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* Add more wave intrinsics. (#3162)Yong He2023-08-29
| | | Co-authored-by: Yong He <yhe@nvidia.com>
* Add `target_switch` and `intrinsic_asm` statement. (#3154)Yong He2023-08-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add `target_switch` and `__intrinsic_asm` statement. * Cleanup. * WaveGetActiveMask, WaveGetActiveMask, WaveCountBits. * WaveIsFirstLane. * More wave intrinsics. * wave intrinsics. * merge fix. * Fix. * Fix. * Update test. * update test. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)Ellie Hermaszewska2023-08-28
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add -spirv-core-grammar option to load alternate spirv defs Also embed a version to use by default * Use perfect hash for spv op lookup * Neaten perfect hash embedding * Refactor spirv grammar lookup in preperation for more kinds of lookups * Load spirv capability list from spec * Add all SPIR-V enums to lookup table * regenerate vs projects * appease msvc * Use string slices for spir-v core grammar lookups * wiggle * comment * Add OpInfo for spv ops * regenerate vs projects * Embed op names * Add min/max operand counts and enum categories to spirv info * neaten * Operand kinds for spirv ops * Store and embed all information relating to spirv enums and qualifiers * Use SPIR-V spec to position instructions in spirv_asm blocks * Neaten spir-v info embedding * Neaten perfect hash embedding * Add assignment syntax to spirv_asm snippets * Better errors for spirv_asm parser * Add warning for too many operands in spirv asm * squash warnings * neaten * test wiggle * Lookup enums for spirv * Put OpCapability and OpExtension in the correct place for spirv_asm blocks * Tests for OpCapability and OpExtension * ci wiggle * Add expected failure * Allow raising immediate values to constant ids where necessary in spirv_asm blocks * Allow bitwise or expressions and numeric literals in spirv_asm blocks * test numeric literals * Fix memory issues. * fix. --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Support SPIRV Capability declaration on intrinsic functions. (#3150)Yong He2023-08-25
| | | | | | | | | * Spirv Capability lookup. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Compile append and consume structured buffers to glsl. (#3142)Yong He2023-08-21
| | | | | | | | | | | * Compile append and consume structured buffers to glsl. * Fix. * Update CI config. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Initial support for differentiating existential types (#3111)Sai Praveen Bangaru2023-08-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Merge * WIP: Complete auto-diff logic for existential types * Revert "Add compiler option for generating representative hash" This reverts commit 13b09ef4621e73844c96d64d9c111a8ed0d45aae. * More fixes for fwd-mode AD on existential types * Add anyValueSize inference pass * Fix checking of `Differential.Differential==Differential` * In-progress: infer any-value-size for existential types * Existentials now work in forward-mode * Overhaul handling of existential AD types. Fwd-mode works, reverse-mode requires front-end changes * Reverse-mode now works on existentials * Cleanup * Remove diff rules for create existential object for now * Revert treat-as-differentiable changes * Fixes * More fixes * Cleanup * more cleanup * signed/unsigned * Revert "Cleanup" This reverts commit e4f7d71f07bb207736f90708961eeecd09a1b652. * Cleanup (again) * Remove public/export/keep-alive on null differential after AD pass * Minor fix * Update dictionary accessors * Keep export decoration * More fixes + Support for `kIROp_PackAnyValue` * Merge upstream * Update expected-failure.txt
* Create storage types of different layouts for SPIRV emit. (#3116)Yong He2023-08-17
| | | | | | | | | | | | | | | * Create storage types of different layouts for SPIRV emit. * Fix. * Fix. * Fix. * Update expected failure list. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Add loop inversion pass (#2899)Ellie Hermaszewska2023-08-17
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Generalize collectInductionValues * Support affine transformations of loop index as induction variables * Test for generalized induction value collection * Neaten inductive variable finding * Make types more specific * Add loop inversion pass * Test output changes after loop inversion * Store the type of implication success when finding inductive variables * Test that loop induction finding does not alway succeed * Support chains of additions and branches of additions in induction variable finding * Use c++17 for downstream compilers * Wiggle expected output for cross compile test after loop inversion * Add loop inversion test * Simplify IfElse instructions with a single trivial block * Invert loops with a user inserted break * Limit loop inversion to loops with a 4 instruction or less comparison block * regenerate vs projects
* SPIRV: debug source and debug line. (#3109)Yong He2023-08-15
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* Use ankerl/unordered_dense as a hashmap implementation (#3036)Ellie Hermaszewska2023-08-16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Correct namespace for getClockFrequency * missing const * Add missing assignment operator * Remove unused variables * Return correct modified variable * Use stable hash code for file system identity * terse static_assert * Structured binding for map iteration * Make (==) and getHashCode const on many structs * Add ConstIterator for LinkedList * Replace uses of ItemProxy::getValue with Dictionary::at * Extract list of loads from gradientsMap before updating it * Const correctness in type layout * Add unordered_dense hashmap submodule * Use wyhash or getHashCode in slang-hash.h * refactor slang-hash.h * Use ankerl/unordered_dense as a hashmap implementation Notable changes: - The subscript operator returns a reference directly to the value, rather than a lazy ItemProxy (pair of dict pointer and key) slang-profile time (95% over 10 runs): - Before: 6.3913906 (±0.0746) - After: 5.9276123 (±0.0964) * 64 bit hash for strings So they have the same hash as char buffers with the same contents * Narrowing warnings for gcc to match msvc * revert back to c++17 * Correct c++ version for msvc * Use path to unordered_dense which keeps tests happy * Do not assign to and read from map in same expression * Remove redundant map operations in primal-hoist * Split out stable hash functions into slang-stable-hash.h * 64 bit hash by default * regenerate vs projects * Correct return type from HashSetBase::getCount() * correct width for call to Dictionary::reserve * Use stable hash for obfuscated module ids * Signed int for reserve * clearer variable naming * Parameterize Dictionary on hash and equality functors * Allow heterogenous lookup for Dictionary * missing const * Use set over operator[] in some places * Remove unused function * s/at/getValue
* SPIR-V WIP (#3064)Ellie Hermaszewska2023-08-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add type layout for structured buffer * Default to generating spirv directly * vk test for compute simple * Add spirv-dis as a downstream compiler * Emit Array types in SPIR-V * makevector for spirv * Dump whole spirv module on validation failure * register array types todo, use emitTypeInst * Neater formatting for unhandled inst printing * break out emitCompositeConstruct * Correct array type generation * neaten * Allow getElement for vector * Remove unused * Allow predicating target intrinsics on types * Consider functions with intrinsics to have definitions We need to specialize these if they are predicated on types * Correct array type generation * makeArray for spir-v * replace getElement with getElementPtr for spirv * Correct translation of field access for spirv * Push layouts to types for spirv * Spirv intrinsics * operator now makes a pointer * Add structured buffer of struct test * Preserve type layout in spirv structured buffer legalization * neaten * makeVectorFromScalar for SPIRV * placeholder for layouts on param groups * More type safe spirv op construction * Know that constants and types only go in one section * Remove emitTypeInst * Add todo for spirv sampling * Add links to spirv documentation on emit functions * OpTypeImage support for SPIR-V * Add simpler texture test for spirv * s/spirv_direct/spirv/g * Allow several string literals in target_intrinsic * Handle global params without a var layour for SPIR-V For example groupshared vars * uint spirv asm type * Add todo for isDefinition It is currently too broad * Some atomic op spirv intrinsics * Strip ConstantBuffer wrappers for spirv * Add todo for matrix annotations * Do not associate decorations insts with spirv counterparts * Correct entry point parameter generation * Spelling * Assert that fieldAddress is returning a pointer * Add error for existential type layout getting to spir-v emit * Add IRTupleTypeLayout Unused so far * Allow getElementPtr to work with vectors * Correct target name in test * Hide default spirv direct behind a premake option --default-spirv-direct=true * Do not insert space at start of intrinsic def * Correct asm rendering in tests * remove redundant option * Emit directly from direct test * Add source language options for spirv-dis * Add comments to spirv dis * Add dead debug print for before spirv module * Correct asm rendering in tests * s/spirv_direct/spirv/g * Only specialize intrinsic functions with predicates * regenerate vs projects * squash warnings * squash warnings * remove duplication * Silence warnings from msvc * squash warnings * Overload for zero sized array * More msvc warnings * warnings * Add spirv-tools to path for tests * Do not be specific about dxc version for diag test * Normalize line endings from spirv-dis * Correct filecheck matches * Temporarily disable two spirv tests Failing on CI, undebuggable hang :/ * Do not emit storage class more than once for spirv snippet * Do not pass spir-v to spirv-dis by stdin * Do not get spirv-dis output via stream, use file * normalize file endings in spirv-dis output
* Support per field matrix layout (#3101)Yong He2023-08-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | * Support per field matrix layout * Fix warnings. * Fix. * Fix tests. * Fix spiv gen. * Fix. * More test fixes. * Fix. * Run only GPU tests on self-hosted servers. * Remove -use-glsl-matrix-layout-modifier. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Add spirv-dis as a downstream compiler (#3059)Ellie Hermaszewska2023-08-07
| | | | | | | | | | | | | | | | | | | * Add spirv-dis as a downstream compiler * Add TODO for spirv-dis downstream compiler * Do not use SpirvDis by default * tabs to spaces * regenerate vs projects * correct test * correct calling convention --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Validate generated SPIR-V on output (#3061)Ellie Hermaszewska2023-08-07
| | | | | | | | | | | * Validate generated SPIR-V * regenerate vs projects * Do not fail compiles if spirv-val is not available --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Redesign `DeclRef` and systematic `Val` deduplication (#3049)Yong He2023-08-04
| | | | | | | | | | | | | | | | | | | | | | | * Redesign DeclRef + Deduplicate Val. * Update project files * Fix warning. * Fix. * Fix. * Remove `Val::_equalsImplOverride`. * Rmove `Val::_getHashCodeOverride`. * Remove `semanticVisitor` param from `resolve`. * Cleanups. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Add slang.natjmc. (#3018)Yong He2023-07-25
| | | | | This allows Visual Studio debugger to skip over AST visitor dispatch functions and stop directly at the `visit*` functions when stepping into a `dispatch*` call. Co-authored-by: Yong He <yhe@nvidia.com>
* Add support for `-fvk-invert-y`. (#3012)Yong He2023-07-21
| | | Co-authored-by: Yong He <yhe@nvidia.com>
* Optimize specialization, and remove unnecessary calls to `simplifyIR`. (#2999)Yong He2023-07-19
| | | | | | | | | | | | | | | | | | | | | | | | | * Remove unneccessary calls to `simplifyIR`. * fix. * Delete obsolete hoistConst pass. * Fix. * Small improvements. * Fix. * Fix enum lowering. * fix * tweaks. * tweaks. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Pool inst worklists and hashsets to avoid rehashing. (#2982)Yong He2023-07-12
| | | Co-authored-by: Yong He <yhe@nvidia.com>
* Create and cache flattened inheritance lists (#2740)Theresa Foley2023-07-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Create and cache flattened inheritance lists The basic change here is to have a cached lookup that can map a `Type`, or a `DeclRef` that might refer to a type or `extension`, to a list of the *facets* that comprise it. The notion of a *facet* here is similar to what the C++ standard calls "sub-objects". A declared type like a `struct` has: * a facet for its own direct members * one facet for each of its (transitive) base `struct` types * one facet for each `interface` it conforms to * one facet for each `extension` that applies to that type The set of facets for a type is de-duplicated (so that "diamond" inheritance patterns don't cause issues) and deterministically ordered, using a variation of the C3 linearization algorithm. The creation of a linearized list of facets should help the compiler implementation in two key places: * Testing if a type implements an interface (or inherits from a base type) should now only take time linear in the number of (transitive) bases of that type. We can simply scan the linearized facet list to see if it contains a facet corresponding to the given base. * Looking up the members of a type (or a value of a given type) should be greatly simplified, since all of the members can be found in a single linear scan of the facet list. In addition, those facets will be ordered so that facets for "more derived" types will precede those for "less derived" types, so that shadowing in the case of overrides should be easier to implement. This change only implements the first of these two improvements, since there is already a *lot* of churn involved. Notes and caveats: * The handling of conjunction types (e.g., `IFoo & IBar`) complicates the implementation, both because the simple approach to subtype testing alluded to above is no longer complete, and also because we need to be more careful about what forms of subtype witnesses we construct, so that we can maintain the currently-required invariant that two witnesses are only equal if they have matching structure. * We don't implement the full/"proper" C3 algorithm here because it has some failure cases that we'd still like to support. In particular if we have both `IX : IA, IB` and `IY : IB, IA`, the C3 algorithm says it is illegal to have `IZ : IX, IY` because the two bases it inherits from disagree on the relative ordering of `IA` and `IB` in their own linearizations. Handling such cases may make our implementation less efficient, and it will also require testing of those corner caes. * When it comes time to revamp the implementation of lookup, we will need to deal with the fact that a single linear list (seemingly) cannot give us sufficient information to decide which of two members of the same name should shadow the other, or if there is an ambiguity. Or rather, it *can* give us that information if we are willing to accept some very user-unfriendly behavior and simply say that declarations earlier in the linearization always shadow later declarations, even if the facets involved are not related by an inheritance relationship of any kind. * In order to remove one kind of vicious circularity from the approach, the linearization that we are computing for `extension` declarations will not be sufficient for lookups in the body of such an `extension`. A future change may need to have support for creating and caching two distinct linearizations for each `extension`: one that is to be used when that `extension` is pulled into the linearization for a type that it applies to, and another for when lookup will be performed in the context of the `extension` itself. * This change does *not* include the simple expedient of adding a direct cache for subtype tests to the `SharedSemanticsContext`, although adding such a cache would be a simple matter. * This change introduces more deduplication for subtype witnesses, which should enable more deduplication for other `Val`s (including `Type`s), but it does not introduce any assumptions that equal `Val`s or `Type`s must have identical pointer representations. * Eventually we may find that, similar to the situation with `Type`s, we will want to have a split between surface-level and canonicalized versions of other `Val`s, including subtype witnesses. * Fix clang error. * remove debugging code. --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Add perf benchmark utility. (#2977)Yong He2023-07-11
| | | | | | | | | | | | | * Add perf benchmark utility. * Update documentation. * Fix. * Fix doc. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Add support for texture footprint queries (#2970)Theresa Foley2023-07-10
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* Initial sizeof/alignof implementation. (#2954)jsmall-nvidia2023-07-05
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Initial sizeof implementation. * Small macro improvement. * Fix some typos. * Refactor NaturalSize. Add more sizeof tests. * Use _makeParseExpr to add sizeof support. * Add size-of.slang diagnostic result. * Fix typo in folding with macro change. * Add a sizeof test of This. * Some more NaturalSize coverage. * Simple alignof support. * Testing for alignof. * Added 8 bit enum to check enums values are correctly sized. * Add alignof to completion. * Lower sizeof/alignof to IR. sizeof/alignof IR pass. Tests for simple generic scenarios. * Make append handle invalid properly. Improve comments. --------- Co-authored-by: Theresa Foley <10618364+tangent-vector@users.noreply.github.com>
* Fix for operator assignment issue (#2951)jsmall-nvidia2023-06-30
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * WIP handling LValue coercion via LValueImplicitCast * Need to have the ptr type for the cast. * Casting conversion working on C++. * Make the LValue casts record if in or in/out as we can produce better code if we know the difference. * WIP LValueCast pass * Fix tests so we don't fail because downstream compilers detect use of uninitialized variable. * Do conversions through through tmp for l-value scenarios that can't work other ways. * Fix a typo. * Change diagnostic implicit-cast-lvalue for a type that still exhibits the issue. * Add matrix test. * Added a bit more clarity around LValue casting choices. * Small comment improvements. Improvements based on comments on PR. * Use findOuterGeneric.
* Source embedding for output (#2889)jsmall-nvidia2023-05-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * Fix typo. * Add options for source embedding. * Small improvements. * Working with tests. * Add check for supported language types for embedding. * Try and remove assume warning. * Fix warning on MacOSX. * Some extra checking around Style::Text. * Some small improvements to docs/handling for headers extensions. * Fix md issue. * Small fixes around zeroing partial last element. * Another small fix.... * Small improvement in hex conversion. * Add an assert for unsignedness.
* Fusion pass for saturated_cooperation (#2874)Ellie Hermaszewska2023-05-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Fusion pass for saturated_cooperation * simplify assert * regenerate vs projects * missing test output files * rename shadowing variable to appease msvc * Fuse calls to sat_coop with differing inputs * formatting * add cpu test for hof simple * Make higher-order functions into compute comparison tests * comment tests * remove redundant test * Add test to confirm inlining in sat_coop fuse * Add clarifying comment for sat coop fusing * Add KnownBuiltin decoration * s/CanUseFuncSignature/TypesFullyResolved for higher order function checking * Add TODO * spelling * Correct detection of sat_coop calls * Disable tests which are unsupported on testing infra
* MVP for higher order functions (#2849)Ellie Hermaszewska2023-05-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * MVP for higher order functions * Add shader subgroup partitioned glsl intrinsics * Implement parsing and checking for tuple types Currently there is no way to do anything useful with them from the source language however * neaten * Correct precedence of function type parsing * neaten * higher order function tests * function types of any arity * Inference for higher order functions * Add second test for unsynchronized params * regenerate vs projects * dx11 -> dx12 for saturated cooperations tests * Disable saturated cooperation tests on vulkan They fail on release builds in CI, not essential for the higher order function work however * remove saturated-cooperation tests * Remove unnecessary assert and clarify control flow in AddDeclRefOverloadCandidates * Add Tuple type name mangling * Use functype keyword to introduce function types * Add more inference tests for hof --------- Co-authored-by: Yong He <yonghe@outlook.com>
* HLSL->Vulkan binding support (#2865)jsmall-nvidia2023-05-03
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * WIP around VK shift binding. * Refactor around options parsing. * Remove needless passing around of sink. * Some more tidying around OptionsParser. * Handle vulkan shift parsing. * Fix small issue around vk binding and "all". * Fixing some small issues. Missing break. * Split out VulkanLayoutOptions * WIP binding taking into account HLSL->Vulkan options. * First attempt at making binding work with HLSLVulkanOptions. * VulkanLayoutOptions -> HLSLToVulkanLayoutOptions * WIP with HLSL-Vulkan binding. * Some more testing around vk-shift. * Improvements around global binding. More tests. * Improve test coverage. Improve checking for requirements around default space. * Update command line options. * Small fixes. * Small fix in options reporting. * Fix warning issue. * Some fixes for isDefault for HLSLToVulkanLayoutOptions. * Update hlsl-to-vulkan-shift output. The difference was due to default handling if shift isn't specified, and not being specified was not correctly tracked.
* Various dxc/fxc compatibility fixes. (#2863)Yong He2023-05-02
| | | | | | | | | | | | | * Various dxc/fxc compatibility fixes. * Cleanup. * Fix test cases. * Fix comments. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Markdown CommandOptions (#2860)jsmall-nvidia2023-05-02
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * WIP CommandOptions * Fix some output issues. * Simplify word wrapping. * Add file extensions. * Change how lookup takes place. Add appendSplit functions to StringUtil. Make Categories hold the index range of their options. * Small improvement. * Lookup with partial option names. * Associate user values. * Encoding flags in the name. * Refactor setting up of command options. * Use CommandOptions in slang-options. * Remove old help text. * Cache the CommandOptions on the Session. * Range checking. Fix bug in the Options handling. * Extra checks for validity. * Get categories directly. * Slight improvements over output. * Added NameValue types. * Fix typo. Remove some now unused diagnostics. Fix diagnostic in testing, as output has changed. * Add minimal usage message. * Remove platform executable extension from diagnostics output. * Some improvements around getting names from NameValue types. * Improve some option descriptions. * Small fixes. * WIP improvements around CommandOptions. * Split out CommandOptionsWriter. * Add links to options. * Add command line options reference. * Link to the reference command line information. * Add quick links. * Improvements around lookup. Add categories to linking. * Small additional fixes. * Add LinkFlags control. * Small text fixes. * Fix typo. * Fix typo. * Fix typo. * Add support for -g and -O using CommandOptions. * Improve generated doc output/descriptions. Remove options listed directly in documentation.
* CommandOptions (#2856)jsmall-nvidia2023-04-29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * WIP CommandOptions * Fix some output issues. * Simplify word wrapping. * Add file extensions. * Change how lookup takes place. Add appendSplit functions to StringUtil. Make Categories hold the index range of their options. * Small improvement. * Lookup with partial option names. * Associate user values. * Encoding flags in the name. * Refactor setting up of command options. * Use CommandOptions in slang-options. * Remove old help text. * Cache the CommandOptions on the Session. * Range checking. Fix bug in the Options handling. * Extra checks for validity. * Get categories directly. * Slight improvements over output. * Added NameValue types. * Fix typo. Remove some now unused diagnostics. Fix diagnostic in testing, as output has changed. * Add minimal usage message. * Remove platform executable extension from diagnostics output. * Some improvements around getting names from NameValue types. * Improve some option descriptions. * Small fixes.
* vkd3d and dxvk integration (#2823)Ellie Hermaszewska2023-04-29
| | | | | | | | | | | | | | | | | | | | | | | | | * Add d3d sources for linux builds * Return NOT_IMPLEMENTED for shared handle support on Linux * Enable DirectX api on Linux * Do not report DX11 support without FXC * Initial version of SynchAPI emulation * Neaten dx library name handling * Neaten and use posix-synchapi * Add premake option for DirectX on Vulkan * s/SLANG_ENABLE_VKD3D_PROTON/SLANG_ENABLE_VKD3D * Skip failing tests on vkd3d * Regenerate vs projects * Silence unused var warning
* Diagnose on using uninitialized `out` param. (#2803)Yong He2023-04-14
| | | | | | | | | | | * Diagnose on using uninitialized `out` param. * Hack to allow `out Vertices<T>`. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Some small fixes with Windows/DX usage (#2797)Ellie Hermaszewska2023-04-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Correct case of windows.h includes * Use Slang::SharedLibrary to load directx dlls * s/max/std::max/ * Factor common OS code in calcHasApi * Add DXIL test for compute/simple * s/false/FALSE for calls to WinAPI functions * Factor common OS code in gfxGetAdapters * 2 missing headers d3d12sdklayers for ID3DDebug climits for UINT_MAX * Define out unused function on Linux * Only try to load Vulkan and CUDA on Windows or Linux * simplify D3DUtil::getDxgiModule * Remove WIN32_LEAN_AND_MEAN &co from source files Add a global define * Set WIN32_LEAN_AND_MEAN &friends in headers Restore previous state also * regenerate vs projects
* Combine lookupWitness lowering with specialization. (#2794)Yong He2023-04-12
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* Artifact Container (#2783)jsmall-nvidia2023-04-12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * WIP simplifying artifact interface. * Use ContainedKind. * Remove LazyCastableList. Use ContainedKind for find. * Remove ICastableList. * Remove need for ICastableList. * Remove IArtifactContainer. * Small fixes. * Small improvements around Artifact. * Make explicit find is for *representations* that can cast. Fix bug in handling casting in lookup. * Made associated items artifacts too. * Small fixes. * Small improvements around writing a container. * WIP artifact container format. * Make the root a special case. * Special case if the artifact doesn't have children/associated.
* Implement FileCheck tests for several test commands (#2747)Ellie Hermaszewska2023-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add missing expected.txt for test * Diagnostics -> StdWriters in render test * Allow specifying several test prefixes to run `slang-test -- tests/foo tests/bar` * Squash warnings in some tests * Enable gfx debug layer in gfx test util Makes this issue present consistently: https://github.com/shader-slang/slang/issues/2766 * Allow DebugDevice to return interfaces instantiated by the debugged object * Check that we actaully have a shader cache for shader cache tests * Implement FileCheck tests for several test commands - SIMPLE, SIMPLE_EX - SIMPLE_LINE - REFLECTION, CPU_REFLECTION - CROSS_COMPILE It does not currently support the render tests or the COMPARE_COMPUTE commands It is invoked by adding `(filecheck=MY_FILECHECK_PREFIX)` to the test command, for example TEST:CROSS_COMPILE(filecheck=SPIRV): -target spirv-assembly * Move LLVM FileCheck interface to slang-llvm * Neaten slang-test tests * Refine handling of expected output in slang-test * Add example FileCheck buffer test * Add cuda-kernel-export tests Which were waiting on FileCheck * Bump vs project files * Make createLLVMFileCheck_V1 return a void* rather than specifically an IFileCheck * Remove use of CharSlice from filecheck interface * Bump slang-llvm version --------- Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
* Artifact simplification (#2781)jsmall-nvidia2023-04-11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * WIP simplifying artifact interface. * Use ContainedKind. * Remove LazyCastableList. Use ContainedKind for find. * Remove ICastableList. * Remove need for ICastableList. * Remove IArtifactContainer. * Small fixes. * Small improvements around Artifact. * Make explicit find is for *representations* that can cast. Fix bug in handling casting in lookup. * Made associated items artifacts too. * Small fixes. * Small improvements around writing a container.
* Using SourceMap for location output (#2736)jsmall-nvidia2023-03-27
| | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * WIP using SourceMap with SourceManager. * Add a test to check obfuscation map is working. --------- Co-authored-by: Yong He <yonghe@outlook.com>
* Use c++17 standard (#2686)Ellie Hermaszewska2023-03-27
| | | | | | | * Use c++17 standard * regenerate VS projects * Switch to using std::invoke
* Add PyTorch C++ binding generation. (#2734)Yong He2023-03-26
| | | | | | | | | * Add PyTorch C++ binding generation. * fix --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Source map obfuscation (#2717)jsmall-nvidia2023-03-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * WIP source map. * Split out handling of RttiTypeFuncs to a map type. * Make RttiTypeFuncsMap hold default impls. * Slightly more sophisticated RttiTypeFuncsMap * Source map decoding. * Fix tabs. * Fix asserts due to negative values. * Use less obscure mechanisms in SourceMap. * Source map decoding. Simplifying SourceMap usage. * First attempt at ouputting a source map as part of emit. * Added support for -source-map option. SourceMap is added to the artifact. * Small improvements around column calculation in SourceWriter. * Source Loc obuscation WIP. * Fix some issues around SourceMap obfuscation. * Split out obfuscation into its own file. * Keep obfuscated SourceMap even through serialization bottleneck.
* Add texture tri-linear autodiff example. (#2715)Yong He2023-03-21
| | | | | | | | | | | | | | | | | | | | | * Add quad texture example. * delete output image * remove irrelavent files * update project files * fix * Update example. * Fix. * remove out-texture --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Preliminary SourceMap support (#2701)jsmall-nvidia2023-03-16
| | | | | | | | | | | | | | | | | | | * #include an absolute path didn't work - because paths were taken to always be relative. * WIP source map. * Split out handling of RttiTypeFuncs to a map type. * Make RttiTypeFuncsMap hold default impls. * Slightly more sophisticated RttiTypeFuncsMap * Source map decoding. * Fix tabs. * Fix asserts due to negative values. * Use less obscure mechanisms in SourceMap.
* AD: Primal-Hoisting Rework + Checkpoint Policy Framework (#2702)Sai Praveen Bangaru2023-03-15
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* More control flow simplifications. (#2673)Yong He2023-02-24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * More control flow and Phi param simplifications. * Fix. * Fix gcc error. * Fix. * More IR cleanup. * Fix bug in phi param dce + ifelse simplify. * Propagate and DCE side-effect-free functions. * Enhance CFG simplifcation to remove loops with no side effects. * Fix. * Fixes. * Fix tests. Add [__AlwaysFoldIntoUseSite] for rayPayloadLocation. * More cleanup. * Fixes. * Fix. --------- Co-authored-by: Yong He <yhe@nvidia.com>
* Remove `SharedIRBuilder`. (#2657)Yong He2023-02-16
| | | Co-authored-by: Yong He <yhe@nvidia.com>
* Add Loop Unrolling Pass. (#2644)Yong He2023-02-13
| | | Co-authored-by: Yong He <yhe@nvidia.com>
* Arithmetic simplifications and more IR clean up logic. (#2632)Yong He2023-02-07
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* Use SPIR-V opcode names rather than numbers (#2571)Ellie Hermaszewska2023-02-03
| | | | | | | | | | | | | | | * s/emititng blobal/emitting global * Use SPIR-V opcode names rather than numbers * regenerate Visual Studio project files * Use names for extended SPIR-V GLSL instructions * Add missing operand for SPIR-V extended instruction * Add warning aginst modifying generated hashing files * Squash warnings on MSVC