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AgeCommit message (Expand)Author
2021-09-02Two small fixes. (#1928)Theresa Foley
2021-09-01Bug fix for createDynamicObject (#1927)Yong He
2021-09-01Improving glslang -O1 passes (#1926)jsmall-nvidia
2021-08-26Add API to control interface specialization. (#1925)Yong He
2021-08-25Add `createDynamicObject` stdlib function. (#1923)Yong He
2021-08-23Bug fix for optix SBT access (#1922)Nathan V. Morrical
2021-08-17Add GLSL450 intrinsics to SPIRV direct emit. (#1921)Yong He
2021-08-12Further implementation of SPIRV direct emit. (#1920)Yong He
2021-08-11Handle unexpected character in mangled names (#1919)Theresa Foley
2021-08-11Fix a few issues around opaque types as outputs (#1918)Theresa Foley
2021-08-10Enable reading OptiX SBT records via uniform parameters on ray tracing entry ...Nathan V. Morrical
2021-07-29Improvements around glslang optimization (#1916)jsmall-nvidia
2021-07-28Experimental DXR1.0 support in gfx. (#1915)Yong He
2021-07-21Work to mitigate SPIR-V bloat (#1914)Theresa Foley
2021-07-20Option to build all slang-repro in a directory (#1911)jsmall-nvidia
2021-07-20Minor refactor to gfx D3D12 implementation. (#1913)Yong He
2021-07-19Enable swiftshader in linux CI builds (#1909)Yong He
2021-07-16Upgrade glslang to 11.5.0 (#1910)jsmall-nvidia
2021-07-09Fix typo in comment. (#1907)Andrew Adams
2021-07-09Make Scope non ref counted (#1904)jsmall-nvidia
2021-07-09Enable testing with Swiftshader. (#1906)Yong He
2021-07-09[gfx] Inline raytracing fixes in response to code review. (#1905)Yong He
2021-07-08Allow render-test to run inline ray tracing tests. (#1903)Yong He
2021-07-08Implement gfx inline ray tracing on D3D12. (#1902)Yong He
2021-07-08Update VS projects to 2019. (#1901)Yong He
2021-06-30[gfx] Add inline ray tracing support. (#1899)Yong He
2021-06-30Fix uninitialized access identified by Valgrind (#1898)jsmall-nvidia
2021-06-25Fixes related to combined texture/sampler types (#1894)Theresa Foley
2021-06-25Update Vulkan headers (#1896)Yong He
2021-06-25Small fixes to make compile on CentOS (#1897)jsmall-nvidia
2021-06-24Remove StructTag and associated systems (#1895)jsmall-nvidia
2021-06-23Change default VS version to 2017. (#1893)Yong He
2021-06-23[gfx] Add `IBufferResource::getDeviceAddress()`. (#1892)Yong He
2021-06-18StructTag versioning (#1888)jsmall-nvidia
2021-06-16Initial support for variadic macros (#1887)Theresa Foley
2021-06-14Improve comments around -Xarg and C++/CUDA layout (#1884)jsmall-nvidia
2021-06-11Properly fill `declref` in `Linkage::getContainerType`. (#1882)Yong He
2021-06-10CUDA layout corner cases/testing (#1881)jsmall-nvidia
2021-06-10Support timestamp queries in `gfx`. (#1880)Yong He
2021-06-09Enable some VK texture tests (#1878)jsmall-nvidia
2021-06-09Fix CUDA vector layout logic. (#1879)Yong He
2021-06-08Various fixes to CUDA backend. (#1877)Yong He
2021-06-08Fix RWTexture issues on CUDA (#1876)jsmall-nvidia
2021-06-06Made 'slang-test' the startup project on visual studio (#1873)jsmall-nvidia
2021-06-06Fixed issue around 4xFloat16 texture on CUDA (#1874)jsmall-nvidia
2021-06-06Include a "stack trace" with nested-import errors (#1872)T. Foley
2021-06-06Fix a bug in preprocessor "busy" logic (#1875)T. Foley
2021-06-04Enable tracing rays with OptiX backend (#1871)Nathan V. Morrical
2021-06-04Fix D3D11 `uploadBufferResource`. (#1869)Yong He
2021-06-04Escape `\` in slang-embed. (#1870)Yong He