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AgeCommit message (Expand)Author
2022-10-27Auto synthesis of IDifferntial interface methods. (#2469)Yong He
2022-10-26Adding a differentiable standard library (#2465)Sai Praveen Bangaru
2022-10-26Auto synthesis of Differential type (#2466)Yong He
2022-10-26Legalize array return types. (#2463)Yong He
2022-10-26Fix d3d debug layer error on setting clear value. (#2458)Yong He
2022-10-26Fix D3D12 dispatchRays() when using an empty miss and/or hitgroup table (#2468)skallweitNV
2022-10-24Rework differentiation of member access through `[DerivativeMember(DiffType.f...Yong He
2022-10-20Modified the new type system to support generic differentiable types … (#2413)Sai Praveen Bangaru
2022-10-20Cache eviction policy test refinement (#2456)lucy96chen
2022-10-19PersistentShaderCache integration (#2453)lucy96chen
2022-10-17Shader cache index implementation (#2452)lucy96chen
2022-10-13Allow multi-level breaks to break out of `switch` statements. (#2451)Yong He
2022-10-13Shader cache index header (#2448)lucy96chen
2022-10-13Add getVersionString() to IDownstreamCompiler (#2446)lucy96chen
2022-10-13Make `optimalClearValue` optional in `ITextureResource::Desc` (#2450)Yong He
2022-10-13Fix missing implementations in ConjunctionSubtypeWitness. (#2449)Yong He
2022-10-12Add gfx debug layer trampoline for D3D12 interfaces. (#2445)Yong He
2022-10-12Allow setting shader model upon d3d device creation. (#2442)Yong He
2022-10-12Add support for SV_ViewID (#2440)Ellie Hermaszewska
2022-10-12Add specialization args test (#2444)lucy96chen
2022-10-12Shader caching (#2432)lucy96chen
2022-10-11Small IR cleanups. (#2441)Yong He
2022-10-11Ignore d3d12 tests on x86. (#2439)Yong He
2022-10-10Support multi-level break + single-return conversion + general inline. (#2436)Yong He
2022-10-08Fixes around byte decode lite (#2438)jsmall-nvidia
2022-10-08Fix for issue with user attribute lookup (#2437)jsmall-nvidia
2022-10-07Prevent out of bounds access by unaligned access in decodeLiteUInt32 (#2435)sdawson-nvidia
2022-10-06Add syntax for multi-level break. (#2431)Yong He
2022-10-06Update README.mdjsmall-nvidia
2022-10-06Improvements around absolute paths and file systems (#2433)jsmall-nvidia
2022-10-05Various gfx fixes. (#2434)Yong He
2022-10-04Fix `ApplyExtensionToType` on own type being extended. (#2430)Yong He
2022-10-04Squash some warnings from gcc 12.2 (#2428)Ellie Hermaszewska
2022-10-04Set slang-tag-version.h on windows builds (#2429)jsmall-nvidia
2022-10-04Shader container proposal (#2387)jsmall-nvidia
2022-10-03IMutableFileSystem::saveFileBlob (#2427)jsmall-nvidia
2022-09-29Don't run aarch64 builds on PR. (#2426)Yong He
2022-09-29GFX: support D3D12EnableExperimentalFeatures. (#2424)Yong He
2022-09-29Split out MemoryFileSystem (#2422)jsmall-nvidia
2022-09-29Add "wave-ops" feature to D3D12 device (#2423)skallweitNV
2022-09-29RIFF filesystem improvements (#2418)jsmall-nvidia
2022-09-28Fix release CI script. (#2421)Yong He
2022-09-28Fix build script for macos aarch64. (#2420)Yong He
2022-09-28Fix release CI script. (#2419)Yong He
2022-09-28Make github CI build aarch64 binaries on release. (#2417)Yong He
2022-09-28Fix gfx debug layer crashes. (#2416)Yong He
2022-09-28Improvements around diagnostic controls (#2414)jsmall-nvidia
2022-09-26Support clang-format `file` and `--fallback-style` in slangd. (#2412)Yong He
2022-09-26Use d3d12/vk debug layer when gfx debug layer is enabled. (#2411)Yong He
2022-09-24Update slang-llvm (#2409)jsmall-nvidia