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2024-11-19Document WGSL-specific features (#5571)Anders Leino
Issue #5567. Co-authored-by: Yong He <yonghe@outlook.com>
2024-11-14[slang-rhi] pass encoders (#5559)Simon Kallweit
* use pass encoder api * update slang-rhi
2024-11-13Correct include dir for libslang (#5539)Ellie Hermaszewska
This stops adding the repo root to the include path for anything linking with slang. This enabled a bunch of convenient includes, but might lead to confusing behavior for anyone including slang. Not to mention differences including it from an install vs source. Co-authored-by: Yong He <yonghe@outlook.com>
2024-11-13Various fixes to enable some WGSL graphics tests (#5548)Anders Leino
* Update Slang-RHI to get WGPU backend fixes * render-test: Use device local memory type for vertex buffers This helps to avoid https://github.com/shader-slang/slang-rhi/issues/104 * Fix bug in WGSL emitter layout code. There was a "kinds" vs. "kind flags" mismatch, and also getBindingOffsetForKinds was not being used. This patch enables a bunch of tests for WGPU. This helps to address issue #4943. * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2024-11-12Use correct slang source dir for slang-rhi (#5534)Ellie Hermaszewska
Fixes https://github.com/shader-slang/slang/issues/5481 We should consider changing the CMAKE_BINARY_DIR usages also in our build descs
2024-11-11[slang-rhi] refactor command encoding (#5487)Simon Kallweit
* update render test to use new slang-rhi API * update slang-rhi --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-11-06Fix WGSL parameter block binding. (#5500)Yong He
* Fix WGSL parameter block binding. * Re-enable tests. * Update failure list. * Fix entrypoint parameters. * Update tests. * Enable stat-var test.
2024-11-05Update slang-rhi and fix error handling (#5485)cheneym2
Update slang-rhi to pick up a fix in webgpu compilation error handling. In doRenderComparisonTestRun(), only return TestResult::Pass if the shader is ran actually compiled. A similar check is in place elsewhere in slang-test-main, but was missed in doRenderComparisonTestRun(). Add two tests to the github CI skiplist, and use the skiplist in one additional CI config that was running without it. Closes 5291
2024-11-04Various WGSL fixes. (#5490)Yong He
* [WGSL] make sure switch has a default label. * Various WGSL fixes. * Update rhi submodule commit * format code * Remove unnecessary DISABLE_TEST directive on not applicable test. * Matrix comp mul + `select`. * Legalize binary ops for wgsl. --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2024-11-01Update Slang-RHI again to get more WGPU fixes (#5475)Anders Leino
This fixes a teardown crash, and a buffer usage mismatch issue during bind group creation. These Slang-RHI fixes allow several WGPU tests to be enabled: - tests/compute/column-major.slang - tests/compute/constant-buffer-memory-packing.slang - tests/compute/matrix-layout.hlsl - tests/compute/non-square-column-major.slang - tests/compute/row-major.slang - tests/hlsl/packoffset.slang This helps to address issue #5222.
2024-11-01Update Slang-RHI to get recent WGPU fixes (#5467)Anders Leino
This helps to address issue #5222. Also disable Slang-RHI from fetching DXC and Agility SDK, since that seems to break our tests. (See issue #5474.)
2024-10-30format yaml and json (#5428)Ellie Hermaszewska
* format yaml and json * format shell scripts
2024-10-29preparation for clang format (#5422)Ellie Hermaszewska
* Clang-format excludes * Add .clang-format * Don't clang-format in external * Missing includes and forward declarations * Replace wonky include-once macro name * neaten include naming * Add clang-format to formatting script * Add xargs and diff to required binaries * add clang-format to ci formatting check * Add max version check to formatting script * temporarily disable checking formatting for cpp files
2024-10-29format cmake files (#5406)Ellie Hermaszewska
* format cmake files * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
2024-10-18Update slang-rhi (#5345)Simon Kallweit
2024-10-17update slang-rhi (#5258)Simon Kallweit
* update slang-rhi * update render-test to use new slang-rhi apis --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-10-15Lower minimum CMake version to 3.22 (#5295)Ellie Hermaszewska
* Lower minimum CMake version to 3.22 Reverts https://github.com/shader-slang/slang/pull/4193 * Update build instructions to mention older CMake versions
2024-10-07update slang-rhi (#5234)Simon Kallweit
* update to latest slang-rhi * do not build slang-rhi examples
2024-10-07Add WGSL support for slang-test (#5174)Anders Leino
* Use the assembly description as target when disassembling I believe this is a bugfix. It seems to have worked before because up until the WGSL case, the disassembler has been the same executable as the one producing the binary to be disassembled. * Add Tint as a downstream compiler This closes issue #5104. * Add downstream compiler for Tint. * Tint is wrapped in a shared library, 'slang-tint' available from [1]. * The header file for slang-tint.dll is added in external/slang-tint-headers. * Add some boilerplate for WGSL targets. * Add an entry point test for WGSL. [1] https://github.com/shader-slang/dawn/releases/tag/slang-tint-0 * Add WGSL_SPIRV as supported target for Glslang * Add WebGPU support to slang-test This helps to address issue #5051. * Disable lots of crashing compute tests for 'wgpu' This closes issue #5051. --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-10-04update slang-rhi (#5208)Simon Kallweit
2024-10-04Allow building using external dependencies (#5076)Tobias Frisch
* Add options to prevent usage of own submodules Signed-off-by: Jacki <jacki@thejackimonster.de> * Allow using external unordered dense headers Signed-off-by: Jacki <jacki@thejackimonster.de> * Link system wide installed unordered dense Signed-off-by: Jacki <jacki@thejackimonster.de> * Allow external header usage for lz4 and spirv Signed-off-by: Jacki <jacki@thejackimonster.de> * Add more options to disable targets Signed-off-by: Jacki <jacki@thejackimonster.de> * Add option to provide explizit path for spirv headers and remove earlier options that break the build process Signed-off-by: Jacki <jacki@thejackimonster.de> * Rename options to use common prefix Signed-off-by: Jacki <jacki@thejackimonster.de> * Fix indentation for the cmake changes Signed-off-by: Jacki <jacki@thejackimonster.de> * Add advanced_option function for cmake * Normalize includes between system and submodule dependencies Fix any before-accidentally-working problems * Add option for enabling/disabling slang-rhi Signed-off-by: Jacki <jacki@thejackimonster.de> * Pass correct include path for cpu tests * Correct include path --------- Signed-off-by: Jacki <jacki@thejackimonster.de> Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
2024-09-30Update slang-rhi (#5187)Simon Kallweit
* update slang-rhi * fix render-test * update slang-rhi --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-09-30Disable wgpu on linux (#5186)Simon Kallweit
* remove setting CMAKE_SYSTEM_PROCESSOR we will need a proper toolchain file to setup cross-compilation * disable slang-rhi webgpu backend on linux this is a temporary fix for allowing the release workflow to run
2024-09-27Update slang-rhi (#5176)Yong He
2024-09-26Update slang-rhi (#5160)Simon Kallweit
2024-09-25update slang-rhi (wgpu graphics support) (#5151)Simon Kallweit
Co-authored-by: Yong He <yonghe@outlook.com>
2024-09-23update slang-rhi with initial wgpu support (#5137)Simon Kallweit
* update slang-rhi with initial wgpu support * update slang-rhi --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-09-19Update spirv-tools version (#5089)cheneym2
* Update spirv-headers and spirv-tools versions * Fix compute-derivative regressions with upgraded spirv headers Extension was promoted from NV to KHR while retaining same enums. Fixes #5106 * Prevent DCE on ray trace position fetch Adds dummy usage to the intersection positions fetched from HitTriangleVertexPositions to prevent DCE from removing their usage. Fixes #5105 * Update spirv-tools-generated * More DerivativeGroup*KHR test fixes Add fixes for a missing test intrinsic-derivative-function-in-compute.slang Use the {{NV|KHR}} syntax to tolerate either enum. Fixes #5106 * Squash tabs in closesthit test * HACK test CI * Avoid multiple IncomingRayPayloadKHR storage params * Revert "HACK test CI" This reverts commit c2556ea2baef0bd48e4c86f90cf17dfab80015c1. * Avoid multiple IncomingRayPayloadKHR storage params in anyhit
2024-09-19refactor render test to use latest slang-rhi (#5119)Simon Kallweit
* refactor render test to use latest slang-rhi * update slang-rhi * update slang-rhi * update slang-rhi * update slang-rhi
2024-09-19Fix dx on vk with rhi (#5086)Ellie Hermaszewska
Requires this PR https://github.com/shader-slang/slang-rhi/pull/40 Co-authored-by: Yong He <yonghe@outlook.com>
2024-08-31fix slang-rhi compile error (#4979)Simon Kallweit
2024-08-30Draft: integrate slang-rhi (#4970)Simon Kallweit
* add slang-rhi submodule * refactor render-test to use slang-rhi and remove OpenGL support * remove -vk -glsl tests * remove gl test * disable failing test * allow recursive submodules in github actions * update slang-rhi * update slang-rhi --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-07-24Fix warning messages for MSVC and external projects (#4730)Jay Kwak
Closes #4692
2024-07-18Enable warnings-as-error for CI (#4659)Jay Kwak
Enable warnings-as-error for CI Closes #4664. Uses glslang commit that fixed a compiler warning Fixes a recent warning from external/CMakelist.txt A new macro, `SLANG_MAYBE_UNUSED` is added for a future need.
2024-07-18Update spirv-header and spirv-tools to Jun/2024 (#4679)Jay Kwak
The following external directories are updated. It is to use a new SPIRV keyword, "OpExtInstWithForwardRefs". Related to #4304 external/spirv-header: > commit 2acb319af38d43be3ea76bfabf3998e5281d8d12 > Author: Kévin Petit kevin.petit@arm.com > Date: Wed Jun 12 16:41:14 2024 +0100 > SPV_ARM_cooperative_matrix_layouts (#433) external/spirv-tools: > commit ce46482db7ab3ea9c52fce832d27ca40b14f8e87 > Author: Nathan Gauër brioche@google.com > Date: Thu Jun 6 12:17:51 2024 +0200 > Add KHR suffix to OpExtInstWithForwardRef opcode. (#5704) > The KHR suffix was missing from the published SPIR-V extension. > This is now fixed, but requires some patches in SPIRV-Tools. external/spirv-tools-generated: This is generated from spirv-tools
2024-07-17Squash warnings on gcc and clang (#4669)Ellie Hermaszewska
2024-07-11Statically link MSVC runtime (#4613)Ellie Hermaszewska
* Statically link MSVC runtime * Statically link MSVC runtime for llvm
2024-07-10WIP Drop Premake (#3703)Ellie Hermaszewska
* Remove premake lua * Remove premake generated vs project * remove deps file * Remove premake driving bat files * Full test matrix under CMake * Remove premake based ci workflows * Wiggle CI * remove cmake from ci name * find frameworks correctly on osx * remove cmake from ci name * Cope with sccache not being available * cmake based falcor tests * ci wobble * only install ninja if necessary * more appropriate cache name * Remove premake from build instructions * Add some docs on ci setup * remove premake from regression tests * remove premake from perf test * Set SLANGC_PATH * ci wobble * bump slang-binaries * ci wobble * Bump spirv tools * dont use timestamp in cache * remote debug code * cache key wobble * Install sccache after building llvm * Do not build llvm tools * ci wobble * ci wobble * ci wobble * ci wobble * ci wobble * Tests spirv via glsl in ci * Define SLANG_ENABLE_XLIB=1 * osx builds on aarch64 * ci wobble * ci wobble * ci wobble * ci wobble * ci wobble * ci wobble * package documentation and metadata with cmake * ci wobble * Split hlsl double intrinsic tests * ci wobble * Correct type for double log10 Fixes https://github.com/shader-slang/slang/issues/4549 * remove working test from expected failures * add broken test to expected failures * smaller build for falcor tests * ci wobble * A few exclusions in ci * wip, release script * Enable examples in ci * neaten release script * Correct building docs * Only use xlib vulkan when slang_enable_xlib is true * bump slang-llvm version * Remove toolchain file use * Bump slang-llvm preset version * slash direction * Improve build directions * Add msvc cross build documentation * Disable old release files * Smaller set of releases for test * Allow not building llvm * simplify release matrix * Cross releases * formatting * formatting * ci wiggle * ci wiggle * cleaner * neaten * ci wobble * formatting * Install cross tools on linux * do not clean build dir * neaten ci * neaten ci * neaten ci * remove unused release workflow files * Build llvm on some platforms * neaten ci * notarize on osx * s/x64/x86_64 * ci wobble * Embed stdlib for release build * wobble ci * wobble ci * s/x64/x86_64 * ci wobble * ci wobble * ci wobble * vk-gl-cts on cmake * neaten ci * neaten ci * bump cache action version * Cope with windows being weird about case * old glibc version * old glibc version * Correct action file * Keep cache hot on main branch * separate small script for old glibc releases * ci wobble * ci wobble * Run cmake outside of docker * only sign on releases * Revert "Run cmake outside of docker" This reverts commit a58aaba939a4aa35fe70962fd60d9512b143592f. * python3 on build image * less parallel * ci wobble * ci wobble * ci wobble * newer git * ci wobble * ci wobble * Use newer docker image * Use newer docker image * sccache wobble * permissions issue * neaten * build llvm in ci * build llvm in ci * Remove linux clang build in ci * Only install crossbuild tools on non-aarch64 systems * neaten ci.yml * Correct github matrix * Simplify github matrix * ci wobble * Disable broken test See https://github.com/shader-slang/slang/issues/4589 * ci wobble * Neater slang-llvm archive filename * Neater path for uploading artifacts * Neater ci names * Use Windows SDK 10.0.19041.0 in cmake builds
2024-07-10Do not unnecessarily build llvm tools (#4594)Ellie Hermaszewska
2024-06-27Ray tracing validation (#4418)ccummingsNV
* Ray tracing validation in Vulkan * Clean up RT validation code * Remove redundant api additions * Remove redundant debug utils callback * Ray tracing validation uses extended descriptor for initialization --------- Co-authored-by: Chris Cummings <chriscummings@nvidia.com> Co-authored-by: Jay Kwak <82421531+jkwak-work@users.noreply.github.com> Co-authored-by: skallweitNV <64953474+skallweitNV@users.noreply.github.com>
2024-05-27[gfx] metal backend skeleton (#4223)Simon Kallweit
* add metal-cpp submodule * add metal-cpp cmake target * gfx metal backend skeleton * add premake support * add foundation framework * add metal-cpp include to premake * update vs project file --------- Co-authored-by: Simon Kallweit <skallweit@nvidia.com> Co-authored-by: Jay Kwak <82421531+jkwak-work@users.noreply.github.com>
2024-04-24Fix macos CI and clang warnings. (#4019)Yong He
* Fix macos CI. * Fix. * Fix. * Fix. * Fix clang warnings. * Fix more warnings.
2024-04-09Update spirv-tool to upstream/main branch (#3915)kaizhangNV
spirv-tools is updated to upstream/main: 3983d15 spirv-headers is updated to vulkan-sdk-1.3.280.0 spirv-tools-generated is updated based on spirv-tool build
2024-02-14cmake: add options to disable gfx, test, example, ... targets (#3572)Lukas Lipp
* cmake: add options to disable gfx, test and example targets * cmake: enable gfx, test, example targets by default * cmake: use same naming scheme * cmake: option to disable slangd and slangc targets * cmake: option for enabling slang-rt target * cmake: option to deactivate llvm and glslang * cmake: better option text * cmake: remove duplicate slang-llvm option * doc: update docs/building.md --------- Co-authored-by: Yong He <yonghe@outlook.com>
2024-01-16Update spirv-tools (#3445)kaizhangNV
Update spirv-tools, spirv-headers and spirv-tools-generated repos. spirv-tools is updated to tag: v2023.6.rc1, branch: vulkan-sdk-1.3.275 commit: 3bb36c2a3f1a72f14e931cc2daca4311733b0014 spirv-headers is updated to branch: vulkan-sdk-1.3.275 commit:1c6bb2743599e6eb6f37b2969acc0aef812e32e3 spirv-tools-generated/*inc, *.h are generated from spirv-tools repo. source/slang/slang-spirv-core-grammar-embed.cpp is generated during slang build.
2024-01-04Add abseil_cpp to spirv-tools-generated instructions.jsmall-nvidia
2023-12-08WIP: CMake (#3326)Ellie Hermaszewska
* More robust input and output selection in generator tools * Add cmake build system * Get slang-test running with cmake * Bump lz4 and miniz dependencies * Make cmake build more declarative * Correct preprocessor logic in slang.h * Add cuda test to compute/simple * Remove empty cmake files * output placement for cmake, and commenting * Correct include paths in spirv-embed-generator * Format cmake with gersemi * Make cmake build clerer * Neaten header generation Also work around https://gitlab.kitware.com/cmake/cmake/-/issues/18399 by introducing correct_generated_properties to set the GENERATED flag in the correct scope * remove unused files * use 3.20 to set GENERATOR property properly * spelling * more flexible linker arg setting * replace slang-static with obj collection * Set rpath and linker path correctly * neaten generated file generation * tests working with cmake build * fix premake5 build * comment and neaten cmake * remove unnecessary dependency * Build aftermath example only when aftermath is enabled * Add slang-llvm and other dependencies * Put modules alongside binaries * Find slang-glslang correctly * Better option handling * comments * add llvm build test * Better option handling * cmake wobble * use UNICODE and _UNICODE * remove other workflows * use ccache * neaten * limit parallel for llvm build * use ninja for build * Windows and Darwin slang-llvm builds * cache key * verbose llvm build * cl on windows * sccache and cl.exe * use cl.exe * Correct package detection * less verbosity * Simplify miniz inclusion * fix build with sccache * Neaten llvm building * neaten * Neaten slang-llvm fetching * more surgical workarounds * Add ci action * Get version from git * better variable naming * add missing include * clean up after premake in cmake * more docs on cmake build * ci wobble * add imgui target * more selective source * do not download swiftshader * Some missing dependencies * only build llvm on dispatch * Disable /Zi in CI where sccache is present * simplify * set PIC for miniz * set policies before project * reengage workaround * more runs on ci * Add cmake presets * Add cpack * move iterator debug level to preset * Correct lib flag * simplify action * Neaten cmake init * Add todo * Add simple test wrapper * Add tests to workflow presets * rename packing preset * Correctly set definitions * docs * correct preset names * Make slang-test depend on test-server/test-process * neaten * use workflow in actions * install docs * Correct module install dir * debug dist workflow * Install headers * neaten header globbing * Neaten dependency handling * make lib and bin variables * Do not set compiler for vs builds, unnecessary * docs * allow setting explicit source for target * maintain archive subdir * cmake docs * install headers * place targets into folders * cmake docs * nest external projects in folder * remove name clash * Neater external packages * meta targets in folder structure * cleaner slang-glslang dll * Add missing static directive to slang-no-embedded-stdlib * more robust module copying * make slang-test the startup project * folder tweak * Make FETCH_BINARY the default on all platforms * Set DEBUG_DIR * add natvis files to source * skip spirv tests * remove test step from debug dist * Add build to .gitignore * redo warnings to be more like premake * Update imgui * clean more premake files * Disable PCH for glslang, gcc throws a warning * Add /MP for msvc builds * warning wobble * Add script to build llvm * Add slang-llvm and generators components * Build slang-llvm in ci * comments * fetch llvm with git * better abi approximation for cache * better sccache key * formatting * Correct logic around disabling problematic debug info for ccache * exclude gcc and clang from windows ci * Make dist workflows use system llvm * naming * restore normal dist builds * formatting * run tests in ci * Correct slang-llvm url setting * Rely on the system to find the test tool library * actions matrix wiggle * cope with OSX ancient bash * Correct compilers on windows * more ci debugging * Correct rpath handling on OSX * neaten * correct path to slang-llvm * Correct rpath separator on osx * Find slang-llvm correctly * smoke tests only on osx * ci wobble * Give MacOS module a dylib suffix * get swiftshader correctly * cope with bsd cp * remove debug output * full tests on osx * ci wobble * Add some vk tests to expected failures * simplify ci * ci wobble * exclude dx12 tests from github ci * remove cmake code for building llvm * warnings * warnings as errors for cl * spirv-tools in path * add aarch64 ci build * Add SLANG_GENERATORS_PATH option for prebuilt generators * neaten * Correct generator target name * remove yaml anchors because github actions does not support them * Demote CMake in docs Also add info on cross compiling * Restore premake CI * use minimal ci for cmake * Write miniz_export for premake build and .gitignore it * Mention build config tool options in docs * Remove redefined macro for miniz * regenerate vs project
2023-10-05Use designated compiler ID in SPIRV backend. (#3261)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>
2023-09-11Add Mesh and Task shader support to GFX (#3190)Ellie Hermaszewska
* Bump vulkan headers Also just use vulkan-headers as a submodule * Add drawMeshTasks to gfx graphics pipelines * Add DispatchMesh overload with no payload, with GLSL intrinsic * Require spirv 1.4 for mesh shaders * Add vulkan mesh shader feature discovery * Add mesh shader stage bits to vk-util * Add mesh and task shader support to render-test * Add mesh and task tests * Preserve "payload" specifier in task shaders * Add mesh shader pipeline support to gfx * Add TODO * Add numThreads attribute for amplification stage * Add payload to task shader test * Drop dependency on d3dx12 * Allow passing payloads from task to mesh shaders * regenerate vs projects * check DispatchMesh name correctly * Add mesh shader tests to failing tests * Detect wave-ops feature on vulkan * Add fuse-product to expected failures This fails because the global varaible `count` is not initialized * Add required extension to WaveMaskMatch SPIR-V impl * Remove meshShader member from pipeline desc * Identify mesh shader support on d3d12
2023-09-06Update glslang (#3185)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>