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path: root/examples/autodiff-texture/main.cpp
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2024-05-13[gfx] specify resource view buffer range in bytes (#4149)skallweitNV
* refactor gfx buffer range to use byte range * create buffer view with zero struct stride for ClearUnorderedAccessViewUint/Float * create buffer descriptors on demand * avoid copying gfx.dll --------- Co-authored-by: Yong He <yonghe@outlook.com>
2023-03-21Add texture tri-linear autodiff example. (#2715)Yong He
* Add quad texture example. * delete output image * remove irrelavent files * update project files * fix * Update example. * Fix. * remove out-texture --------- Co-authored-by: Yong He <yhe@nvidia.com>