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path: root/examples/heterogeneous-hello-world/shader.cpp
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2020-08-17GPU Foreach Loop (#1498)Dietrich Geisler
* GPU Foreach Loop This PR introduces the completed GPU foreach loop and updates the heterogeneous-hello-world example to use it. This PR builds on the previous introduction of the GPU Foreach loop parsing and semantic checking PR (#1482) by introducing IR lowering and emmitting. THe new feature can be used by having a GPU_Foreach loop interacting with a named non-CPP entry point, and using the -heterogeneous flag. * Fix to path Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
2020-07-31Binary for Heterogeneous Example (#1467)Dietrich Geisler
* Binary Heterogeneous Example This PR introduces the ability to insert the binary of a non-CPU target by using the -heterogeneous flag. Specifically, this PR updates the emitting logic to produce a variable of name `__[name_of_entryPoint]` when the heterogeneous flag is present. * Prelude path fix Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
2020-07-27Baseline Heterogeneous Example (#1460)Dietrich Geisler
* Baseline Heterogeneous Example This PR introduces a baseline heterogeneous example, including both a Slang file and an associated C++ helper file. This refactoring primarily moves the Slang file "into the driver's seat" while maintaining that the C++ side still does most of the actual work. * Fix to prelude path
2020-06-24Heterogeneous example (#1399)Dietrich Geisler
* Introduced heterogeneous example. Example includes C++ source and header files, and does not currently make use of the associated slang file when building. The intent of this commit is to introduce the example as a baseline for later updates as the heterogeneous model is expanded. * Changing namespace * Renamed and rewrote README * Updated example to account for compiler updates * Updated path Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>