| Age | Commit message (Collapse) | Author |
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When `SIMPLE` type test is used with `-g[1-3]` option, the filecheck
pattern will most likely to match to the string itself on the embedded
source code rather than match to the emitted spirv-asm code.
This commit avoids the problem by removing the embedded source code.
This commit also provides an option to keep the embedded source code,
`-preserve-embedded-source`.
The source code removal is happening in two steps:
1. iterate all output lines and find SPIRV-ASM in the following pattern:
`%N = OpExtInst %void %M DebugSource %fileId %sourceId`. And then, store
the "%sourceId" value to identify which SPIRV instructions are for the
embedded source code.
2. iterate all output lines again to find the `%sourceId = OpString
"...."` and replace the whole string with the following string, ``` %1 =
OpString "// slang-test removed the embedded source // Use
`-preserve-embedded-source` to keep it explicitly " ```
This change revealed problems in the existing tests:
- tests/bugs/spirv-debug-info.slang : The expected text was missing and
it had to be added. The file also had Carrage-Return character on all
lines and the pre-commit git hook removed them.
- tests/spirv/debug-info.slang : the expected keyword DebugValue had to
change to DebugDeclare, because that's what we get with ToT.
- tests/spirv/debug-value-dynamic-index.slang : This test is currently
failing, and it will pass once DebugLocalVariable instruction missing
for parameter of the entry point function #7693 is resolved.
---------
Co-authored-by: slangbot <ellieh+slangbot@nvidia.com>
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Update docs/shader-execution-reordering.md with additional intrinsics
Add correct capability `LoadLocalRootTableConstant`
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Emits the appropriate OpCapability for 8- and 16-bit type usage:
- UniformAndStorageBuffer8BitAccess: for 16-bit types in
SpvStorageClassUniform and SpvStorageClassStorageBuffer
- UniformAndStorageBuffer16BitAccess: for 16-bit types in
SpvStorageClassUniform and SpvStorageClassStorageBuffer
- StoragePushConstant8: for 8-bit types in SpvStorageClassPushConstant
- StoragePushConstant16: for 16-bit types in SpvStorageClassPushConstant
- StorageInputOutput16: for 16-bit types in SpvStorageClassInput and
SpvStorageClassOutput
Generated with Claude Code, with revisions.
Fixes #7879.
---------
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: James Helferty (NVIDIA) <jhelferty-nv@users.noreply.github.com>
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
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fixes https://github.com/shader-slang/slang/issues/8271
This PR does the following,
- Fail slang-test when there are VVL error messages.
- VVL error for `gfx-unit-test-tool/` were not captured properly by the
debug callback.
- Set an environment variable,
`VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation`, for CI and
VisualStudio project setup.
- Ignores VVL error about NullHandle is used for the acceleration
structure; a fix is at ToT of VVL and not available from release build
yet.
- Fix VVL error complaining about the varying inputs are not provided
for the tests, `gfx-unit-test-tool/linkTimeTypeLayout.internal` and
`gfx-unit-test-tool/linkTimeTypeLayoutNested.internal`.
---------
Co-authored-by: slangbot <ellieh+slangbot@nvidia.com>
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
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(#8223)
The Metal backend was generating incorrect type names for 8-bit vector
types, causing compilation failures when targeting Metal. According to
the Metal specification, 8-bit vector types should be named `charN` and
`ucharN` (e.g., `char2`, `uchar3`) rather than `int8_tN` and `uint8_tN`.
## Problem
When compiling Slang code with 8-bit vector types for Metal, the
compiler would emit:
```metal
uint8_t2 _S8 = uint8_t2(uint8_t(0U), uint8_t(16U));
int8_t3 _S9 = int8_t3(int8_t(0), int8_t(16), int8_t(48));
```
But the Metal compiler expects:
```metal
uchar2 _S8 = uchar2(uint8_t(0U), uint8_t(16U));
char3 _S9 = char3(int8_t(0), int8_t(16), int8_t(48));
```
This caused errors like:
```
error: unknown type name 'uint8_t2'; did you mean 'uint8_t'?
```
## Solution
Modified `MetalSourceEmitter::emitSimpleTypeImpl()` to emit the correct
Metal-specific type names for 8-bit types:
- `kIROp_Int8Type` now emits `char` instead of `int8_t`
- `kIROp_UInt8Type` now emits `uchar` instead of `uint8_t`
This change only affects the Metal backend and ensures that vector types
like `int8_t2`, `uint8_t3`, etc. are correctly emitted as `char2`,
`uchar3`, etc.
## Testing
- Added a new test case `tests/metal/8bit-vector-types.slang` to verify
the fix
- Re-enabled the previously disabled Metal test in
`tests/hlsl-intrinsic/countbits8.slang`
- Updated `tests/metal/byte-address-buffer.slang` to expect the correct
type names
- Verified that existing Metal tests continue to pass
Fixes #8211.
<!-- START COPILOT CODING AGENT TIPS -->
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customizing its development environment and configuring Model Context
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---------
Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: bmillsNV <163073245+bmillsNV@users.noreply.github.com>
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This PR marks the `slang-rhi` a required dependecy for `platform` and
`gfx-unit-test`, and only build them when `SLANG_ENABLE_SLANG_RHI=ON`.
This should allow the slang still to be built without those tests
components when `SLANG_ENABLE_SLANG_RHI=OFF`.
---------
Co-authored-by: slangbot <ellieh+slangbot@nvidia.com>
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
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Fixes: #8018
Changes:
* Do not emit true for `shouldEmitSPIRVDirectly` with a GLSL target
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CMake 3.31 (released [last
November](https://www.kitware.com/cmake-3-31-0-available-for-download/))
deprecated compatibility with CMake versions older than 3.10, causing
warnings when running commands like `cmake --preset default` in the
Slang repo:
```
CMake Deprecation Warning at external/miniz/CMakeLists.txt:1 (cmake_minimum_required):
Compatibility with CMake < 3.10 will be removed from a future version of
CMake.
Update the VERSION argument <min> value. Or, use the <min>...<max> syntax
to tell CMake that the project requires at least <min> but has been updated
to work with policies introduced by <max> or earlier.
CMake Deprecation Warning at external/lz4/build/cmake/CMakeLists.txt:13 (cmake_minimum_required):
Compatibility with CMake < 3.10 will be removed from a future version of
CMake.
Update the VERSION argument <min> value. Or, use the <min>...<max> syntax
to tell CMake that the project requires at least <min> but has been updated
to work with policies introduced by <max> or earlier.
```
Those dependencies modified their `cmake_minimum_required` calls in
lz4/lz4#1601 and richgel999/miniz#344 respectively to fix those
warnings, so this PR bumps them both to include those changes.
Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
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close #8068.
Currently the AutoDiff aggressively scan every IR inst in searching the
differentiable IR. This is not efficient and could have bug, details in
https://github.com/shader-slang/slang/issues/8068#issuecomment-3214856668.
This PR change the behavior. It will do a initial filter to only gather
the global differentiable IRs and IRFunc and IRGeneric as well. For
IRGeneric, we will pick it only when it's used in other generic function
(it's only useful when dealing with dynamic dispatch).
Then we will start searching reachable insts from this IR list by using
the same method as before.
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This is a first pass at adding WASM builds to releases. ~~I haven't
tested the outputs yet but it appears to build successfully in my fork
at least.~~
Edit: Made a fake release in my fork for testing, seems to be working
well for my use case at least:
https://github.com/davidar/slang/releases/tag/v2025.999
Fixes #8207
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This commit prints an additional information of GPU version while
running CI.yml.
This can help us to debug when things don't work as expected.
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(#7929)
Fixes the Slang compiler internal error "subscript had no getter" when
reading from mesh shader output index arrays (e.g., `triangles[0].x`).
## Problem
The `OutputIndices` struct was missing a `ref` accessor in its
`__subscript` implementation, causing the compiler to fail when trying
to materialize subscript expressions as r-values.
## Solution
Added the missing `ref` accessor to `OutputIndices.__subscript` using
the `kIROp_MeshOutputRef` intrinsic operation, matching the pattern used
in `OutputVertices` and `OutputPrimitives`.
## Files Changed
- `source/slang/core.meta.slang` - Added missing `ref` accessor
- `tests/bugs/gh-7925.slang` - Test case to reproduce and verify the fix
Fixes #7925
Generated with [Claude Code](https://claude.ai/code)
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Lujin Wang <lujinwangnv@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: slangbot <ellieh+slangbot@nvidia.com>
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
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On Linux, `slang-platform.cpp` compiles with libstdc++ only because
`unistd.h` is being transitively included. It fails to compile with
standard libraries that don't include `unistd.h` like libc++.
This is the how it's being transitively included with libstdc++:
```
/home/mcvm/dev/slang/source/core/slang-platform.h
/home/mcvm/dev/slang/source/core/../core/slang-string.h
/home/mcvm/dev/slang/source/core/../core/slang-hash.h
/home/mcvm/dev/slang/external/unordered_dense/include/ankerl/unordered_dense.h
/usr/lib64/gcc/x86_64-unknown-linux-gnu/15.1.0/../../../../include/c++/15.1.0/memory
/usr/lib64/gcc/x86_64-unknown-linux-gnu/15.1.0/../../../../include/c++/15.1.0/bits/shared_ptr_atomic.h
/usr/lib64/gcc/x86_64-unknown-linux-gnu/15.1.0/../../../../include/c++/15.1.0/bits/atomic_base.h
/usr/lib64/gcc/x86_64-unknown-linux-gnu/15.1.0/../../../../include/c++/15.1.0/bits/atomic_wait.h
/usr/include/unistd.h
```
Tested building with `-stdlib=libc++` and `-stdlib=libstdc++`.
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Add record and replay support for the IComponentType2 struct and its
functions getTargetCompileResult and getEntryPointCompileResult.
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This patch changes the order of searching slangc executable. This bug
affects the following scenario: let's assume that user has a binary
release of slang package and wants to use it via `find_package(slang
CONFIG HINTS <path to binary release>)`, but there is also an
environment variable that points to some other slang release (e.g. user
has Vulkan SDK in the `$PATH`). In that case, find_package will
successfully find a desired slang package, but find_program in
slangConfig.cmake will check environment variable first, and in the
result SLANGC_EXECUTABLE will point to slangc from Vulkan SDK and not
from the downloaded package.
Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
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`emitReflectionVarLayoutJSON` will output the `userAttribs` section
twice as it gets output by `emitReflectionModifierInfoJSON` first before
being output again by a direct call to `emitUserAttributes`.
It seems the answer here is to just remove the extra explicit call to
`emitUserAttributes` and rely on the call in
`emitReflectionModifierInfoJSON`?
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Closes #8112. ~~The issue asks for a "C layout", but in this PR I use
the term "CPU layout" because this naming was pre-existing in the
codebase as `kCPULayoutRulesImpl_`. The primary purpose of this layout
is to match CPU-side struct definitions with the shader side. I'm open
to better naming suggestions, though.~~
Edit: switched back to using `CDataLayout` & `-fvk-use-c-layout`, as the
CPU target depends on the object layout rules of existing CPU layout
rules, but they're incompatible with actual shaders. So a new
`kCLayoutRulesImpl_` was needed anyway.
---------
Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
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-Adds semantic SV_VulkanSamplePosition that emits corresponding
gl_SamplePosition and SpvBuiltinSamplePosition
-Adds gl_SamplePosition property to glsl.meta.slang
-Adds SPIRV and GLSL tests for the semantic and property
-Plan is to later implement SV_SamplePosition that follows HLSL range of
-0.5 to +0.5,
and emits GetRenderTargetSamplePosition(SV_SampleIndex) which needs more
complicated IR manipulation for HLSL and Metal
Fixes #7906
---------
Co-authored-by: ArielG-NV <159081215+ArielG-NV@users.noreply.github.com>
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Fixes #8185. The previous implementation is incorrect and basically only
works in the `x = 0` case. `delta` was the smallest possible positive
value representable as a float, but that's below the rounding error of
addition with almost all reasonably sized floats.
This fixed implementation is based on bit twiddling instead. I've
checked the float case against the C++ `nextafterf` with both a -inf ->
inf and inf -> -inf sweep, in addition to the test included in this PR.
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Allows opt-in for sourcing the following dependencies from the system,
instead of using the vendored ones:
- miniz
- lz4
- vulkan-headers
- spirv-tools
- glslang
(some of these already had options that weren't working, as either it
expected them to be static libraries or it was expecting to be embedded
in another CMakeList that should provide the package, instead of finding
the package itself)
This is based on a patch we currently maintain inside nixpkgs, but as it
frequently conflicts with new slang releases, it would be nice to see
get
this upstream.
---------
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
Co-authored-by: Sam Estep <sam@samestep.com>
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## Summary
- Add Metal platform support for `WaveGetActiveMask()` and
`WaveActiveCountBits()` wave intrinsics
- Update capability requirements to include Metal platform for subgroup
ballot operations
- Implement Metal-specific intrinsic assembly using `simd_ballot()` and
`simd_vote` APIs
## Changes
- **source/slang/hlsl.meta.slang**:
- Add Metal target case for `WaveGetActiveMask()` using
`simd_ballot(true)`
- Update capability requirements from `cuda_glsl_hlsl_spirv` to
`cuda_glsl_hlsl_metal_spirv` for wave ballot functions
- **source/slang/slang-capabilities.capdef**:
- Add `metal` to `subgroup_ballot_activemask` capability alias
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There was a case where a PR passed CI test a long time ago, and when it
is merged, it caused a regression. We like to run via-glsl test when it
gets merged to prevent it.
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Slang compiler doesn't use thread and we should declare the dependency
to the thread library when we don't need it.
The use of Thread is limited to the tools such as slang-test.
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Enable CUDA support for batch 3 tests
- Enhanced wave operations with exclusive support
- Added proper identity values for min/max operations
- Fixed intrinsic name mapping issues
- Updated test configurations
Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
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Commit bdda8a9 from PR #7862 had to disable some slangy tests in ci.yml
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Added a note section under the Installation section that warns users
about potential conflicts when multiple Slang installations are present
on the system. The note specifically addresses:
* The scenario where Slang from Vulkan SDK might conflict with a
standalone installation
* How LD_LIBRARY_PATH on Linux overrides the RUNPATH in the slangc
executable
Closes https://github.com/shader-slang/slang/issues/7405
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Don't include the VULKAN_HEADERS and SPIRV-Headers submodule if they are
already included.
Fix for the https://github.com/shader-slang/slang/issues/7898.
---------
Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
Co-authored-by: Jay Kwak <82421531+jkwak-work@users.noreply.github.com>
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In Metal, if `ParameterBlock` contains `DescriptorHandle` directly, it
would be emitted as DescriptorHandle literal, which is not valid Metal
code,
This fix adds a case for `kIROp_DescriptorHandleType` and directs it to
the Parent's `emitType` function to handle it.
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#7644 added a script that gets run in CI to display a human-readable
diff if `source/slang/slang-ir-insts-stable-names.lua` needs to be
updated. However, the `git diff` commands in that script are wrong,
causing it to instead just display the man page for the `git diff`
command; [here's an
example](https://github.com/shader-slang/slang/actions/runs/16578560460/job/46888822691):
```
=== Updating stable names ===
Added 1 new instructions to source/slang/slang-ir-insts-stable-names.lua
=== Diff of changes made ===
usage: git diff --no-index [<options>] <path> <path>
Diff output format options
```
(followed by many lines)
This PR fixes the script. Here's an example showing it working correctly
after the fix:
-
https://github.com/shader-slang/slang/actions/runs/16578977233/job/46890240012
- https://github.com/shader-slang/slang/actions/runs/16578977233
Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
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This is a followup on #7828 to fix bugs that were causing CodeLLDB to
give wrong values and hang (see vadimcn/codelldb#1302) because I didn't
realize that these data formatters can be passed _either_ a value of a
given type _or_ a pointer to a value of that type, and need to handle
both cases. I also introduced loop bounds to prevent hangs in the case
where these synthetic values are constructed for things like
uninitialized variables.
From looking at the preexisting data formatters from #4272 in
`source/core/core_lldb.py`, it seems like they _technically_ have
similar bugs to this, but since those types are simpler, it's unclear to
me whether that can actually manifest in meaningful ways like these bugs
in `source/slang/slang_lldb.py` were doing.
Anyways, to test this, put a breakpoint here:
https://github.com/shader-slang/slang/blob/6d399804a353154259cf4410940f144db8f9b5cf/source/slang/slang-emit-cpp.cpp#L1733
And use this `.vscode/launch.json` for CodeLLDB:
```json
{
"version": "0.2.0",
"configurations": [
{
"name": "LLDB",
"preLaunchTask": "Debug build",
"type": "lldb",
"request": "launch",
"initCommands": ["command source .lldbinit"],
"program": "build/Debug/bin/slangc",
"args": [
"tests/cpu-program/cpu-hello-world-test.slang",
"-target",
"executable",
"-o",
"hello"
]
}
]
}
```
Before this PR, the `inst` variable will display in the debug pane as
`{kIROp_StringLit 0x00007fffffff5f68}`, which is the wrong pointer
value. You can also check this by running `p inst` in the Debug Console,
which will print this:
```
(Slang::IRInst *) 0x000055555fdac3b8 {kIROp_StringLit 0x00007fffffff5f68}
```
In contrast, running `p *inst` prints the correct pointer value:
```
(Slang::IRInst) {kIROp_StringLit 0x000055555fdac3b8} {
[op] = kIROp_StringLit
[UID] = 76
[type] = 0x000055555fdac348 {kIROp_StringType None}
[decorations/children] = {}
[parent] = 0x000055555fdac2d0 {kIROp_ModuleInst None}
[uses] = 0x000055555fdadf18 {kIROp_StringLit 0x000055555fdac3b8}
}
```
But as you can see, in that case the synthetic `[value]` child is
completely missing.
Then if you try to expand `inst` in the debug pane, CodeLLDB will hang
(or at least it does when I try this).
After this PR, the hex integer for the pointer is always consistent, and
CodeLLDB does not hang in the debug pane when you expand `inst`, and
shows the correct `[value]` child just like when running `v *inst`.
As an aside: after this PR, the `[value]` child is still missing when
specifically running `p *inst` in the Debug Console. It _is_ possible to
fix this:
```diff
diff --git a/source/slang/slang_lldb.py b/source/slang/slang_lldb.py
index 23905d8c5..d2b3a4da9 100644
--- a/source/slang/slang_lldb.py
+++ b/source/slang/slang_lldb.py
@@ -93,13 +93,11 @@ class IRInst_synthetic(lldb.SBSyntheticValueProvider):
value: list[tuple[str, lldb.SBValue]] = []
match op.value:
case "kIROp_StringLit":
- string_lit_t = target.FindFirstType("Slang::IRStringLit")
- string_lit = self.valobj.Cast(string_lit_t)
+ string_lit = self.valobj.EvaluateExpression("(Slang::IRStringLit*)this")
val = string_lit.GetChildMemberWithName("value")
value = [("[value]", val.GetChildMemberWithName("stringVal"))]
case "kIROp_IntLit":
- int_lit_t = target.FindFirstType("Slang::IRIntLit")
- int_lit = self.valobj.Cast(int_lit_t)
+ int_lit = self.valobj.EvaluateExpression("(Slang::IRIntLit*)this")
val = int_lit.GetChildMemberWithName("value")
value = [("[value]", val.GetChildMemberWithName("intVal"))]
diff --git a/typings/lldb.pyi b/typings/lldb.pyi
index 2672ba244..3a08e9141 100644
--- a/typings/lldb.pyi
+++ b/typings/lldb.pyi
@@ -496,7 +496,7 @@ class SBValue:
def Persist(self): ...
def GetDescription(self, description): ...
def GetExpressionPath(self, *args): ...
- def EvaluateExpression(self, *args): ...
+ def EvaluateExpression(self, expr: str) -> SBValue: ...
def Watch(self, *args): ...
def WatchPointee(self, resolve_location, read, write, error): ...
def GetVTable(self): ...
```
However, that makes the debugger run _significantly_ slower, so I'm
choosing not do do it here.
---------
Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
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The documentation added by #6844 included instructions to make sure that
the Fiddle `#include` in a file comes after all the other `#include`s,
but it's easy to accidentally violate this via `clang-format`, as
happened for `source/slang/slang-ast-modifier.h` in #7559. This PR
guards against this sort of violation by separating all Fiddle
`#include`s from other `#include`s via a blank line followed by a `//`
line (as we already do in most cases), and also adds a sentence about
this in `tools/slang-fiddle/README.md`.
As a bonus, I also enabled Markdown syntax highlighting for all the code
blocks in that doc file.
Co-authored-by: Ellie Hermaszewska <ellieh@nvidia.com>
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Close #8054.
For detailed root cause is at:
https://github.com/shader-slang/slang/issues/8054#issuecomment-3189579508
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Close #8090.
When we do type coerce, we use a cache to store the conversion cost
of different type. The key of the cache is defined by
struct BasicTypeKey
{
uint32_t baseType : 8;
uint32_t dim1 : 4;
uint32_t dim2 : 4;
...
}
where dim1 and dim2 is used for dimension of vector and matrix.
However the dim is only 4 bits, so `vector<int, 16>` will have the same
key as `int`, which is wrong.
Fix the issue by extending it to 8 bit.
Also to make the hash key still within 32 bits, we adjust baseType to 5 bits,
and knownConstantBitCount to 6 bits.
---------
Co-authored-by: kaizhangNV <kazhang@nvidia.com>
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Similar to #7887, this PR improves the Fiddle docs a bit by showing how
the `FIDDLE TEMPLATE` example would actually need to include `FIDDLE
END` at some point after `FIDDLE OUTPUT`.
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This file is automatically overwritten by the build:
https://github.com/shader-slang/slang/blob/b7df3c7aa27301f88e31ed0a7bbf230688adab6a/source/slang/CMakeLists.txt#L68-L78
It is currently out of date (running the build gives rise to unstaged
changes), so this PR updates it.
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Update cuda context creation to support both cuda 12 and cuda 13.
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Add helper functions to create ISlangBlob and load module data from
source.
---------
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
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Metal's popcount prototype is `T popcount(T x)` but we want to use it to
implement `countbits` where the prototype always returns `uint`.
Using `popcount` directly would implicitly cast successfully to the
32-bit return value in all cases except when the argument is a 64-bit
type. Thus, this change always explicitly casts the result to `$TR`,
which should be one of the `uint[N]` types, and should always be able to
hold the number of bits in the type.
Addresses #6877
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logic (#8168)
Fixes: #8167
Current emitting logic does not work, this has been corrected.
The provided test ensures our CUDA code is valid by compiling PTX from
it.
`m_writer->emit("OptixTraversableHandle");` should be `out <<` since
`out` adds to type-name-cache; otherwise using a type twice will produce
bad type-names (since we filled type-name cache with "" instead of
"typeName")
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Fixes #7011
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debugging (#8192)
fixes: #8188
Changes:
* Fix Indentation
* Add a visualizer for `NodeBase` based on changes to `slang-fiddle`
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Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
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AST-parent has target+set the AST-child does not (#8175)
Fixes: #8174
Changes:
* To determine if we propagate capabilities, we need to ensure that a
`join` will do nothing (optimization since `join` is expensive + caching
data for the `join` adds up to be expensive). This logic was changed in
`slang-check-decl.cpp` since the current logic was incorrect.
* A parent could have the set `metal+glsl` and the use-site could have
`glsl`. In this case, we will not remove `metal` from the parent since
`{metal+glsl}.implies({glsl})` is true.
---------
Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
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Fixes #6785
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