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path: root/build/visual-studio/gpu-printing
AgeCommit message (Collapse)Author
2023-03-27Use c++17 standard (#2686)Ellie Hermaszewska
* Use c++17 standard * regenerate VS projects * Switch to using std::invoke
2022-12-01Enable multithread build in premake (#2545)jsmall-nvidia
2022-09-28Fix release CI script. (#2421)Yong He
* Fix release CI script. * Fix vs Co-authored-by: Yong He <yhe@nvidia.com>
2022-09-28Fix build script for macos aarch64. (#2420)Yong He
* Fix build script for macos aarch64. * fix1 * Fix2. * update vs files Co-authored-by: Yong He <yhe@nvidia.com>
2022-01-27Turn off edit and continue to prevent warnings. (#2097)Yong He
Co-authored-by: Yong He <yhe@nvidia.com> Co-authored-by: Theresa Foley <tfoleyNV@users.noreply.github.com>
2021-09-29Fix ARM64 detection for MSVC (#1951)Chad Engler
2021-07-08Update VS projects to 2019. (#1901)Yong He
* Update VS projects to 2019. * Empty commit to trigger build
2021-06-23Change default VS version to 2017. (#1893)Yong He
2021-03-31`gfx` explicit transient resource management. (#1774)Yong He
2021-03-08Refactor window library. (#1739)Yong He
* Refactor window library. * Fix project file * Fix warnings.
2021-01-17Make `gfx` compile to a DLL. (#1660)Yong He
* Make `gfx` compile to a DLL. * Fix cuda * Fix cuda build * Bug gl screen capture bug.
2021-01-06Refactor GUI/Window utils out of gfx library (#1649)Yong He
Co-authored-by: Yong He <yhe@nvidia.com>
2020-12-04Projects in 'build' and Slang API separation (#1624)jsmall-nvidia
* #include an absolute path didn't work - because paths were taken to always be relative. * Move reflection to reflection-api. * Slight reorg to pull out potentially Slang internal functions from the reflection API impls. * Remove visual studio projects * Fix for slang-binaries copy. * Add the visual studio projects in build/visual-studio * Remove miniz project. * Differentiate the linePath from the filePath. * Improve comment in premake5.lua + to kick of CI. * Kick CI.