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Making it easier to work with shaders
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Author
2022-04-28
Fix errors when building with the latest Xcode (#2215)
Vincent Isambart
2022-04-28
Fix the way IR "regions" store conditions (#2216)
Theresa Foley
2022-04-28
Disable `class` keyword to define a new type (#2212)
jsmall-nvidia
2022-04-27
Make artifact an interface (#2195)
jsmall-nvidia
2022-04-27
gfx: Add interop API to control descriptor heap binding. (#2211)
Yong He
2022-04-27
Split out Artifact info (#2193)
jsmall-nvidia
2022-04-26
Improvements around Artifacts (#2192)
jsmall-nvidia
2022-04-26
Linking in DXC (#2190)
jsmall-nvidia
2022-04-26
Overloaded name lookup fix (#2199)
jsmall-nvidia
2022-04-25
Fixed the implementation of RayQuery flags passed through the generic paramet...
Alexey Panteleev
2022-04-25
README: fix url of the linux build badge, and add the macOS build badge (#2204)
Eric Engestrom
2022-04-21
Treat warnings as errors in slang-gfx (#2201)
lucy96chen
2022-04-21
GFX renaming work part 2: slang-gfx.h renames (#2194)
lucy96chen
2022-04-21
Made translation units visible to transitive `import`s. (#2197)
Yong He
2022-04-21
`export` support in HLSL (#2188)
jsmall-nvidia
2022-04-21
Example for compiler crash with recursive function calling (#2196)
jsmall-nvidia
2022-04-19
Make translation units in the same CompileReq visible to `import`. (#2184)
Yong He
2022-04-15
DXIL library support and Artifact type (#2186)
jsmall-nvidia
2022-04-14
GFX renaming work part 1 (#2183)
lucy96chen
2022-04-13
Callable shader fix and explicit payload locations for GLSL (#2185)
Alexey Panteleev
2022-04-12
Small doc improvement around 8/16 bit types. (#2180)
jsmall-nvidia
2022-04-12
Support `[DllImport]` (#2181)
Yong He
2022-04-11
Added GLSL extensions for 8-bit types (int8_t, uint8_t) (#2182)
Alexey Panteleev
2022-04-11
Refactor: eliminate BackEndCompileRequest (#2178)
Theresa Foley
2022-04-07
Texture views/shapes tests part 1 (#2179)
lucy96chen
2022-04-06
Fixed the mapping of the ray tracing instance functions to GLSL (#2177)
Alexey Panteleev
2022-04-05
Fix issue with multiple namespace openings (#2176)
jsmall-nvidia
2022-04-05
Handling static const variables in generics (#2171)
jsmall-nvidia
2022-04-05
Added sample-grad-clamp-lod test. (#2173)
jsmall-nvidia
2022-04-01
Improved type printing (#2172)
Alexey Panteleev
2022-03-28
Allow slangc to generate exe from .slang file. (#2170)
Yong He
2022-03-24
Separated out new texture-related structures and texture data generation from...
lucy96chen
2022-03-24
Fix for default initialization with generic field (#2168)
jsmall-nvidia
2022-03-24
C++ extractor parsing slang.h (#2162)
jsmall-nvidia
2022-03-21
Add additional texture to texture copying tests (#2165)
lucy96chen
2022-03-18
Fix type truncation during SCCP. (#2163)
Yong He
2022-03-16
Add -depfile option to save dependency info (#2161)
Alexey Panteleev
2022-03-15
C++ extractor callable support (#2159)
jsmall-nvidia
2022-03-14
Small fix in d3d12 transient heap. (#2160)
Yong He
2022-03-11
gfx: Add `ITransientResourceHeap::finish()` to avoid `Signal` after every que...
Yong He
2022-03-09
gfx: restructure render-vk.cpp (#2157)
Yong He
2022-03-09
Initial support for documentation extraction in C++ (#2156)
jsmall-nvidia
2022-03-09
gfx: restructure render-d3d12.cpp (#2154)
Yong He
2022-03-08
GFX Vulkan: deferred shader compilation and pipeline creation. (#2153)
Yong He
2022-03-08
Expose API-specific row alignment values (#2151)
lucy96chen
2022-03-08
Slangc improvements: help message, downstream error passthrough (#2152)
Alexey Panteleev
2022-03-02
Small fix to use SlangResult (#2149)
jsmall-nvidia
2022-03-01
Fix some typos in command line docs. (#2150)
jsmall-nvidia
2022-03-01
Fix folding of no-arg constructs in SCCP pass (#2148)
Theresa Foley
2022-02-28
Use GLSL scalar layout for constant buffers. (#2147)
Yong He
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