024-12-03
| | | | | | | | | | | | | | * Install PDB files when available Closes https://github.com/shader-slang/slang/issues/5562 * format code * format code --------- Co-authored-by: Jay Kwak <82421531+jkwak-work@users.noreply.github.com> Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
* includes: Reduce typo count (#5710)Bruce Mitchener2024-12-02
| | | Co-authored-by: Yong He <yonghe@outlook.com>
* Add wasm binding to get reflection json. (#5536)Yong He2024-11-12
| | | Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
* Reflection compiler option (#5507)tareksander2024-11-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * Moved the pretty writer code from slang-reflection-test into core * Moved reflection test code into the slang codebase and added the compiler option -reflection-json to store the reflection data in a separate file. * Documented -reflection-json command line option * moved PrettyWriter from core to compiler-core * Fixed variable shadowing warning * Use File::writeAllText instead of OSFilesystem and write to stdout if - is used as the path * format code * Fixed linker error * Fix COM Ptr life time issues. * Move enum to the end. * Fix formatting. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com> Co-authored-by: Yong He <yonghe@outlook.com>
* Improve on spirv generation compile option (#5479)kaizhangNV2024-11-01
| | | | | | | | | | | | | | | | | | | CompilerOptionName::EmitSpirvViaGLSL and CompilerOptionName::EmitSpirvDirectly options are not mutually exclusive, but due to compatible reason, we cannot delete those options. Instead, this change makes the effort to create a new option name EmitSpirvMethod, and we will turn those two options into the new one internally. Also, we put a priority implicitly on those two options, where EmitSpirvDirectly always win if it's set. We have another location that can setup the same option, where is through SlangTargetFlags::SLANG_TARGET_FLAG_GENERATE_SPIRV_DIRECTLY. We should definitely deprecate this flag to avoid more confusing. But for the same compatible reason, we cannot do that in this PR. Again, we will encourage people to not use this flag, but using the CompilerOptionName instead. In this PR, we will also implicitly give CompilerOptionName higher priority, it means that as long as user setup the CompilerOptionName for emit spirv method, it always take higher priority for the final decision.
* formatEllie Hermaszewska2024-10-29
| | | | | | | * format * Minor test fixes * enable checking cpp format in ci
* preparation for clang format (#5422)Ellie Hermaszewska2024-10-29
| | | | | | | | | | | | | | | | | | | | | | | * Clang-format excludes * Add .clang-format * Don't clang-format in external * Missing includes and forward declarations * Replace wonky include-once macro name * neaten include naming * Add clang-format to formatting script * Add xargs and diff to required binaries * add clang-format to ci formatting check * Add max version check to formatting script * temporarily disable checking formatting for cpp files
* Replace stdlib on Slang API with CoreModule (#5405)Jay Kwak2024-10-25
| | | | | | | | | | | | | | | | | | This is a breaking change in a way that the Slang API function names are changed. All of them are commented as "experimental" and we wouldn't provide a back-ward compatibility for them. Following functions are renamed: compileStdLib() -> compileCoreModule() loadStdLib() -> loadCoreModule() saveStdLib() -> saveCoreModule() slang_createGlobalSessionWithoutStdLib() -> slang_createGlobalSessionWithoutCoreModule() slang_getEmbeddedStdLib() -> slang_getEmbeddedCoreModule() hasDeferredStdLib() -> hasDeferredCoreModule() Following command-line arguments are renamed: "-load-stdlib" -> "-load-core-module" "-save-stdlib" -> "-save-core-module" "-save-stdlib-bin-source" -> "-save-core-module-bin-source" "-compile-stdlib" -> "-compile-core-module"
* Move C interface from slang.h to slang-deprecated.h (#5301)Ellie Hermaszewska2024-10-15
| | | | | | | | | | | | | | | | | | | | | | | | | * Squash redundant move warnings * Move C interface from slang.h to slang-deprecated.h spGetBuildTagString remains, because it's useful to have before the global session exists. This C API is used quite pervasively in the C++ helpers (for example slang::UserAttribute. It's not trivial to move these to slang-deprecated.h as they're entangled with some enums which are themselves used elsewhere in the compiler. The fact that these helpers use the C API can be viewed as an implementation detail for now, and this usage moved to slang-deprecated in due course. Closes https://github.com/shader-slang/slang/issues/4758 * Squash warnings for our usage of our deprecated API --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Add WGSL support for slang-test (#5174)Anders Leino2024-10-07
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Use the assembly description as target when disassembling I believe this is a bugfix. It seems to have worked before because up until the WGSL case, the disassembler has been the same executable as the one producing the binary to be disassembled. * Add Tint as a downstream compiler This closes issue #5104. * Add downstream compiler for Tint. * Tint is wrapped in a shared library, 'slang-tint' available from [1]. * The header file for slang-tint.dll is added in external/slang-tint-headers. * Add some boilerplate for WGSL targets. * Add an entry point test for WGSL. [1] https://github.com/shader-slang/dawn/releases/tag/slang-tint-0 * Add WGSL_SPIRV as supported target for Glslang * Add WebGPU support to slang-test This helps to address issue #5051. * Disable lots of crashing compute tests for 'wgpu' This closes issue #5051. --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Add interfaces for retrieving separate linkable downstream binaries (#5128)cheneym22024-10-04
| | | | | | | | | | | | | | | | | * Implement separate downstream library interface Create a new com interface to house the methods for precompiling slang modules to target code. Add methods to count dependent modules and scrape them for downstream target binaries such that the downstream target binaries are linkabe outside of slang, e.g. via spirv-link or dxc. Fixes #5147 * Rename to _Experimental Clearly identify this as an interface subject to change.
* Add COM API for querying metadata. (#5168)Yong He2024-09-30
| | | | | | | * Add COM API for querying metadata. * Fix tests. * fix test.
* Move texture format inference to frontend and add reflection api for it. (#5155)Yong He2024-09-26
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* Enable emscripten builds to compile slang.dll to WebAssembly. (#5131)Anders Leino2024-09-25
| | | | | | | | | | | | | | | | | | | | | | | | | | * Compile fixes for Wasm The issues are all are due to 'long' types being 32 bits on WASM. - class members redeclared errors - << with StringBuilder and unsigned long is ambiguous This helps to address issue #5115. * Use the host executable suffix for generators Since the generators are run at build-time, we should not use CMAKE_EXECUTABLE_SUFFIX, which is the suffix for the target platform. Instead, define CMAKE_HOST_EXECUTABLE_SUFFIX as appropriate, and use that suffix instead. This helps to address issue #5115. * Add support for Wasm as a platform This helps to address issue #5115. * Add emscripten build This closes #5115.
* Allow lookups of overloaded methods. (#5110)Sai Praveen Bangaru2024-09-19
| | | | | | | | | | | * Allow lookups of overloaded methods. * Update slang-reflection-api.cpp * Update slang.cpp --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Report AD checkpoint contexts (#5058)venkataram-nv2024-09-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Transferring source locations when creating phi instructions * Tracking for simple variables * Deriving source locations for loop counters * Printing checkpoint structure breakdown * More readable output format * Special behavior for loop counters * Writing report to file * Add slangc option to enable checkpoint reports * Display types of checkpointed fields * Message in case there are no checkpointing contexts * Catch source locations for function calls * Source cleanup * Fix compilation warnings * Remove stray dump() * Provide the report through diagnostic notes * Add missing path for sourceLoc during unzip pass * Add tests for reporting intermediates * Include more transfer cases for source locations * Fix ordering in address elimination * Fill in more holes with source location transfer * Remove debugging line * Reverting changes to diagnostic sink * Simplify address elimination using source location RAII contexts * Eliminating manual source loc transfers in forward transcription * Fix local var adaptation to use RAII location setter * Simplify primal hoisting logic for source location transfer * Simplify unzipping with RAII location scopes * Simplify transpose logic * Cleaning up for rev.cpp * Reverting spacing changes * Fix mistake with source loc RAII instantiation * Fix formatting issues
* Implement math intrinsics for WGSL (#5078)Jay Kwak2024-09-17
| | | | | | | | | | | | | * Implement math intrinsics for WGSL This commit implements math related intrinsics and a few others for WGSL. The implementation is based on the following doc, https://www.w3.org/TR/WGSL slang-test was looking for the downstream compiler for WGSL even though it is not used. This commit adds a minimal change to avoid the crash.
* Add API method to specialize function reference with argument types (#4966)Sai Praveen Bangaru2024-09-16
| | | | | | | | | | | * Add `FunctionReflection::specializeWithArgTypes()` * Update slang.cpp * Use a shared semantics context on linkage Improve performance on reflection queries * Try to fix linux/mac compile errors
* Initial WGSL support (#5006)Anders Leino2024-09-09
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add WGSL as a target This is required for #4807. * C-like emitter: Allow the function header emission to be overloaded WGSL-style function headers are pretty different from normal C-style headers: Normal C-style headers: ReturnType Func(...) void VoidFunc(...) WGSL-style headers: fn Func(...) -> ReturnType fn VoidFunc(...) This change allows the header style to be overloaded, in order to accomodate WGSL-style headers as required to resolve issue #4807, but retains normal C-style headers as the default implementation. [1] https://www.w3.org/TR/WGSL/#function-declaration-sec * C-like emitter: Allow emission of switch case selectors to be overloaded The C-like emitter will emit code like this: switch(a.x) { case 0: case 1: { ... } break; ... } This is not allowed in WGSL. Instead, selectors for cases that share a body must [1] be separated by commas, like this: switch(a.x) { case 0, 1: { ... } break; ... } To prepare for addressing issue #4807, this patch makes the emission of switch case selectors overloadable. [1] https://www.w3.org/TR/WGSL/#syntax-case_selectors * C-like emitter: Support WGSL-style declarations This patch helps to address issue 4807. C-like languages declare variables like this: i32 a; WGSL declares variables like this: var a : i32 The patch introduces overloads so that the forthcoming WGSL emitter can output WGSL-style declarations, which helps to resolve #4807. * C-like emitter: Support overloading of declarators Unlike C-like languages, WGSL does not support the following types at the syntax level, via declarators: - arrays - pointers - references For this reason, this patch introduces support for overloading the declarator emitter, in order to help address issue #4807. C-like languages: int a[3]; // Array-ness of type is mixed into the "declarator" WGSL: var a : array<int, 3>; // Array-ness of type is part of the... type_specifier! * C-like emitter: Allow struct declaration separator to be overridden C-like languages use ';' as a separator, and languages like e.g. WGSL use ','. This change prepares for addressing issue #4807. * C-like emitter: Allow overriding of whether pointer-like syntax is necessary Things like e.g. structured buffers map to "ptr-to-array" in WGSL, but ptr-typed expressions don't always need C-style pointer-like syntax. Therefore, make it overrideable whether or not such syntax is emitted in various cases in order to address #4807. * C-like emitter: Emit parenthesis to avoid warning about & and + precedence This helps with #4807 because WGSL compilers (e.g. Tint) treat absence of parenthesis as an error. * C-like emitter: Add hook for emitting struct field attributes WGSL requires @align attributes to specify explicit field alignment in certain cases. Thus, this patch prepares for addressing #4807. * C-like emitter: Add hook for emitting global param types Declarations of structured buffers map to global array declarations in WGSL. However, in all other cases such as when structured buffers are used in operands, their types map to *ptr*-to-array. This patch makes it possible for the WGSL back-end to say that structured buffers generally map to "ptr-to-array" types, but still have a special case of just "array" when declaring the global shader parameter. Thus, this patch helps with addressing #4807. * IR lowering: Use std140 for WGSL uniform buffers This patch just cuts out some logic that prevented std140 to be chosen for WGSL uniform buffers. Note that WGSL buffers in the uniform address space is not quite std140, but for now it's close enough to avoid compile issues. Later on, a custom layout should be created for WGSL uniform buffers. When that's done, this change will be revisited, but for now it helps to resolve #4807. * Don't emit line directives in WGSL by default WGSL does not support line directives [1]. The plan currently seems to be to instead support source-map [2]. This is part of addressing issue #4807. [1] https://github.com/gpuweb/gpuweb/issues/606 [2] https://github.com/mozilla/source-map * WGSL IR legalization: Map SV's The implementation closely follows the cooresponding one for Metal. Supported: - DispatchThreadID - GroupID - GroupThreadID - GroupThreadID Unsupported: - GSInstanceID This is not complete, but it helps to address #4807. * WGSL emitter: Add support for basic language constructs A lot of the basics are added in order to generate correct WGSL code for basic Slang language constructs. This addresses issue #4807. This adds support for at least the following: - statments - if statements - ternary operator - while statement - for statements - variable declarations - switch statements - Note: Slang may emit non-constant case expressions, see issue 4834 - literals - integer literals - u?int[16|32|64]_t - float and half literals - bool literals - vector literals and splatting (e.g 1.xxx) - function definitions - assignments - +=, *=, /= - array assignments - vector assignments/updates - swizzles of other vectors - from matrix rows ('m[i]' notation) - from matrix cols (using swizzle notation, e.g 'm._11_12_13') - matrix assignments/updates - to rows ('m[i]' notation) - to cols (using swizzle notation, e.g 'm._11_12_13') - declarations - arrays [1] https://www.w3.org/TR/WGSL/#syntax-switch_body * Add some WGSL capabilities This patch registers some WGSL capabilities required to pass many of the initial compute shader compile tests. Many capabilities still remain to be added -- this is just an initial set to help resolve issue #4807. - asint - min and max - cos and sin - all and any * WGSL and C-like emitters: Add hack to bitcast case expression In WGSL, the switch condition and case types must match. https://www.w3.org/TR/WGSL/#switch-statement Slang currently allows these types to mismatch, as pointed out in #4921. Issue #4921 should eventually be addressed in the front-end by a patch like [1]. However, at the moment that would break Falcor tests. Thus, this patch temporarily works around the issue in the WGSL emitter only in order to help resolve #4807. In the future, the Falcor tests should be fixed, this patch should be dropped and [1] should be merged instead. [1] a32156ef52f43b8503b2c77f2f1d51220ab9bdea