summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2024-03-19Add more cases for `isUniformParameterType`. (#3800)Yong He
2024-03-19Fix type checking for constructors in generic interfaces. (#3799)Yong He
2024-03-19Fix regression on pointer address space handling. (#3797)Yong He
2024-03-19Fix inconsistent digest of precompiled module. (#3796)Yong He
2024-03-18Swap `left` and `right` for matrix multiplication (#3777)Sai Praveen Bangaru
2024-03-18Check cyclic types after specialization. (#3791)Yong He
2024-03-18Check for cylic types. (#3790)Yong He
2024-03-18Fix SPIRV for mesh shaders, checks for invalid target code&recursion. (#3788)Yong He
2024-03-18Fix name mangling and source file finding logic for precompiled module valida...Yong He
2024-03-18Update 09-reflection.md (#3787)Yong He
2024-03-17Remove out of date documentation on compilation API. (#3785)Yong He
2024-03-16[gfx] compile shaders when creating programs for d3d12/vulkan (#3774)skallweitNV
2024-03-15Implement raytracing extension(s); resolves #3560 for GLSL & SPIR-V targets (...ArielG-NV
2024-03-15[gfx] use CUDA driver API (#3776)skallweitNV
2024-03-14Mesh shader refactoring and bugfixes (#3702)Ellie Hermaszewska
2024-03-14Support `#include` with angle brackets. (#3773)Yong He
2024-03-14Support unscoped enums. (#3771)Yong He
2024-03-14Add diagnostic on invalid type constraint. (#3769)Yong He
2024-03-14Fix lowering of glsl builtin globals. (#3767)Yong He
2024-03-13Add cautionary desclaimers on interop mechanisms. (#3763)Yong He
2024-03-13CMake fixes for MacOS (#3761)Craig Kolb
2024-03-13Fix side effect checking around storage buffer type. (#3762)Yong He
2024-03-13Fix crash when specializing generic entry points. (#3760)Yong He
2024-03-13Add wrapper type synthesis logic for constructors. (#3756)Yong He
2024-03-13Implement glsl atomic's [non image or memory scope] with optional extension(s...ArielG-NV
2024-03-12Fix `sessionDesc.defaultMatrixLayoutMode` being ineffective. (#3753)Yong He
2024-03-12Fix derivative implementation of `clamp`. (#3750)Yong He
2024-03-12Make type names spec-conformant in SPIRV reflect. (#3748)Yong He
2024-03-12[SPIRV] Fix OpMemberDecorateString. (#3747)Yong He
2024-03-12Add nightly vkcts workflow (#3717)dzysk
2024-03-12gfx: return error when vulkan fails to create buffer/pipeline (#3741)skallweitNV
2024-03-12[SPIRV] Use VectorTimesScalar opcode. (#3737)Yong He
2024-03-12Support emitting generic target_intrinsic type. (#3745)Yong He
2024-03-11Update 08-compiling.mdYong He
2024-03-11Add `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shad...Yong He
2024-03-11Link-time specialization fixes. (#3734)Yong He
2024-03-10Fix spirv builtin for `SV_ShadingRate`. (#3730)Yong He
2024-03-10Fix crash when trying to constant fold non-existent call. (#3728)Yong He
2024-03-08Improve cpp prelude. (#3725)Yong He
2024-03-08Enhance link-time type test. (#3724)Yong He
2024-03-08Add documentation for uniformity analysis. (#3721)Yong He
2024-03-08Parser and module finding logic fixes. (#3720)Yong He
2024-03-08[SPIRV] fix code gen for `SV_Coverage`. (#3718)Yong He
2024-03-08Add ray query intrinsic test (#3707)tgrimesnv
2024-03-07[SPIRV] Fix pointer lowering bug. (#3713)Yong He
2024-03-07Link-time constant and linkage API improvements. (#3708)Yong He
2024-03-07Fix SPIRV emit logic of `PrimitiveId` in fragment shader. (#3705)Yong He
2024-03-07Uniformity analysis. (#3704)Yong He
2024-03-07set VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT for device local memory (#3698)skallweitNV
2024-03-06Fix the cuda left-hand swizzle issue (#3538) (#3691)kaizhangNV