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Making it easier to work with shaders
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2023-09-18
Use direct spirv in hello-world example. (#3207)
Yong He
2023-09-13
Add missing RayQuery intrinsics. (#3206)
Yong He
2023-09-13
Fix build with --enable-xlib=false (#3203)
Ellie Hermaszewska
2023-09-13
Add gfx d3d12 TextureCube UAV case (#3205)
SirKero
2023-09-13
Add all RayQuery SPIRV Intrinsics. (#3204)
Yong He
2023-09-12
Direct SPIRV for RayTracing Inline. (#3201)
Yong He
2023-09-12
Correctly identify the number of operands to image sampling operands in SPIR-...
Ellie Hermaszewska
2023-09-11
Add Mesh and Task shader support to GFX (#3190)
Ellie Hermaszewska
2023-09-08
Add check for contiguous tensors (#3199)
Sai Praveen Bangaru
2023-09-08
Fix attribute highlighting + language server crash. (#3198)
Yong He
2023-09-08
Remove unsupported torch types + add bool type. (#3197)
Sai Praveen Bangaru
2023-09-08
Don't inline callees with custom derivative before autodiff. (#3196)
Yong He
2023-09-07
Incur l-value conversion cost during overload resolution. (#3195)
Yong He
2023-09-07
Lower LValue implicit cast before autodiff. (#3194)
Yong He
2023-09-07
Fix compiler crashing when `[BackwardDerivativeOf(fn)]` refers to an unresolv...
Sai Praveen Bangaru
2023-09-07
Fix GLSL output for `gl_ClipDistance` input builtin. (#3193)
Yong He
2023-09-07
Fix erroneous diagnostic when checking a generic differentiable mutable metho...
winmad
2023-09-07
Add -repro-fallback-directory (#3188)
jsmall-nvidia
2023-09-06
Update prebuilt glslang binaries (#3189)
Yong He
2023-09-06
Make a warning if a [mutating] method is called on an in param. (#3184)
jsmall-nvidia
2023-09-06
Global values are automatically assigned null derivative (#3186)
Sai Praveen Bangaru
2023-09-06
Update c++ flags for glslang compilation. (#3187)
Yong He
2023-09-06
Update glslang (#3185)
Yong He
2023-09-05
Fix HLSL SER Intrinsics. (#3183)
Yong He
2023-09-06
Add support for getting external semaphore handles (#3181)
skallweitNV
2023-09-05
SPIR-V image operations (#3163)
Ellie Hermaszewska
2023-09-03
Loop inversion: Handle case where loop can have additional inner breaks (#3178)
Sai Praveen Bangaru
2023-09-03
Proper lowering of functiosn that returns NonCopyable values. (#3179)
Yong He
2023-09-01
Fix github ci. (#3177)
Yong He
2023-09-01
Fix CI related issues. (#3175)
Yong He
2023-09-01
Fix GLSL code gen around RayQuery and HitObject types. (#3173)
Yong He
2023-08-31
Inline all RayQuery/HitObject typed functions when targeting GLSL. (#3172)
Yong He
2023-08-31
Add SPIRV atomics intrinsics and fix buffer layout lowering. (#3170)
Yong He
2023-08-31
Bottleneck `TypeCastIntVal` creation through ASTBuilder (#3171)
Sai Praveen Bangaru
2023-08-31
Remove redundant define form synchapi emulation (#3169)
Ellie Hermaszewska
2023-08-31
Fix typo in intrinsic for `WaveActiveMin()` (#3167)
Sai Praveen Bangaru
2023-08-30
Fix subtle corner-case with vars getting hoisted out of the loop creating unn...
Sai Praveen Bangaru
2023-08-30
Fix memory barrier intrinsics. (#3166)
Yong He
2023-08-29
Wave intrinsics. (#3164)
Yong He
2023-08-29
Correct parsing spirv with no rhs operands (#3161)
Ellie Hermaszewska
2023-08-29
Add more wave intrinsics. (#3162)
Yong He
2023-08-29
clock intrinsics for spirv (#3159)
Ellie Hermaszewska
2023-08-29
Avoid empty lines when not finding a render api (#3160)
Ellie Hermaszewska
2023-08-28
Fix cast, needs to be PtrTypeBase rather than PtrType such that InOut/Out wor...
jsmall-nvidia
2023-08-28
Add `target_switch` and `intrinsic_asm` statement. (#3154)
Yong He
2023-08-29
s/depreciated/deprecated/ (#3153)
Ellie Hermaszewska
2023-08-28
Allow bitwise or expressions and numeric literals in spirv_asm blocks (#3157)
Ellie Hermaszewska
2023-08-25
Fix various issues with trivial loops (#3149)
Sai Praveen Bangaru
2023-08-25
Initial version of spirv_asm block (#3151)
Ellie Hermaszewska
2023-08-25
Support SPIRV Capability declaration on intrinsic functions. (#3150)
Yong He
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