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Making it easier to work with shaders
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Author
2023-08-04
Add option to use original entrypoint in spirv output. (#3047)
Yong He
2023-08-04
Redesign `DeclRef` and systematic `Val` deduplication (#3049)
Yong He
2023-08-04
Added D3D12 RenderTargetView TextureCube case (#3048)
SirKero
2023-08-03
Fix around texture footprint support for NVAPI. (#3046)
jsmall-nvidia
2023-08-03
Disable code motion for expensive insts (call & div) (#3042)
Sai Praveen Bangaru
2023-08-02
Only define atomics for `float2` and `float4` when CUDA arch<900 (#3041)
Sai Praveen Bangaru
2023-08-02
Add mailmap (#3043)
Ellie Hermaszewska
2023-08-01
Fix literals needing cast (#3039)
jsmall-nvidia
2023-08-01
Update footprint-queries.md
jsmall-nvidia
2023-08-01
Generalize collectInductionValues (#3031)
Ellie Hermaszewska
2023-07-31
Fix for #elif evaluation issue (#3038)
jsmall-nvidia
2023-07-27
Fix push constant on global variables. (#3034)
Yong He
2023-07-27
Fix -fvk-u-shift not applying to global constant buffer. (#3033)
Yong He
2023-07-27
Include NonSemanticDebugInfo when calling glslang (#3030)
Yong He
2023-07-26
Refactor `dmul(This, Differential)` to `dmul<T:Real>(T, Differential)` (#3029)
Sai Praveen Bangaru
2023-07-26
Fix scalar swizzle causes invalid glsl output. (#3028)
Yong He
2023-07-26
Fix -fvk-u-shift not applying to RWStructuredBuffer on glsl output. (#3027)
Yong He
2023-07-26
Add glsl intrinsics for CalculateLevelOfDetail (#3023)
Ellie Hermaszewska
2023-07-26
Add GatherCmp* for texture objects (#3024)
Ellie Hermaszewska
2023-07-25
Add slang.natjmc. (#3018)
Yong He
2023-07-25
Allow parsing more than 10 intrinsic arguments (#3014)
Ellie Hermaszewska
2023-07-24
Remove [__readNone] on clip. (#3016)
Yong He
2023-07-21
Don't error on disabled warnings when treatWarnAsErr. (#3013)
Yong He
2023-07-21
Add support for `-fvk-invert-y`. (#3012)
Yong He
2023-07-21
Add sampleCount parameter for read-only textures. (#3011)
Yong He
2023-07-21
Fix data-flow analysis not propagating diff property through differentiable c...
Sai Praveen Bangaru
2023-07-21
Better handling of bindings with multiple resource kind "aliases" for GLSL em...
jsmall-nvidia
2023-07-20
Fix issue with loop elimination not working on certain side-effect-free loops...
Sai Praveen Bangaru
2023-07-20
Fix for vk-shift-* GLSL emit issue (#3004)
jsmall-nvidia
2023-07-20
Add linux arm64 self-hosted CI. (#3003)
Yong He
2023-07-19
Limit CPU cores when running MSBuild CI (#3002)
Yong He
2023-07-19
Add `sampleCount` parameter for MS textures. (#3001)
Yong He
2023-07-19
Support for vk-shift-* without explicit bindings (#3000)
jsmall-nvidia
2023-07-19
Optimize specialization, and remove unnecessary calls to `simplifyIR`. (#2999)
Yong He
2023-07-18
nsight Aftermath crash example (#2984)
jsmall-nvidia
2023-07-18
Simplify Lookup and improve compiler performance. (#2996)
Yong He
2023-07-14
Fix vk-shift-* mapping issue (#2993)
jsmall-nvidia
2023-07-14
Add section on slangpy specialization (#2991)
Sai Praveen Bangaru
2023-07-14
Avoid implicit casts or device transfers. (#2992)
Sai Praveen Bangaru
2023-07-14
Allow setting of HLSLToVulkan options without having a target specified on th...
jsmall-nvidia
2023-07-14
Robustness fixes around reverse-mode differentiation of variables & inout par...
Sai Praveen Bangaru
2023-07-14
Run spell-check on autodiff and slangpy docs (#2990)
Sai Praveen Bangaru
2023-07-12
Pool inst worklists and hashsets to avoid rehashing. (#2982)
Yong He
2023-07-12
Create and cache flattened inheritance lists (#2740)
Theresa Foley
2023-07-12
Use scratchData on `IRInst` to replace HashSets. (#2978)
Yong He
2023-07-12
Extend `no_diff` to support subscript operations on resources and array varia...
Sai Praveen Bangaru
2023-07-12
Fix native string emit for CUDA/Cpp backend. (#2980)
Yong He
2023-07-12
Update autodiff documentation. (#2979)
Yong He
2023-07-11
Add perf benchmark utility. (#2977)
Yong He
2023-07-10
Add support for texture footprint queries (#2970)
Theresa Foley
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