| Age | Commit message (Collapse) | Author |
|
Catch all exceptions in render-test
In MSVC, the /EHsc flag is used by default,
it causes only C++ (synchronous) exceptions
to be caught by try/catch blocks.
The /EHa flag can instead be used to catch
both synchronous C++ exceptions as well
as structured asynchronous exceptions
such as those seen in segfaults or other
typical bugs.
Using /EHa allows render-test to not crash
completely if there is a buggy graphics driver in the system.
Issue 5275
|
|
Close the issue #4940.
|
|
* Fix issue of infinity float literal
* add parameters for the test
* Correct the way to construct inf and nan
In WGSL, expression of "1.0/0.0" is not allowed, it will report compile error,
so to construct infinity or nan, we have to assign the float literal to a variable
and then use it to bypass the compile error.
By doing so, we add getInfinity and getNan functions to the builtin
prelude to wgsl.
---------
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
Update slang-rhi to pick up a fix in webgpu compilation error handling.
In doRenderComparisonTestRun(), only return TestResult::Pass if the
shader is ran actually compiled.
A similar check is in place elsewhere in slang-test-main, but was
missed in doRenderComparisonTestRun().
Add two tests to the github CI skiplist, and use the skiplist in one
additional CI config that was running without it.
Closes 5291
|
|
* Move switch statement bodies to their own lines
* format
---------
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
* Fixing the wrong implementation of some math intrinsic
Close the issue #5282
The root cause of the issue is that log10 is not supported in wgsl.
So add the implementation.
Also ldexp in wgsl doesn't support float type exponent, so fix the
implementation of the intrinsic.
* re-enable the tests
|
|
* [WGSL] make sure switch has a default label.
* Various WGSL fixes.
* Update rhi submodule commit
* format code
* Remove unnecessary DISABLE_TEST directive on not applicable test.
* Matrix comp mul + `select`.
* Legalize binary ops for wgsl.
---------
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
|
|
|
|
Closes https://github.com/shader-slang/slang/issues/5440
|
|
|
|
|
|
CompilerOptionName::EmitSpirvViaGLSL and CompilerOptionName::EmitSpirvDirectly
options are not mutually exclusive, but due to compatible reason, we
cannot delete those options. Instead, this change makes the effort to
create a new option name EmitSpirvMethod, and we will turn those two
options into the new one internally. Also, we put a priority implicitly
on those two options, where EmitSpirvDirectly always win if it's set.
We have another location that can setup the same option, where is
through SlangTargetFlags::SLANG_TARGET_FLAG_GENERATE_SPIRV_DIRECTLY.
We should definitely deprecate this flag to avoid more confusing.
But for the same compatible reason, we cannot do that in this PR.
Again, we will encourage people to not use this flag, but using the
CompilerOptionName instead. In this PR, we will also implicitly give
CompilerOptionName higher priority, it means that as long as user setup
the CompilerOptionName for emit spirv method, it always take higher
priority for the final decision.
|
|
* Enable tests/compute/func-cbuffer-param
* Enable tests/language-feature/tuple/tuple-parameter.slang
|
|
This fixes a teardown crash, and a buffer usage mismatch issue during bind group creation.
These Slang-RHI fixes allow several WGPU tests to be enabled:
- tests/compute/column-major.slang
- tests/compute/constant-buffer-memory-packing.slang
- tests/compute/matrix-layout.hlsl
- tests/compute/non-square-column-major.slang
- tests/compute/row-major.slang
- tests/hlsl/packoffset.slang
This helps to address issue #5222.
|
|
This helps to address issue #5222.
Also disable Slang-RHI from fetching DXC and Agility SDK, since that seems to break our
tests. (See issue #5474.)
|
|
|
|
* [wasm]: Add function to get string from hash
* Fix bug on the visibility issue
* Formatting
|
|
|
|
|
|
* Output diff for prettier format
* Allow selective formatting
* report progress when formatting cpp files
* document
---------
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
* Add support for write-only textures.
* Fix capabilities.
* Fix implementation.
* Fix.
* format code
---------
Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
|
|
* Add design doc for write-only textures.
* Minor tweaks.
|
|
|
|
|
|
|
|
|
|
* format yaml and json
* format shell scripts
|
|
|
|
* Precompiled SPIR-V import support
Adds appropriate linkage and function declaration syntax
for SPIR-V functions that are declared, to be imported
from another SPIR-V module.
Unlike DXIL, stripping the Slang IR for a function down
to a declaration requires retaining a block of parameters,
as the function declaration must be emitted to SPIR-V
with the same parameters as a definition. Because that
thwarts the logic in Slang to tell the difference between
a declaration and definition, and explicit decoration is
introduced to explicitly mark functions which need to be
treated as declarations during emit phase.
Fixes #4992
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
* Increase slangc option visibility in docs
Link to slangc command-line reference from readme.
readme. Boost the visiblity of the link in the user-guide.
Consolidates command-line-slangc.md into the user-guide.
Fixes #4124
* Update README.md
* Update 08-compiling.md
---------
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
|
|
* Use Offset instead of ConstOffset for GLSL function textureGatherOffset
This commit changes to use `Offset` option on OpImageGather instruction
when translating `textureGatherOffset` to SPIR-V code.
Interestingly GLSL allows the offset value to be a variable not
constant just for the function `textureGatherOffset` while all other
offset variants of texture sampling functions require the offset to be a
constant value.
From a few experiments, I found that the spirv-optimizer changes
`Offset` to `ConstOffset` if the offset is a compile-time value. I also
found that when the offset value is zero, it changes to `None` with no
offset value.
|
|
* format
* Minor test fixes
* enable checking cpp format in ci
|
|
* Clang-format excludes
* Add .clang-format
* Don't clang-format in external
* Missing includes and forward declarations
* Replace wonky include-once macro name
* neaten include naming
* Add clang-format to formatting script
* Add xargs and diff to required binaries
* add clang-format to ci formatting check
* Add max version check to formatting script
* temporarily disable checking formatting for cpp files
|
|
also add ci to check cmake formatting
|
|
* format cmake files
* format code
---------
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
|
|
|
|
* Use github token for formatting command dispatch
* Open PR instead of committing directly when formatting
* Add --no-version-check option to formatting script
* Colorful diff output for cmake formatting
|
|
(#5415)
This commit changes the word "stdlib" or "standard library" to "core module" in the source code.
|
|
The directory name of `source/slang-stdlib` is changed to `source/slang-core-module`.
We will use the term "core module" instead of "standard library" from now on.
|
|
auto-diff results (#5394)
* Various AD enhancements
* Fix issue with pt-loop test
* Update pt-loop.slang
* More fixes for perf. Final minimal context test now passes.
* Fix issue with loop-elimination pass not running after dce
* Try fix wgpu test by removing select operator
* Disable wgpu
* Delete out.wgsl
* Remove comments
* Update slang-ir-util.cpp
* Fix header relative paths for slang-embed
* Disbale wgpu for a few other tests
* Better way of determining which params to ignore for side-effects
* Update slang-ir-dce.cpp
* Fix issue with circular reference from previous AD pass being left behind for the next AD pass
* Update slang-ir-dce.cpp
|
|
* Add documentation for buffer types
* address comments
* Update doc for LoadxAligned functions
Update the doc for all Load{2,3,4}Aligned and LoadxAligned<T> functions of
buffer type. We assume that those aligned version of Load{2,3,4} and
Load<T> will treat the whole buffer as type of unit{2,3,4} or T,
so the address must be aligned to size of the loaded type.
---------
Co-authored-by: Yong He <yonghe@outlook.com>
|
|
|
|
|
|
|
|
|
|
|
|
|